G07C15/00

Lottery gaming system and method

A lottery gaming system and method providing players with various different lottery ticket purchase options, wherein higher wager levels have higher average expected payouts.

Lottery gaming system and method

A lottery gaming system and method providing players with various different lottery ticket purchase options, wherein higher wager levels have higher average expected payouts.

Ball delivery device, system, and method

A ball delivery device, system, and method housing a plurality of balls for a game session is presented. The ball delivery device includes a mixing chamber that receives the plurality of balls for the game session, a mixing arm (or arms) that mixes the plurality of balls within the mixing chamber during the game session, a ball holder disposed on the arm, wherein the ball holder captures a single ball from the mixing chamber during the game session and deposits the ball on a reading platform, an agitator mechanically coupled to the reading platform, wherein the agitator induces a vibration in the reading platform, a reader that scans an identifier printed on the ball as the ball rotates on the vibrating reading platform, and a camera that captures an image of the ball.

Electronic game arrangement

A method is proposed for processing a game participation request. The method comprises receiving, from a terminal, a participation request comprising a prize amount indication and based on the prize amount, determining a winning criterion for a random number to meet for the game participation request to yield a winning participation. The method further comprises receiving a random number from a number generator, determining whether the number meets the winning criterion and communicating a message that the participation is a winning participation if the random number meets the criterion. With a prize amount a priori unknown by a game server as the electronic gaming arrangement, it is advantageous to relate winning for to the specific prize amount. In order to remain profitable, it is preferred to attribute lower winning chances for higher prize amounts. This is enabled by relating the winning criterion to the prize amount communicated to the server.

USING MIDDLEWARE FOR GENERATING VECTOR GRAPHICS IMAGED SECURITY DOCUMENTS
20210250464 · 2021-08-12 ·

A method is provided of digitally imaging a secure portion and a non-secure portion of scratch-off-coating protected documents of at least one game using middleware. The method includes: (a) generating the secure variable indicia in non-vector raster format; (b) generating vector graphics to be imaged on physical document locations; (c) assigning the secure variable indicia in a non-vector raster format to documents in and shuffling the documents throughout a print run; and (d) linking via middleware the secure variable indicia in the non-vector raster format to associated vector graphics variable indicia to be digitally imaged on the documents and to generate vector graphics-formatted data for each document in the print run. The secure variable indicia assignment and shuffling are executed by non-vector raster game generation software output that is reinterpreted by the middleware to produce related vector graphic output for the secure variable indicia.

USING MIDDLEWARE FOR GENERATING VECTOR GRAPHICS IMAGED SECURITY DOCUMENTS
20210250464 · 2021-08-12 ·

A method is provided of digitally imaging a secure portion and a non-secure portion of scratch-off-coating protected documents of at least one game using middleware. The method includes: (a) generating the secure variable indicia in non-vector raster format; (b) generating vector graphics to be imaged on physical document locations; (c) assigning the secure variable indicia in a non-vector raster format to documents in and shuffling the documents throughout a print run; and (d) linking via middleware the secure variable indicia in the non-vector raster format to associated vector graphics variable indicia to be digitally imaged on the documents and to generate vector graphics-formatted data for each document in the print run. The secure variable indicia assignment and shuffling are executed by non-vector raster game generation software output that is reinterpreted by the middleware to produce related vector graphic output for the secure variable indicia.

METHOD, SYSTEM, AND DEVICE FOR SELECTING A WINNER OF A RAFFLE BASED ON CONTENT FROM RAFFLE TICKETS
20210248863 · 2021-08-12 ·

A method, system, and device for securely and deterministically selecting a winner for a raffle taking into account content from the raffle tickets of the raffle. Each raffle ticket comprises entry data for obtaining an entry number such that the entry data is strongly encrypted by the client computer for communication over the computer network to the server computer. Decrypting, at the server computer, the entry data. Obtaining a first output related to the raffle by computing a first deterministic mathematical function taking a first plurality of inputs, wherein the first plurality of inputs comprise the entry numbers. Selecting a winning raffle ticket by obtaining a second output related to the raffle by computing a second deterministic mathematical mapping function taking as a second input the first output of the first mathematical function, wherein the second output corresponds to the winning raffle ticket.

SYSTEMS, DEVICES AND METHODS FOR NETWORK MANAGEMENT OF REMOTE MODIFICATION OF CARDS
20210252378 · 2021-08-19 · ·

The disclosure relates to devices, systems, methods and computer readable media for providing network management of remote card handling, and physical manipulation. More particularly, the disclosure is directed to networked devices, systems, methods and computer program methods for remotely, physically modifying a card while leaving a physical record of the modified card for inspection and validation and delivering the manipulation results to a user, and/or other third parties, for example, scratch lottery cards and ballot cards.

Encrypting and decrypting postscript language

A method of encrypting at least a portion of PostScript vector language, where the PostScript vector language includes a cleartext portion and a ciphertext portion, the method including: (a) encrypting at least a part of the PostScript cleartext portion via an encryption algorithm with a generated encryption key resulting in at least a part of the ciphertext portion and overwriting the PostScript cleartext portion with the resulting at least part of the ciphertext portion; (b) saving the encryption key in a file separate from a file containing the PostScript vector language; (c) linking both the encryption key file and the PostScript file in an image processor interpreting the PostScript vector language to display or print PostScript graphics; (d) decrypting the at least part of the ciphertext portion resulting in decrypted PostScript cleartext; and (e) executing the resulting decrypted Postscript cleartext to produce an image on a document or screen.

Encrypting and decrypting postscript language

A method of encrypting at least a portion of PostScript vector language, where the PostScript vector language includes a cleartext portion and a ciphertext portion, the method including: (a) encrypting at least a part of the PostScript cleartext portion via an encryption algorithm with a generated encryption key resulting in at least a part of the ciphertext portion and overwriting the PostScript cleartext portion with the resulting at least part of the ciphertext portion; (b) saving the encryption key in a file separate from a file containing the PostScript vector language; (c) linking both the encryption key file and the PostScript file in an image processor interpreting the PostScript vector language to display or print PostScript graphics; (d) decrypting the at least part of the ciphertext portion resulting in decrypted PostScript cleartext; and (e) executing the resulting decrypted Postscript cleartext to produce an image on a document or screen.