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Systems and methods for providing feedback to a user while interacting with content

Systems and methods for providing feedback to a user are described. One of the methods includes sending interactive data for rendering on a head mounted display (HMD). The HMD is configured for attachment to a head of a user for playing a game. The method further includes receiving image data associated with a body part of the user while the HMD is worn by the user and the HMD renders interactive content. The method includes tracking a spatial position associated with the body part of the user from the image data of the user. In the method, physical placement of a remote-controlled device at the spatial position associated with the body part of the user is rendered in the HMD as virtual contact with an object in the interactive content.

Novelty breakable shell
11426674 · 2022-08-30 · ·

A breakable shell defining an enclosure within which a toy is contained. The breakable shell has a plurality of plastic shell pieces able to self-retain together to define the enclosure. The shell, when dropped from a sufficient height on a solid surface will break apart by the shell pieces all disconnecting from each other thereby revealing the toy.

Tabletop Drinking Game Apparatus
20220032172 · 2022-02-03 ·

A tabletop drinking game apparatus includes a base, a tower, a plurality of dispensing units, a reservoir, a microcontroller, and a power source. The tower is concentrically attached to the base as the reservoir is concentrically connected to the tower, opposite of the base. Each user is able to enter their input command through a pair of control buttons of the base. The plurality of dispensing units is radially mounted around the tower and is in fluid communication with the reservoir so that the stored beverage can be dispensed according to the outcomes of the game. The power source is electrically connected to control buttons, the plurality of dispensing units, and the microcontroller to initiate the game play. The microcontroller is electronically connected to the plurality of dispensing units as the microcontroller determines the outcome of the game play.

Method and system for athletic motion analysis and instruction
09770658 · 2017-09-26 · ·

A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.

Gaming machine

To provide a gaming machine which holds a player's attention until symbols are rearranged by reel actions. The operation of the scroll of symbols of a first scroll line is changed under a condition that predetermined symbols are arranged on a pay line in a state where symbols of at least one first scroll line among a plurality of scroll lines are scrolled and symbols of remaining second scroll lines are stopped.

Induction light toy and related methods
09814992 · 2017-11-14 · ·

A light-emitting toy assembly including a field generator that includes a first transmitting coil configured to inductively transmit energy and an object. The object includes a body, at least a part of which is translucent, at least one receiving coil configured to inductively receive energy from the first transmitting coil, and a lighting element having at least one light emitting diode that is configured to receive a current from a corresponding one of the at least one receiving coils. At least one of the first transmitting coil and the object is movable with respect to the other of the first transmitting coil and the object. A change in a rotational orientation of at least one of the first transmitting coil and the object alters a lighting state of the lighting element.

Camera guided arcade game
09818265 · 2017-11-14 ·

An arcade game with that allows a player to control the game using a video feedback plus a tactile response is provided. A player must use the video feed for controlling the game, and the video feed can be altered to vary the difficulty of the game. The tactile response can also be controlled to provide a more realistic game experience to the player.

Interactive gaming system

An interactive gaming system for a user suffering tinnitus. The system comprises a game machine configured to provide a game scenario in which the user's performance in the game scenario is based on the user's response to audio cue arrangements comprising a combination of sounds, and where at least one of the sounds has one or more sound characteristics, that are configured based on one or more sound characteristics of the user's perceived tinnitus. The system further comprises an audio delivery device or devices that are driven by the game machine to present the audio cue arrangements to the user in accordance with the game scenario and a user interface in signal communication with the game machine and which is operable by a user to interact with the game scenario by responding to the audio cue arrangements.

Online process for recommending friends based on game playing habits

Recommending game-playing friends or buddies, including: receiving at least one of playing habits, behaviors, and preferences of online game players; selecting a subset of the online game players matching a set number of criteria of the at least one of playing habits, behaviors, and preferences that are similar or complementary; and recommending the subset of the online game players selected as matching a set number of criteria as game-playing friends or buddies. Keywords include improved game experience, social building, and community growing.

Method and system for providing game ranking information

A client device with processor(s), memory, and a display captures an image of a displayed interface of a game being executed on the client device. The image includes game data corresponding to game performance of a user of the client device. The client device provides, to a server, the image for extraction of the game data from the image of the displayed interface of the game. In response to providing the image, the client device receives, from the server, game ranking information specifying a ranking for the user that is based on the game data extracted from the image. In some embodiments, the client device displays the game ranking information in an interface of a social networking platform, where the game ranking information includes relative rankings of the user and social network contact(s) of the user on the social networking platform.