Patent classifications
G07C15/00
LOTTERY GAMING SYSTEM AND METHOD
A lottery gaming system and method providing players with various different lottery ticket purchase options, wherein higher wager levels have higher average expected payouts.
LOTTERY GAMING SYSTEM AND METHOD
A lottery gaming system and method providing players with various different lottery ticket purchase options, wherein higher wager levels have higher average expected payouts.
LOTTERY NUMBER GENERATING ASSEMBLY
A lottery number generating assembly includes a housing, a control circuit positioned within the housing and a random number generator positioned within the housing. The random number generator randomly selects five numbers each ranging between 1 and 99 when the random number generator is turned on to randomly select numbers for playing power ball lottery or mega ball lottery. A plurality of touch screens is each coupled to the housing and each of the touch screens is electrically coupled to the control circuit. Each of the touch screens displays indicia comprising a respective one of the randomly selected numbers to display the randomly selected numbers for a user to play the power ball lottery or the mega ball lottery.
Server device, program, method, and terminal device
A server device including: a memory configured to store lottery information, winning information, and computer-readable instructions; and a processor. The lottery information is obtained by conversion processing for input information that is input via an input interface in a terminal device of a user. The winning information is a predetermined character string. The processor is configured to execute the computer readable instructions to determine whether the lottery information matches the winning information, to create lottery result information, and to transmit the lottery result information to the terminal device according to the determination.
GAMING SYSTEMS AND METHODS USING MOVEABLE GAME ELEMENTS
Systems and methods of operating a wheel are described herein. The wheel includes a plurality of game wedges and a wedge selector. The plurality of game wedges includes a first variable wedge, a second variable wedge, and at least one moveable wedge. Each game wedge is associated with a respective award and a respective probability of selection. The method includes generating, using a random-number generator, a random number representing a selected game wedge of the plurality of game wedges, causing the wedge selector to visibly identify the selected game wedge, and in response to a trigger game wedge of the game wedges being the selected game wedge, shifting the moveable wedge around the wheel to change a visible size of the first variable wedge and the respective probability of selection of the first variable game wedge proportional to the change in visible size.
System and method of safely distributing high demand products
A system for use with computing devices each associated with one of a plurality of customers. The system includes a customer application executing on each of the computing devices and a computing system that receives requests, from a requesting portion of the computing devices, to purchase a product not yet available for purchase. The computing system assigns potential reservations to selected winning ones of the customers associated with the requesting portion, receives confirmations from a confirmed portion of the selected winning customers, converts the potential reservations to actual reservations for the confirmed portion, and transmits a code to each of the confirmed portion of the selected winning customers only after the selected winning customer submits validation information that the computing system determines satisfies validation criteria. A merchant transfers the product to one of the customers at a physical store location only if the customer provides the code to the merchant.
PAYMENT SYSTEM AND METHOD USING SHORT-RANGE COMMUNICATION
Provided is a method, performed by a first device, of purchasing a product, the method including: receiving store identification data broadcast from a second device, when the first device is located within a range of short-range communication with respect to the second device; authenticating the second device by using the store identification data; receiving a user input of determining a product to be purchased, when a user of the second device is authenticated; and broadcasting payment data for purchasing the determined product via the short-range communication.
RANDOM NUMBER SEQUENCE AND METHODOLOGY
A concert of twin identical barrel devices, able to produce a desired random number outcome sequence, within the field of stand-alone random number events. Each device is a transparent ball shaped enclosure, each holding an identical set of sequentially numbered lightweight balls. Each set is levitated and agitated only for a short period of time by air forced into the devices. Ceasing the forced air, said balls are allowed to come to rest. A process of randomly extracting a predetermined number of balls is then undertaken. From the identical barrels, preferably, only three balls are randomly extracted from each device. Three marked balls from a first barrel are combined with three marked balls from a second barrel, together producing a six random numbers, event outcome. As per the intention, said outcome may be comprised of three pairs, two pairs and two single, one pair and four singles, or, six singles.
RANDOM NUMBER SEQUENCE AND METHODOLOGY
A concert of twin identical barrel devices, able to produce a desired random number outcome sequence, within the field of stand-alone random number events. Each device is a transparent ball shaped enclosure, each holding an identical set of sequentially numbered lightweight balls. Each set is levitated and agitated only for a short period of time by air forced into the devices. Ceasing the forced air, said balls are allowed to come to rest. A process of randomly extracting a predetermined number of balls is then undertaken. From the identical barrels, preferably, only three balls are randomly extracted from each device. Three marked balls from a first barrel are combined with three marked balls from a second barrel, together producing a six random numbers, event outcome. As per the intention, said outcome may be comprised of three pairs, two pairs and two single, one pair and four singles, or, six singles.
IDENTIFYING A SPECIALLY DESIGNATED OBJECT TO FACILITATE DYNAMIC PROMOTIONS RELATED TO USE OF THE OBJECT
In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).