Patent classifications
G02B27/00
Virtual and augmented reality systems and methods
A method for displaying virtual content to a user, the method includes determining an accommodation of the user's eyes. The method also includes delivering, through a first waveguide of a stack of waveguides, light rays having a first wavefront curvature based at least in part on the determined accommodation, wherein the first wavefront curvature corresponds to a focal distance of the determined accommodation. The method further includes delivering, through a second waveguide of the stack of waveguides, light rays having a second wavefront curvature, the second wavefront curvature associated with a predetermined margin of the focal distance of the determined accommodation.
Privacy preserving expression generation for augmented or virtual reality client applications
Wearable systems for privacy preserving expression generation for augmented or virtual reality client applications. An example method includes receiving, by an expression manager configured to communicate expression information to client applications, a request from a client application for access to the expression information. The expression information reflects information derived from one or more sensors of the wearable system, with the client application being configured to present virtual content including an avatar rendered based on the expression information. A user interface is output for presentation which requests user authorization for the client application to access the expression information. In response to receiving user input indicating user authorization, enabling access to the expression information is enabled. The client application obtains periodic updates to the expression information, and the avatar is rendered based on the periodic updates.
Vehicle speed-based compressor control
An apparatus on a vehicle comprises one or more sensors, one or more nozzles that output fluid to clean the respective one or more sensors, and a compressor that generates fluid such as compressed air. The compressor is in fluid communication with the one or more nozzles. The apparatus further comprises one or more processors, and a memory storing instructions that, when executed by the one or more processors, cause the system to determine a current velocity of the vehicle and control an operation of the compressor based on the current velocity of the vehicle.
Display device including foveal and peripheral projectors
An augmented reality headset may include a reflective holographic combiner to direct light from a light engine into a user's eye while also transmitting light from the environment. The combiner and engine may be arranged to project light fields with different fields of view and resolution to match the visual acuity of the eye. The combiner may be recorded with a series of point to point holograms; one projection point interacts with multiple holograms to project light onto multiple eye box points. The engine may include a laser diode array, a distribution waveguide, scanning mirrors, and layered waveguides that perform pupil expansion and that emit wide beams of light through foveal projection points and narrower beams of light through peripheral projection points. The light engine may include focusing elements to focus the beams such that, once reflected by the holographic combiner, the light is substantially collimated.
Adaptive filter system for self-driving vehicle
An adaptive filter system and a method for controlling the adaptive filter system are described herein. The system can includes one or more filters to attenuate incoming light. The one or more filters can be moved by one or more actuators. The method can capture image data from an imaging device through the one or more filters. Information can be determined from the captured image data. The one or more filters can be moved to a position for capturing image data based on the information.
Gaze-based user interactions
In an exemplary process for interacting with user interface objects using an eye gaze, an affordance associated with a first object is displayed. A gaze direction or a gaze depth is determined. While the gaze direction or the gaze depth is determined to correspond to a gaze at the affordance, a first input representing user instruction to take action on the affordance is received, and the affordance is selected responsive to receiving the first input.
Accommodation bifocal optical assembly and optical system including same
A device includes a light source configured to emit an image light. The device also includes an optical assembly configured to direct the image light to an eye-box of the device. The optical assembly includes a first optical element portion configured to focus a first portion of the image light propagating through the first optical element portion. The optical assembly also includes a second optical element portion configured to focus a second portion of the image light propagating through the second optical element portion. The second optical element portion includes a liquid crystal (“LC”) lens having an adjustable optical power.
HUMAN INTERFACE DEVICE
A human interface device comprising an eye tracking unit configured to determine the direction of gaze of a user and a brain-computer interface in which visual stimuli are presented such that the intention of the user can be validated, offering an improved and intuitive user experience. Method of operating said human interface device.
OPTICAL SIGHTING DEVICES AND METHODS FOR AUTOMATICALLY ADJUSTING AN EYEBOX
An optical sighting device includes an eyepiece positioned to receive optical radiation along an optical axis to produce a real exit pupil located remote from the eyepiece. The real exit pupil is positioned at an eye relief distance from the eyepiece along the optical axis. A digital signal processor determines an axial distance from the eyepiece to an eye positioned proximate the real exit pupil along the optical axis. An aperture stop is centered along the optical axis to direct the optical radiation in a direction of the eyepiece. The eye relief distance is based at least in part on a position of the aperture stop along the optical axis. The optical sighting device further includes an eye relief actuator to translate the aperture stop along the optical axis to null a spatial offset between the eye relief distance and the axial distance to the eye.
DETECTING EMOTIONAL STATE OF A USER BASED ON FACIAL APPEARANCE AND VISUAL PERCEPTION INFORMATION
A method for detecting an emotional state of a user includes obtaining a first data stream indicative of facial appearance and gaze direction of the user as the user is viewing a scene, determining, based on the first data stream, facial expression feature information indicative of emotional facial expression of the user, obtaining a second data stream indicative of visual content in a field of view of the user, determining, based on the second data stream, visual feature information indicative of visual content in the scene, determining emotional state information based on analyzing the facial expression feature information determined based on the first data stream and the visual feature information determined based on the second data stream, and performing an operation with respect to the emotional state information, wherein the emotional state information is indicative of the emotional state of the user.