Patent classifications
A63J11/00
System for constructing mazes
A maze construction system for fire and rescue training exercises includes a plurality of panels that are tensionably supported between a ceiling and floor. Each panel includes at least one extendable column that terminates with a pad for contact with a ceiling surface. A flange along at least one vertical edge of the panels permits the panels to align at their edges. The panels are quickly assembled and disassembled, and are easily reconfigured to form new maze paths without requiring additional additional tools.
Game system with interactive show control
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.
Game system with interactive show control
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.
Game system with interactive show control
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.
Game system with interactive show control
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.