A63G3/00

Boat capture and launch system for water rides

A water ride adapted for stopping and launching boats. The ride includes a flume containing flowing water and first and second sidewalls define the flume. The ride includes a boat in the flume with an interaction member extending outward from its hull. The ride includes a boat capture and launch assembly provided on the second wall, and this assembly includes: (a) a body; (b) a drive mechanism rotating the body; (c) a capture arm with a first contact surface on the body; and (d) a launch arm with a second contact surface on the body. When the body is rotated into a first position, the capture arm extends outward into the flume to catch the interaction member and stop the boat. When the body is rotated through a range of second positions, the interaction member abuts the second contact surface and a launch force is applied to accelerate the boat.

HYBRID RIDE VEHICLE SYSTEMS AND METHODS

An amusement park system in accordance with present embodiments includes a ride vehicle configured to move along a path, an aquatic portion of the path defined by a water flow path, and an aerial portion of the path defined by a track configured to support a bogie. The ride vehicle is configured to freely float and move along the water flow path in response to currents of the water flow path. The ride vehicle is configured to be carried along the track by the bogie.

SYSTEMS AND METHODS FOR CUSTOMIZING AMUSEMENT PARK ATTRACTION EXPERIENCES USING PNEUMATIC ROBOTIC SYSTEMS

A system may include a housing that may hold a body of water, an inflatable assembly disposed within the body of water, and a processor. The processor may receive an indication related to a speed of a flow of the body of water and send a signal to at least one valve coupled between the inflatable assembly and a fluid source in response to the indication. The signal may cause the at least one valve to fluidly couple the inflatable assembly to the fluid source to cause the inflatable assembly to expand to an inflated configuration.

SYSTEMS AND METHODS FOR CUSTOMIZING AMUSEMENT PARK ATTRACTION EXPERIENCES USING PNEUMATIC ROBOTIC SYSTEMS

A system may include a housing that may hold a body of water, an inflatable assembly disposed within the body of water, and a processor. The processor may receive an indication related to a speed of a flow of the body of water and send a signal to at least one valve coupled between the inflatable assembly and a fluid source in response to the indication. The signal may cause the at least one valve to fluidly couple the inflatable assembly to the fluid source to cause the inflatable assembly to expand to an inflated configuration.

NETWORK-CONTROLLABLE PHYSICAL RESOURCES FOR SENSORY SERVICE

Methods, computer-readable media, and apparatuses for adjusting a network-controllable physical resource of a sensory service in response to biometric data for a group of users are disclosed. In one example, a processing system including at least one processor may gather biometric data of each user of a group of users of a sensory service. The sensory service may comprise at least one network-controllable physical resource. The processing system may then aggregate the biometric data for the group of users and tailor the sensory service for the group of users based upon the biometric data for the group of users that is aggregated. In one example, the tailoring of the sensory service may include adjusting the at least one network-controllable physical resource in response to the biometric data that is aggregated for the group of users.

MULTI-STAGE WATER EFFECT SYSTEM
20240094748 · 2024-03-21 ·

A multi-stage water effect system includes a plurality of water ride vehicles. A water ride vehicle of the plurality of water ride vehicles has one or more water effect devices. The multi-stage water effect system also includes a control system communicatively coupled to the one or more water effect devices of the plurality of water ride vehicles. The control system activates the one or more water effect devices of the water ride vehicle to provide a first fluid flow at a first time. The control system also activates the one or more water effect devices of the water ride vehicle to provide a second fluid flow at a second time.

Systems and methods for customizing amusement park attraction experiences using pneumatic robotic systems

A system may include a housing that may hold a body of water, an inflatable assembly disposed within the body of water, and a processor. The processor may receive an indication related to a speed of a flow of the body of water and send a signal to at least one valve coupled between the inflatable assembly and a fluid source in response to the indication. The signal may cause the at least one valve to fluidly couple the inflatable assembly to the fluid source to cause the inflatable assembly to expand to an inflated configuration.

Systems and methods for customizing amusement park attraction experiences using pneumatic robotic systems

A system may include a housing that may hold a body of water, an inflatable assembly disposed within the body of water, and a processor. The processor may receive an indication related to a speed of a flow of the body of water and send a signal to at least one valve coupled between the inflatable assembly and a fluid source in response to the indication. The signal may cause the at least one valve to fluidly couple the inflatable assembly to the fluid source to cause the inflatable assembly to expand to an inflated configuration.

SYSTEMS AND METHODS FOR INCORPORATING PNEUMATIC ROBOTIC SYSTEMS INTO STRUCTURES

A system may include a virtual reality system configured to present one or more virtual objects via an electronic display. The system may also include one or more inflatable objects that correspond to the one or more virtual objects, such that the one or more inflatable objects matches one or more shapes of the one or more virtual objects. The system may also include a processor configured to cause at least one of the one or more inflatable objects to inflate based on feedback from the virtual reality system.

SYSTEMS AND METHODS FOR INCORPORATING PNEUMATIC ROBOTIC SYSTEMS INTO STRUCTURES

A system may include a virtual reality system configured to present one or more virtual objects via an electronic display. The system may also include one or more inflatable objects that correspond to the one or more virtual objects, such that the one or more inflatable objects matches one or more shapes of the one or more virtual objects. The system may also include a processor configured to cause at least one of the one or more inflatable objects to inflate based on feedback from the virtual reality system.