Patent classifications
F41J1/00
Firearm target with lock on pattern
A firearm target is specially adapted for the purpose of sighting in a scoped firearm. The scope has a reticle with horizontal and vertical lines forming crosshairs. The target has a cross pattern in contrasting colors with a cross shaped gap. The gap is highly visible and may even be in a reflective color. The gap size is selected to match the crosshair thickness and the targeting distance. Aligning the crosshairs to the gap significantly or completely hides the gap. Misaligning the crosshairs to the gap causes the gap to become more visible because of the gap's highly noticeable and contrasting colors. The target thereby provides a lock-on functionality for a marksman.
Firearm target with lock on pattern
A firearm target is specially adapted for the purpose of sighting in a scoped firearm. The scope has a reticle with horizontal and vertical lines forming crosshairs. The target has a cross pattern in contrasting colors with a cross shaped gap. The gap is highly visible and may even be in a reflective color. The gap size is selected to match the crosshair thickness and the targeting distance. Aligning the crosshairs to the gap significantly or completely hides the gap. Misaligning the crosshairs to the gap causes the gap to become more visible because of the gap's highly noticeable and contrasting colors. The target thereby provides a lock-on functionality for a marksman.
Multi-contact type position detection apparatus for target board
A multi-contact type position detection apparatus for a target board includes a first membrane board having a plurality of first signal lines formed in a first direction, a second membrane board having a plurality of second signal lines formed in a second direction, and a plurality of dots which are formed on the first membrane board or the second membrane board such that the first membrane plate and the second membrane plate are spaced at a predetermined distance from each other, wherein the plurality of dots can be arranged at a distance of k/2A (A is 1%2% of k) when a magnetic body diameter of a pin attached on the target board is kmm.
A METHOD OF PROVIDING A LIVE FIRE TRAINING ENVIRONMENT AND A MOVEABLE TARGET FOR USE THEREIN
Methods and systems for providing a live fire training environment are described, the methods including the steps of: providing a number of moveable targets, the targets being arranged to move across a ground surface; introducing the targets into a live fire training area, the live fire training area having at least one firing position where participants take up position to fire at the targets; and instructing the targets to commence repeated movements in a generally side to side fashion with respect to the at least one firing position.
A METHOD OF PROVIDING A LIVE FIRE TRAINING ENVIRONMENT AND A MOVEABLE TARGET FOR USE THEREIN
Methods and systems for providing a live fire training environment are described, the methods including the steps of: providing a number of moveable targets, the targets being arranged to move across a ground surface; introducing the targets into a live fire training area, the live fire training area having at least one firing position where participants take up position to fire at the targets; and instructing the targets to commence repeated movements in a generally side to side fashion with respect to the at least one firing position.
Athletic training, data collection, dynamic, and personified sporting method, apparatus, system, and computer program product
A computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, and can include: a sporting device, comprising a processor; a memory coupled to the processor; at least one personified feature, attribute, or movement; and at least one user interface coupled to sporting device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot, display(s), and/or optional speech bubbles.
Athletic training, data collection, dynamic, and personified sporting method, apparatus, system, and computer program product
A computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, and can include: a sporting device, comprising a processor; a memory coupled to the processor; at least one personified feature, attribute, or movement; and at least one user interface coupled to sporting device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot, display(s), and/or optional speech bubbles.
Firearm target with lock on pattern
A firearm target is specially adapted for the purpose of sighting in a scoped firearm. The scope has a reticle with horizontal and vertical lines forming crosshairs. The target has a cross pattern in contrasting colors with a cross shaped gap. The gap is highly visible and may even be in a reflective color. The gap size is selected to match the crosshair thickness and the targeting distance. Aligning the crosshairs to the gap significantly or completely hides the gap. Misaligning the crosshairs to the gap causes the gap to become more visible because of the gap's highly noticeable and contrasting colors. The target thereby provides a lock-on functionality for a marksman.
Firearm target with lock on pattern
A firearm target is specially adapted for the purpose of sighting in a scoped firearm. The scope has a reticle with horizontal and vertical lines forming crosshairs. The target has a cross pattern in contrasting colors with a cross shaped gap. The gap is highly visible and may even be in a reflective color. The gap size is selected to match the crosshair thickness and the targeting distance. Aligning the crosshairs to the gap significantly or completely hides the gap. Misaligning the crosshairs to the gap causes the gap to become more visible because of the gap's highly noticeable and contrasting colors. The target thereby provides a lock-on functionality for a marksman.
ATHLETIC TRAINING, DATA COLLECTION, DYNAMIC, AND PERSONIFIED SPORTING METHOD, APPARATUS, SYSTEM, AND COMPUTER PROGRAM PRODUCT
According to one exemplary embodiment, a computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, as well as one or more sensor to identify sensor data relating to interactions with sport. Certain embodiments include robotic and/or animatronically moveable appendages, and/or emotions and gestures, via audio and visual enhanced features. A personified sporting apparatus can include: at least one sporting device, wherein said at least one sporting device comprises: at least one processor; at least one memory coupled to said at least one processor; at least one of at least one input or at least one output device coupled to said at least one processor; at least one sport; at least one personified feature, attribute, or movement; and at least one user interface coupled to said sporting goal device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot and/or one or more displays and/or optional speech bubbles.