Patent classifications
A61M21/00
Methods for enhancing exposure therapy using pairing with vagus nerve stimulation
Disclosed is a method of enhancing exposure therapy including providing an exposure therapy to a patient and stimulating the patient's vagus nerve at the same time as the exposure therapy. Also disclosed is a post-traumatic stress disorder therapy method including providing an exposure event to a patient and stimulating the patient's vagus nerve during the exposure event. Also disclosed is a phobia disorder therapy method including providing an extinction event to a patient and stimulating the patient's vagus nerve during the exposure event. Also disclosed is an obsessive compulsive disorder therapy method including providing a therapy event to a patient and stimulating the patient's vagus nerve during the therapy event. Also disclosed is an addiction disorder therapy method including providing a therapy event to a patient and stimulating the patient's vagus nerve during the therapy event.
Methods for enhancing exposure therapy using pairing with vagus nerve stimulation
Disclosed is a method of enhancing exposure therapy including providing an exposure therapy to a patient and stimulating the patient's vagus nerve at the same time as the exposure therapy. Also disclosed is a post-traumatic stress disorder therapy method including providing an exposure event to a patient and stimulating the patient's vagus nerve during the exposure event. Also disclosed is a phobia disorder therapy method including providing an extinction event to a patient and stimulating the patient's vagus nerve during the exposure event. Also disclosed is an obsessive compulsive disorder therapy method including providing a therapy event to a patient and stimulating the patient's vagus nerve during the therapy event. Also disclosed is an addiction disorder therapy method including providing a therapy event to a patient and stimulating the patient's vagus nerve during the therapy event.
BRAINWAVE ENTRAINMENT USING VIRTUAL OBJECTS AND GAMIFICATION
A system and method for brainwave entrainment using virtual objects and gamification, in which brainwave entrainment is applied using some combination of gaming elements, brainwave is enhanced by virtue of the user's active participation, and long-term use is encouraged by virtue of the entertaining nature of the gamification. Depending on configuration, the system and method may comprise a display comprising virtual objects, a light-producing device (other than the display), an audio-producing device such as speakers or headphones, a haptic feedback device such as a vibratory motor, a means for monitoring the user's attention, and a software application which applies brainwave entrainment using some combination of the display, the light-producing device, the audio-producing device, and the haptic feedback device.
BRAINWAVE ENTRAINMENT USING VIRTUAL OBJECTS AND GAMIFICATION
A system and method for brainwave entrainment using virtual objects and gamification, in which brainwave entrainment is applied using some combination of gaming elements, brainwave is enhanced by virtue of the user's active participation, and long-term use is encouraged by virtue of the entertaining nature of the gamification. Depending on configuration, the system and method may comprise a display comprising virtual objects, a light-producing device (other than the display), an audio-producing device such as speakers or headphones, a haptic feedback device such as a vibratory motor, a means for monitoring the user's attention, and a software application which applies brainwave entrainment using some combination of the display, the light-producing device, the audio-producing device, and the haptic feedback device.
VIBRATION PRODUCING DEVICE WITH SLEEP CYCLE FUNCTION AND TRANSDUCER
A device is described for delivering a therapeutic vibration to a body. The device may include at least two motors in a housing with unbalanced masses coupled to their axles, such that vibration of the masses causes the two motors and housing to vibrate at a beat frequency 80. The motors and housing may be coupled to the body via a platform which places the motors and housings at or near a resonant structure in the body, creating a coupled oscillation between the platform and the body. The vibration may be based on the input signal, such that the system applies the vibration based on the input signal to the user, wherein the signal may be an audio or video signal. The system may be configured to measure and manipulate the flow of cerebral spinal fluid.
Non-Invasive Peripheral Nerve Stimulation for The Enhancement of Behavioral Therapy
Systems and methods for improving behavioral therapies encompassing therapies wherein a perceptual stimulus is administered to a subject or a motor behavior is performed by the subject. Such administration of perceptual stimuli or motor performance is paired with the delivery of vagus nerve stimulation to the subject. The vagus nerve stimulation is timed with the sensory stimulus administration or motor performance in a temporal alignment that maximizes neuroplasticity and performance. Systems for performance of the method and associated software are also disclosed
PSYCHOLOGY COUNSELING DEVICE AND METHOD THEREOF
A psychology counseling device is provided. The device includes a user interface configured to receive an input from a user and provide information; a microphone configured to collect a voice of the user; a speaker configured to convey auditory information to the user; a processor configured to control the user interface, the microphone, and the speaker; and a memory accessible by the processor and configured to store executable instructions. The memory is configured to further store texts to be provided to the user and voice data received from the user. The executable instructions, when executed by the processor, causes the processor to perform: recognizing an emotional state of the user based on the user's input; providing texts including different contents to the user according to the emotional state of the user; receiving a voice that the user articulates the texts and storing the voice in the memory as the voice data; obtaining a plurality of modulated voices by converting the voice data; and providing at least two among the plurality of modulated voices to the user.
METHOD FOR ESTIMATING DEVICE FIT USING PHYSIOLOGICAL DATA
Methods and systems are provided for assisting a user of a wearable biosignal monitoring device (2) in adjusting the device to achieve optimum fit and positioning. The biosignal monitoring devices considered use integrated bio sensors (5) to monitor the user’s physiological activity for various purposes such as tracking daily activity patterns, determining mood, and monitoring sleep stages, among others. It is determined either during device setup or during primary use of the device whether the current fit and positioning of the device (2) enable the bio sensors (5) to properly sense the physiological signals needed for the device to perform its primary function. The user is then informed either after initial device setup whether adjustments need to be made in order to optimize device function during primary use, or is informed after primary use whether adjustments need to be made in order to improve device function during future primary use.
METHOD FOR ESTIMATING DEVICE FIT USING PHYSIOLOGICAL DATA
Methods and systems are provided for assisting a user of a wearable biosignal monitoring device (2) in adjusting the device to achieve optimum fit and positioning. The biosignal monitoring devices considered use integrated bio sensors (5) to monitor the user’s physiological activity for various purposes such as tracking daily activity patterns, determining mood, and monitoring sleep stages, among others. It is determined either during device setup or during primary use of the device whether the current fit and positioning of the device (2) enable the bio sensors (5) to properly sense the physiological signals needed for the device to perform its primary function. The user is then informed either after initial device setup whether adjustments need to be made in order to optimize device function during primary use, or is informed after primary use whether adjustments need to be made in order to improve device function during future primary use.
CLOUD - BASED HEALTHCARE DIAGNOSTICS AND TREATMENT PLATFORM
A cloud-based healthcare diagnostic and treatment platform capable of making non-invasive healthcare diagnostics and treatment recommendations based on data captured from combinations of physical activity and mental activity. In an embodiment, the system and method comprise a healthcare diagnostics and treatment module comprising a HIPPA-compliant security gateway, an AI-assisted healthcare diagnostics module, and an alert and treatments module. The HIPPA-compliant security gateway separates out health-related data from streams of data which may include other data such as game data, provides the health-related data to the AI-assisted healthcare diagnostics module which performs diagnoses of the health-related data using machine learning algorithms, and provides the diagnoses to the alert and treatments module which generates alerts and treatments based on the diagnoses.