Patent classifications
A63F7/00
Child protective entertainment and dining accessory
A child protective entertainment and dining accessory includes a base tray selectively attachable to and detachable from a dining table and configured to support at least one of food and drink for a child, and a rail elevated above and supported by the base tray onto which to secure one or more toys.
Computer game of chance
A computer game of chance is described. A system displays, via a user interface, at least a part of a field of play associated with a game of chance. The system receives, via the user interface, a user selection of a region within the field of play. The system evaluates a probability that an object will traverse the user-selected region during any of the random movements by the object from a beginning area to an ending area during a round of play. The system displays, via the user interface, the object moving in the field of play during at least some of the random movements. The system credits a success value, based on the probability, to a player of the game of chance if the object traversed the user-selected region during any of the random movements during the round of play.
TABLE AND GAME FOR MARBLES
An apparatus and related methods for playing marbles games. The apparatus is a circular or polygonal playing board or ring, which encompasses a playing surface. A top ring extends above the playing board along its outer circumference, and may extend over the outer perimeter of the playing board, allowing marbles struck off the playing surface to pass underneath into a marble collection mechanism. Marbles drop onto a sloped guide track, and then roll down to one of a plurality of collections slots.
Tilting projectile game
This is an improvement to the tilting projectile game of U.S. Pat. No. 7,543,818 B2, in which the tilting assemblies that connect the paddles to the game's base and allow the paddles to tilt in every direction while preventing the paddles from touching one another, have been strengthened, simplified and made more efficient by replacing relatively complex parts with a single, stronger and simpler piece. By enclosing the space between the paddles and base, this improvement also ensures that players cannot put their fingers between those moving parts when the game is being played, whereas in the game's original design, if a player did not hold the paddles in the proper manner, they could misplace their fingers into that space.
Tabletop Entertainment Apparatus
The present invention is directed to an apparatus for amusement or entertainment that is portable and capable of being played in the confines of an indoor space. The apparatus employs a striking means to propel a projectile from a launching zone down a target surface and toward one or more targets. The invention can be adapted into either single player or multiplayer embodiments and is conducive to being played in crowded, noisy, and social environments.
Enlightened Pong Game System and Method of Use
A novel game system and method are disclosed. The system comprises one or more lighting components which may be removably secured to the bottom of one or more cups. The lighting components comprise a battery, an LED, and substrate having an adhesive. A user attaches the lighting component to the bottom of a cup using the adhesive. The user can then turn on the lighting component to cause the cup to glow a certain color. The user places liquid within the cup. The user then attempts to bounce or throw a ball into the cup. The user may use a plurality of lighting components and cups to create a configuration of enlightened cups.
Cue sport soccer game
A cue sport soccer game is disclosed including a playing surface, a first goal, a second goal, and playing pieces. The cue sport soccer game includes one or more indicator objects and/or one or more move indicators. The cue sport soccer game is to be played with a cue stick. The playing pieces include field pieces that are configured to slide on the playing surface strategically when struck by the cue stick. The field pieces may be struck strategically lightly or heavily to cause a game ball to be trajected in a grounded fashion or an elevated fashion respectively.
ELECTRONIC TRAINING GAME
A training game has a cylindrical conduit having exterior walls and interior walls forming an aperture therethrough that is adapted and sized to accept at least one aerial projectile therethrough. A means for sensing and measuring aerial projectile movement in electronic communication with at least one of said conduit or said projectile is provided. A central processing unit is provided and adapted to calculate and communicate game information with at least player in electronic communication with the means for sensing and measuring aerial projectile movement.
FLAT SHEET RING-LIKE ADAPTERS FOR BEER PONG GAME ALTERNATIVE AND METHOD OF MAKING PROMOTIONAL CUP ADAPTERS
A flat sheet is pre-scored or perforated to show two or more adapter cup, clip devices per sheet. The adapter clips let smaller drinking cups rest atop the upper rims of larger drinking cups when playing a modified version of beer pong that uses harder (i.e., non-beer) alcohols. On the sheets themselves, the ring-like adapter clips and/or the removed center portions thereof, there would be pre-printed one or more promotional displays selected from the group consisting of sports team logos, school colors/nicknames, product discounts, radio station and/or fraternity tie-ins.
Automatic Scoring System for Beer Pong Game and Online Beer Pong Game System
The present invention discloses an automatic scoring system for a beer pong game to implement an automatic scoring function of the beer pong game using a radio frequency identification (RFID) technology, comprising: a game table equipped with a RFID reader and a plurality of RFID antennas; a plurality of game cups with electronic tags being attached at bottoms thereof; at least one game ball with an electronic tag embedded therein, and a computer that processes data read by the reader from the electronic tags and controls a scoring procedure of the beer pong game, wherein the RFID antennas are placed at a plurality of predetermined positions in a game zone of the game table, the plurality of predetermined positions corresponding to possible positions of the game cups placed according to game rules. The present invention also discloses an online beer pong game system, comprising the automatic scoring system for a beer pong game as mentioned above, which online beer pong game obtains game data in real-time from a computer of the automatic scoring system using a cloud storage technology and a mobile phone application, such that competitors of the beer pong game can online participate in the game, track game scores and statistics, compare results with other competitors on a global scale.