F42B27/00

ELECTROMAGNETIC GRENADE
20230408228 · 2023-12-21 ·

The Electromagnetic Grenade is a destructive device used to disable Unmanned Ground Vehicles (UGV). The Electromagnetic Grenade is a purpose-built shell/round that utilizes an explosively pumped flux compression generator to create an electromagnetic pulse destructive enough to disable or destroy UGVs and similar military equipment which employ electricity as energy for onboard systems. The electromagnetic grenade includes a standard shell casing, a power source, capacitor bank, a solenoid, and a standard fuse. The casing and size of the shell can be changed to suit the weapon system that will employ the Electromagnetic Grenade. The design can be scaled to work with smaller and larger ordinance which will include small arms, artillery shells, bombs, missiles, rockets, sub-munitions, loitering munitions and similar.

ELECTROMAGNETIC GRENADE
20230408228 · 2023-12-21 ·

The Electromagnetic Grenade is a destructive device used to disable Unmanned Ground Vehicles (UGV). The Electromagnetic Grenade is a purpose-built shell/round that utilizes an explosively pumped flux compression generator to create an electromagnetic pulse destructive enough to disable or destroy UGVs and similar military equipment which employ electricity as energy for onboard systems. The electromagnetic grenade includes a standard shell casing, a power source, capacitor bank, a solenoid, and a standard fuse. The casing and size of the shell can be changed to suit the weapon system that will employ the Electromagnetic Grenade. The design can be scaled to work with smaller and larger ordinance which will include small arms, artillery shells, bombs, missiles, rockets, sub-munitions, loitering munitions and similar.

Hand grenade for producing smoke

A hand grenade for producing smoke, having a housing provided with outflow openings for the smoke to be produced. The hand grenade also has a fuse head having an igniter for igniting the hand grenade and an ignition and delay line. An active charge can be ignited via the fuse head and the ignition and delay line, creating a carrier gas in the housing. An effect region is also provided in the hand grenade, by means of which at least one effect module of the hand grenade can be supplied. The effect module contains an active ingredient that can be converted into its gaseous state of aggregation by the action of heat and can flow out of the outflow openings with the carrier gas.

Hand grenade for producing smoke

A hand grenade for producing smoke, having a housing provided with outflow openings for the smoke to be produced. The hand grenade also has a fuse head having an igniter for igniting the hand grenade and an ignition and delay line. An active charge can be ignited via the fuse head and the ignition and delay line, creating a carrier gas in the housing. An effect region is also provided in the hand grenade, by means of which at least one effect module of the hand grenade can be supplied. The effect module contains an active ingredient that can be converted into its gaseous state of aggregation by the action of heat and can flow out of the outflow openings with the carrier gas.

Stun grenade having an adjustable switch mechanism to connect different effect chambers simultaneously to a delay set

A stun grenade for individual adjustment and situation-dependent adaptation of the number of active masses in situ. A switch mechanism is built into the stun grenade, enabling the simultaneous activation of different chambers inside the stun grenade in order to adjust the effect. The switch mechanism is formed by a tube and peripherally integrated boreholes and grooves. A different number of the chambers in the stun grenade is activated by the switch mechanism, thereby increasing or decreasing the active power.

Stun grenade having an adjustable switch mechanism to connect different effect chambers simultaneously to a delay set

A stun grenade for individual adjustment and situation-dependent adaptation of the number of active masses in situ. A switch mechanism is built into the stun grenade, enabling the simultaneous activation of different chambers inside the stun grenade in order to adjust the effect. The switch mechanism is formed by a tube and peripherally integrated boreholes and grooves. A different number of the chambers in the stun grenade is activated by the switch mechanism, thereby increasing or decreasing the active power.

SYSTEM, IN PARTICULAR HAND GRENADE
20210018306 · 2021-01-21 · ·

In order to improve safety, particularly during transportation and/or storage, a system (10) is proposed which at least comprises a housing (13) an explosive (3) held therein which is initiated by a blasting cap (1), wherein a sleeve insert (2, 2) in the housing (13) makes it possible for the blasting cap (1) to be removed from the explosive (3), in that the blasting cap (1) in the sleeve insert (2, 2) is height-adjustable, so that the position of the blasting cap (1) relative to the explosive (3) can be changed. The system (10) may include a fuse head (11) which at least comprises a primer cap and possibly a delay line (14). The blasting cap (1) may be an integral part of the fuse head (11) and insulated therewith on the base.

SYSTEM, IN PARTICULAR HAND GRENADE
20210018306 · 2021-01-21 · ·

In order to improve safety, particularly during transportation and/or storage, a system (10) is proposed which at least comprises a housing (13) an explosive (3) held therein which is initiated by a blasting cap (1), wherein a sleeve insert (2, 2) in the housing (13) makes it possible for the blasting cap (1) to be removed from the explosive (3), in that the blasting cap (1) in the sleeve insert (2, 2) is height-adjustable, so that the position of the blasting cap (1) relative to the explosive (3) can be changed. The system (10) may include a fuse head (11) which at least comprises a primer cap and possibly a delay line (14). The blasting cap (1) may be an integral part of the fuse head (11) and insulated therewith on the base.

Device performing simultaneous localization and mapping
10895444 · 2021-01-19 · ·

A peripheral device that is used with a mixed reality system is thrown by the user of the mixed reality system and captures scene and mapping data of the area the peripheral is thrown into. Upon capturing the scene and mapping data, the peripheral transmits the data (in some embodiments, including processed results of evaluation of the data) to the mixed reality system. The mixed reality system displays a visual representation of the scene and mapping data on a near eye display. In some embodiments, the visual representation appears in real space enabling an effect where the user of the mixed reality system can see through walls or other obstructions. In some embodiments, the peripheral is configured to detonate upon the satisfaction of a variable set of conditions.

DOOR BREACHING PROJECTILE

This invention describes embodiments of door breaching grenades (100,100a,100b,100c,100d). Each grenade comprises a projectile (101,101a,101b,101c,101d) coupled to a propulsion cartridge (105); each projectile comprises a shell (110), a body member (140) and an ogive (180). A safe-and-arm mechanism (150) is located in the body member. A seat member (160) and a plunger (166) are assembled on a forward face of the body member so that a leading end of the plunger is in contact with an inside tip surface of the ogive, or a hollow guide member (184) is integrally formed with an inside tip surface of the ogive. In the armed state, upon impacting on a door/barricade (5), the plunger or hollow guide/sleeve impinges on a detonator pin (164), which then sets off a chain of explosive charges (152, 120, 122) whilst the projectile is still outside the door/barricade. The grenade is made substantially of polymer parts.