A63F3/00

Fusible toy bead
11648459 · 2023-05-16 · ·

A fusible toy bead includes a plurality of protrusions and a plurality of recesses.

Game for Learning Bible Teachings
20230149796 · 2023-05-18 ·

The present invention relates to a bingo style game system and a method of playing the bingo style game. The game system includes a plurality of custom designed bingo style cards having Bible book names printed on their surface with each name printed in a cell of a grid formed in rows and columns, a plurality of word chips having book names and column identifiers printed thereon wherein the word chips are used by a leader or caller for announcing a combination of column identifier and book name. The book names on the bingo style cards are daubed or marked by players to form a winning combination or pattern to win the game. The game helps individuals to learn book names and scriptures of the Bible while providing fun and entertainment of conventional bingo style games.

DUAL PLATFORM PUZZLE GAME
20230149797 · 2023-05-18 ·

Disclosed is a dual-board puzzle comprising a first game board portion; a second game board portion; and a plurality of playing pieces NP. The first game board portion and said second game board portion are mirror images of one another. Each game board portion includes a top surface having a number ND of depressions therein. The plurality of playing pieces NP equals the number of depressions ND −1.

CARD GAME TABLE AND GAME METHOD USING SAME
20230201705 · 2023-06-29 ·

Provided are a card game table, on which betting is made in a win-loss method using numbers or patterns of cards and award rates for respective rounds are differentially applied to progress a game, and a game method using the same. The card game table includes a leg that is integrally fixed to a bottom surface of a game table and supports the game table at a certain height, a game pad that is provided on an upper surface of the game table at which a dealer and players are located and has a layout including a betting zone and a card placement zone necessary for progress of a card game, and a text indicating betting award rate information for each round on the upper surface of the game table adjacent to the betting zone.

Board game with dynamic characteristic tracking

A board game comprises one or more game objects such as a game board and game pieces, at least one memory device and at least one controller. Each of the game objects comprise a globally unique identifier and dynamic characteristic values associated with the unique identifier, stored in the memory device, that define the characteristics/attributes of the corresponding game object when used in the game. A user is able to play the game by utilizing the game objects according to their characteristic values. During the course of game play, the events of the game are able to dynamically change the characteristic values of each game object affected by the event. Similarly, outside of game play, external events are also able to dynamically change the characteristic values of a game object. These characteristic values are able to be kept and updated during and in between games.

Board Game for Incorporating Beverages and Method for Playing
20230201702 · 2023-06-29 ·

The present invention relates to a board game providing opportunities for drinking both alcoholic and non-alcoholic beverages during playing of a game while performing daring tasks and sharing fun stories with other players. The game provides customized game pieces in the form of miniature replica drinking vessels, a board game having a path formed of a plurality of spaces/blocks. Each block is associated with a task and a subset of blocks are labeled as “Risky Venture” spaces. The game provides a deck of “Risky Venture” cards, wherein each card includes a daring task thereon which can be performed by a player instead of drinking a beverage when the game piece of the player lands on the “Risky Venture” space. A player wins the game by being the first to reach the finishing line by traversing all the blocks and performing all the tasks and instructions along the way.

GAME BOARD DEVICE
20230201706 · 2023-06-29 ·

A game board device is provided for carrying and identifying game pieces that are divided into different piece types. The game board device includes a board, a plurality of optically identifying modules, and a processing module electrically coupled to the optically identifying modules. The optically identifying modules respectively correspond in position to detection regions of the board. Each of the optically identifying modules includes a light emitter that can emit light toward the corresponding detection region and a light receiver that can receive light reflected by the corresponding detection region. When any one of the detection regions is in an unoccupied mode, the corresponding optically identifying module can emit an unoccupied signal. When any one of the detection regions is in an occupied mode, the corresponding optically identifying module enables an identification signal that corresponds to the piece type of the corresponding game piece to be emitted therefrom.

BATTLE GAME AND METHOD OF PLAYING
20230201703 · 2023-06-29 ·

A battle game having four game piece types assigned to each of two players, each game piece having distinct movement abilities and opponent game piece capturing abilities on a game board comprised of a plurality of tiles within two starting areas, a neutral area and two goal tiles.

Custom game boards

A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing custom features in a game is provided. A themed game board associated with a first set of rules of a computer-implemented game is generated. The first set of rules relates to a theme of the themed game board and is different than a second set of rules associated with a game board without a theme. Game board display data is provided to a first client device of a first player to display the themed game board. A move on the themed game board is received from the first client device, and a score associated with the move is generated. The score is based on the first set of rules relating to the theme, where the score is different than a score associated with the move on the game board without a theme.

Methods of administering lammer-based wagers
09852583 · 2017-12-26 · ·

Methods of administering wagering games may involve accepting a base game wager from a player to participate in a base game. The base game may involve presenting one or more lammers in response to an occurrence of one or more chance events, acceptance of one or more player instructions affecting game play of the base game, or the occurrence of the one or more chance events and the acceptance of the one or more player instructions affecting the game play of the base game in response to the occurrence of the one or more chance events. A side wager may be accepted from the player before any qualifying lammers can be presented. The side wager may be resolved by determining whether any qualifying lammers have been presented. A payout on the side wager may be paid to the player in response to a presence of at least one qualifying lammer.