Patent classifications
A63F7/00
SENSORY MAT DESKTOP COVER AND METHOD
A school desktop cover for special needs students that is easy to install and remove. The cover can be strapped about (and beneath) a typical elementary school desktop so as to not interfere with the regular use of the desktop and/or the positioning of a student's legs there beneath. Full desktop varieties are intended as well as partial desktops and mat strip/straps. Each version contains a plurality of sensory workstation activities. A portable version for transporting between classrooms, or for the student to use while eating or at home is also anticipated. A method of use is also claimed.
Edgelit light guide device with prisms forming first and second sub patterns
A display includes a light guide plate having an incident edge surface and an output surface; a plurality of light sources arranged opposed to the incident edge surface; and a plurality of prisms arranged in a main pattern on a surface, each prism having a reflective surface configured to reflect light from any of the plurality of light sources towards the output surface. A curvature of the reflective surface of a first prism arranged in a first sub-pattern of the main pattern, is different from a curvature of the reflective surface of a second prism arranged in a second sub-pattern of the main pattern.
Adjustable tabletop sports goal
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.
Method for playing a skill-based strategy game
A method of playing a game includes commencing a building phase, which includes placing a plurality of first player barrier pieces and first player battle pieces, and at least one first player king piece in a first player fortress arrangement, and placing a plurality of second player barrier pieces and second player battle pieces, and at least one second player king piece in a second player fortress arrangement. The method further includes subsequently commencing a battle phase including propelling a first player battle piece toward the second player fortress arrangement, contacting the at least one second player king piece by the first player battle piece, and eliminating the second player king piece in response to being contacted.
Sliding puck multiplayer game with adjustable difficulty
The present invention relates to the technical field of hockey-type table games, in particular to a game in which pucks are projected across a playing surface by means of a compression system that can be operated with the fingers of one hand and which aims to insert said pucks into a goal. Specifically, it provides a sliding puck multiplayer game having the possibility of adjusting the difficulty of the game and the number of players, characterized in that it comprises: a polygonal-shaped modular platform; a plurality of interchangeable connector bridges of different sizes that are connected to said modular platform; and a plurality of sliding pucks that are propelled by the effect of said elastic band, to go through said connecting bridges. In this way, it is possible to obtain a sliding puck game that allows a greater number of players simultaneously, with adjustable difficulty, portable and modular.
BOARD GAME APPARATUS AND METHOD THEREFOR
A board game apparatus, comprising a dented platform having a plurality of dents that are adapted to receive corresponding game pieces, wherein each dent adapted to accommodate a single game piece, and manipulating means adapted for placing the game pieces into desirable dents, or for shifting the position of a game piece between dents.
Automated Runway Loop for Aerial Projectile
An automated runway loop including a u-shaped runway, wherein the runway is configured to support an aerial projectile with the runway having a discharging end and a receiving end. The runway has a support attached to the runway and to a motor capable of extending and retracting the runway along an axis. At least one sensor is positioned along the runway and configured to provide at least one output indicative of at least one parameter of the aerial projectile. A computer is connected to the sensors and the motor, the computer controlling energization of the motor based at least in part on an indicated parameter of the aerial projectile, where the energization of the motor causes the aerial projectile to be discharged from one end of the runway and to be received at the other end of the runway.
Mechanical Game Assembly System and Method
A mechanical game assembly configured to provide the game of Tic Tac Toe is provided. The game assembly may include a first surface including openings forming a 3×3 grid, and a second surface including openings forming a 3×3 grid. The player makes a gameplay move by placing a player game piece in an opening on the first surface, and implements a corresponding game assembly move by placing an assembly game piece in an opening on the second surface.
Lighted shuffleboard weight
Certain embodiments of the present disclosure provide weights used as game pieces with shuffleboard game tables. The weights include an opaque base and a light transmissive cap. One or more lamps, such as LED lamps, are mounted within the weight to illuminate the game playing piece. A plurality of weights may be used on a shuffle game table.
Game table
A game table is provided with a generally flat playing surface having opposed playing ends position spaced apart in a length dimension to allow players to participate from each of the playing ends. The playing surface has a length dimension greater than a width dimension of the playing surface. A plurality of holes is formed with a V-shaped pattern oriented in the length dimension. The V-shaped pattern is positioned adjacent each of the playing ends. The V-shaped pattern has a plurality of holes that increase in diameter away from the end hole. A gutter surrounds the playing surface.