A41D1/00

OPTICAL VIEWFINDER FOR COSTUME HEADS
20230176357 · 2023-06-08 ·

A head for a walk-around costume is provided that is adapted for enhanced visibility. The costume head includes an outer shell defining an interior space for receiving a head of a human performer. The outer shell includes an aperture allowing incoming light from an exterior space to enter the interior space, and an eye location for the human performer is spaced apart from the aperture when the head is received in the interior space. To provide an enlarged field of view, the costume head includes an optical viewfinder assembly disposed within the interior space of the outer shell between the aperture and the eye location. The optical viewfinder assembly is adapted for receiving the incoming light and transmitting the incoming light to the eye location to move a viewpoint of the human performer to the aperture to provide a larger field of view of the exterior space.

INTEGRITY MONITORING FOR FLEXIBLE MATERIAL

Wearable items and methods of monitoring wearable items are disclosed. The wearable item comprises a flexible base material forming at least a portion of the wearable item, plural conductive traces traversing the flexible base material, and conductivity sensing circuitry coupled to the plural conductive traces. The conductivity sensing circuitry is configured to distinguish conductivity from non-conductivity of the plural conductive traces, and configured to generate a conductivity indication for at least one of the plural conductive traces. The plural conductive traces follow indirect paths across the flexible base material, allowing the flexible material to flex and stretch normally without breaking the conductive traces.

Depth proximity layering for wearable devices

Techniques to determine depth for a number of wearable devices, which may be worn in layers are provided. A wearable device can receive measurements from sensors to include sensors from a number of other wearable devices. Based on the sensor measurements, the wearable device can determine a depth for the wearable devices. The depth can include an indication of which wearable device is closest to a user, which wearable device is closest to an external environment, or the like.

HEAD MOUNTED WEARABLE DEVICE POWER SUPPLY SYSTEM

One embodiment provides an apparatus. The apparatus includes a source conductive path to couple to a load conductive path and to a power source. The source conductive path is included in a garment and the load conductive path is related to a head mounted wearable device (HMWD).

Interactive Object with Multiple Electronics Modules

This document describes an interactive object with multiple electronics modules. An interactive object (e.g., a garment) includes a grid or array of conductive thread woven into the interactive object, and an internal electronics module coupled to the grid of conductive thread. The internal electronics module includes a first subset of electronic components, such as sensing circuitry configured to detect touch-input to the grid of conductive thread. An external electronics module that includes a second subset of electronic components (e.g., a microprocessor, power source, or network interface) is removably coupled to the interactive object via a communication interface. The communication interface enables communication between the internal electronics module and the external electronics module when the external electronics module is coupled to the interactive object.

Variable modulus body brace and body brace system

A brace for a part of a body includes a first conductive fiber associated with a first polarity, and a second conductive fiber associated with a second polarity different from the first polarity. The second fiber is woven together with the first fiber and insulated from the first fiber. The brace also includes a selectively electrically activated cross-linking agent between the first and second fibers. The agent is constructed to cross-link in a first active mode when the first and second fibers are electrified and is constructed to not cross-link in a second inactive mode when the first and second fibers are not electrified. The brace surrounds a body part, such as a knee or neck. The agent can include an ER fluid and/or EAP. A brace system includes a selectively electrically activated brace for the part of the body.

Interactive Fabric

This document describes techniques using, and objects embodying, an interactive fabric which is configured to sense user interactions in the form of single or multi-touch-input (e.g., gestures). The interactive fabric may be integrated into a wearable interactive garment (e.g., a jacket, shirt, or pants) that is coupled (e.g., via a wired or wireless connection) to a gesture manager. The gesture manager may be implemented at the interactive garment, or remote from the interactive garment, such as at a computing device that is wirelessly paired with the interactive garment and/or at a remote cloud based service. Generally, the gesture manager recognizes user interactions to the interactive fabric, and in response, triggers various different types of functionality, such as answering a phone call, sending a text message, creating a journal entry, and so forth.

Systems and methods for advanced headwear
11263851 · 2022-03-01 ·

Some aspects of the present invention relate to a system for providing a plurality of RFID detectors or readers in zones of an exhibition facility and a wearable RFID tag. Some aspects relate to RFID tags including regular identification data and VIP status. Some aspects relate to RFID readers detecting the presence of an RFID tag in their proximity and triggering an event based on that detection. Some aspects relate to headwear illumination and the synchronized illumination of a plurality of illuminated headwear devices over a network connection. Some aspects relate to electronically-enhanced headwear comprising a microprocessor unit and connected electronic attachments.

WEARABLE LIGHT ASSEMBLY AND METHOD FOR CONTROLLING SAME
20170328548 · 2017-11-16 ·

A wearable light assembly includes an opaque housing that is open towards the ground and is configured to reflect light emitted from a first light source downward onto a first location that is close to the wearer and reflect light from a second light source downward onto a second location on the ground that is farther away from the wearer than the first location. In an embodiment, the wearable light assembly senses motion of the wearer and switches between the first light source and the second light source depending on whether the wearer is moving slowly (in which case it activates the first light source) or moving quickly (in which case it activates the second light source).

User operational space context map-actuated risk prediction and reduction cognitive suit

Generating a risk and constraint labeled context map of an operational space is provided. The risk and constraint labeled context map of the operational space corresponding to a user of a cognitive suit is generated to drive the cognitive suit contextually using three-dimension reconstruction, virtual reality, and semi-supervised learning. Labeled risks and constraints in the risk and constraint labeled context map are associated with cognitive suit actuation events to deploy a set of mitigation strategies to address the labeled risks and constraints. An apparatus embedded in the cognitive suit is actuated to deploy the set of mitigation strategies in response to sensing a labeled risk or labeled constraint proximate to the user along a trajectory of the user in the operational space.