Patent classifications
B64D23/00
Automatic mode control for a parachutist navigation system
A method of identifying operational modes experienced by a user during a jump from an aircraft may comprise estimating a user altitude and a user descent rate, based on a set of navigation state data vectors. The method may further comprise determining that the user is ready to transition from a flight mode to a descent mode when the user altitude is above a jump altitude threshold, and a variation of the user altitude is below a predetermined altitude variation threshold. After determining that the user is ready to transition from the flight mode to the descent mode, the method further comprises determining that the user has transitioned from a flight mode to a descent mode when a user ground speed is below a ground speed threshold, and one or both of (i) a GNSS position error estimate, and (ii) the user descent rate estimate, indicates a jump signature.
WIND TUNNEL SKYDIVING SIMULATOR
A wind tunnel skydiving simulator including a flight chamber that includes a section that is inclined to the vertical. For example, it can be curved in the vertical plane, and the shape of the curve is then a smooth transition from approximately horizontal to approximately vertical. This enables the skilled sportsperson to practice wingsuit gliding and other sports where there is substantial forward motion through fast moving airsomething impossible with a conventional vertical wind tunnel skydiving simulator. With this invention, the air flowing past the flyer can hence include a substantial, sustained (for many minutes) horizontal, relative componentmaking wingsuit flying possible.
WIND TUNNEL SKYDIVING SIMULATOR
A wind tunnel skydiving simulator including a flight chamber that includes a section that is inclined to the vertical. For example, it can be curved in the vertical plane, and the shape of the curve is then a smooth transition from approximately horizontal to approximately vertical. This enables the skilled sportsperson to practice wingsuit gliding and other sports where there is substantial forward motion through fast moving airsomething impossible with a conventional vertical wind tunnel skydiving simulator. With this invention, the air flowing past the flyer can hence include a substantial, sustained (for many minutes) horizontal, relative componentmaking wingsuit flying possible.
Virtual Experience Device For Aviation Leisure Sports
Provided is a virtual experience device for aviation leisure sports, the device including: a main frame configured to form a vertical pillar and having an accommodation space in a region of an inside of the main frame; a bottom frame connected to the main frame and configured to form a bottom surface of the virtual experience device for aviation leisure sports; an upper frame extending from the main frame in a horizontal direction and having an accommodation space in a region of an inside of the upper frame and at least one through hole formed in a bottom surface of the upper fame; side frames installed at both sides of the upper frame and configured to support a load of the upper frame; and at least one roller provided in the accommodation space of the upper frame and configured to change a progression direction of a traction wire connected to Hanes that will be put on by a user for a leisure sports aircraft virtual experience, wherein a motor portion for adjusting a usage length of the traction wire is provided at a top end of the main frame.
Virtual Experience Device For Aviation Leisure Sports
Provided is a virtual experience device for aviation leisure sports, the device including: a main frame configured to form a vertical pillar and having an accommodation space in a region of an inside of the main frame; a bottom frame connected to the main frame and configured to form a bottom surface of the virtual experience device for aviation leisure sports; an upper frame extending from the main frame in a horizontal direction and having an accommodation space in a region of an inside of the upper frame and at least one through hole formed in a bottom surface of the upper fame; side frames installed at both sides of the upper frame and configured to support a load of the upper frame; and at least one roller provided in the accommodation space of the upper frame and configured to change a progression direction of a traction wire connected to Hanes that will be put on by a user for a leisure sports aircraft virtual experience, wherein a motor portion for adjusting a usage length of the traction wire is provided at a top end of the main frame.
VERTICAL WIND TUNNEL SKYDIVING SIMULATOR
A vertical wind tunnel skydiving simulator including a flight chamber entrance that has a curved air deflector that extends into a waiting chamber, in which a convex surface of the curved air deflector faces across or towards the flight chamber entrance or into the flight chamber, and extends into the waiting chamber a sufficient distance to substantially reduce the flow of turbulent air into the waiting chamber. The curved surface is at the top of the entrance and can also be at the sides. The shape the curved surface takes is sufficient to minimize the flow of turbulent air into the waiting chamber; the effect is to make it more comfortable and less noisy for people in the waiting area. This also helps to preserves the laminar, non-turbulent flow of air in the flying chamber, even across the flight chamber entrance. This makes flying more comfortable and predictable.
VERTICAL WIND TUNNEL SKYDIVING SIMULATOR
A vertical wind tunnel skydiving simulator including a flight chamber entrance that has a curved air deflector that extends into a waiting chamber, in which a convex surface of the curved air deflector faces across or towards the flight chamber entrance or into the flight chamber, and extends into the waiting chamber a sufficient distance to substantially reduce the flow of turbulent air into the waiting chamber. The curved surface is at the top of the entrance and can also be at the sides. The shape the curved surface takes is sufficient to minimize the flow of turbulent air into the waiting chamber; the effect is to make it more comfortable and less noisy for people in the waiting area. This also helps to preserves the laminar, non-turbulent flow of air in the flying chamber, even across the flight chamber entrance. This makes flying more comfortable and predictable.
Vertical wind tunnel skydiving simulator
A vertical wind tunnel skydiving simulator including a flight chamber entrance that has a curved air deflector that extends into a waiting chamber, in which a convex surface of the curved air deflector faces across or towards the flight chamber entrance or into the flight chamber, and extends into the waiting chamber a sufficient distance to substantially reduce the flow of turbulent air into the waiting chamber. The curved surface is at the top of the entrance and can also be at the sides. The shape the curved surface takes is sufficient to minimize the flow of turbulent air into the waiting chamber; the effect is to make it more comfortable and less noisy for people in the waiting area. This also helps to preserves the laminar, non-turbulent flow of air in the flying chamber, even across the flight chamber entrance. This makes flying more comfortable and predictable.
Vertical wind tunnel skydiving simulator
A vertical wind tunnel skydiving simulator including a flight chamber entrance that has a curved air deflector that extends into a waiting chamber, in which a convex surface of the curved air deflector faces across or towards the flight chamber entrance or into the flight chamber, and extends into the waiting chamber a sufficient distance to substantially reduce the flow of turbulent air into the waiting chamber. The curved surface is at the top of the entrance and can also be at the sides. The shape the curved surface takes is sufficient to minimize the flow of turbulent air into the waiting chamber; the effect is to make it more comfortable and less noisy for people in the waiting area. This also helps to preserves the laminar, non-turbulent flow of air in the flying chamber, even across the flight chamber entrance. This makes flying more comfortable and predictable.
Body Flight Simulator
A body flight simulator of quick and efficient assembly and operation, includes the ability of having multi-flight areas to facilitate the teaching and skill building of novice users, as well as the ability for performances of experienced users. In addition, it includes easy viewing by observers, noise reduction and minimized environmental impacts. Finally, the modular nature of the components, allow for the assembly of modular arena stages, capable of having elongated/widened body flight areas.