Patent classifications
G09B9/00
COMPLIANT MECHANISM FOR SIMULATING ENDOSCOPY
The present disclosure discloses a compliant mechanism (100) for application of radial resistance on a simulation endoscope (101). The mechanism (100) comprises a support plate (102), a ring member (103) rotatably mounted on the support plate (102) and a plurality of flexible beam assemblies (104) configured in an inner circumference of the ring member (203). The plurality of flexible beam assemblies (104) comprises a first beam (104a) connectable to the ring member (203) and a second beam (104b) connectable to the support plate (102). the circular motion of at least one of the support plate (102) and the ring member (103). relative to each other, moves the plurality of flexible beam assemblies (104) radially inward and radially outward to selectively apply radial resistance on the simulation endoscope (301). The complaint mechanism (100) of present disclosure are joint less mechanisms which are free from backlash and friction in joints.
COMPLIANT MECHANISM FOR SIMULATING ENDOSCOPY
The present disclosure discloses a compliant mechanism (100) for application of radial resistance on a simulation endoscope (101). The mechanism (100) comprises a support plate (102), a ring member (103) rotatably mounted on the support plate (102) and a plurality of flexible beam assemblies (104) configured in an inner circumference of the ring member (203). The plurality of flexible beam assemblies (104) comprises a first beam (104a) connectable to the ring member (203) and a second beam (104b) connectable to the support plate (102). the circular motion of at least one of the support plate (102) and the ring member (103). relative to each other, moves the plurality of flexible beam assemblies (104) radially inward and radially outward to selectively apply radial resistance on the simulation endoscope (301). The complaint mechanism (100) of present disclosure are joint less mechanisms which are free from backlash and friction in joints.
Surgical Simulation System With Coordinated Imagining
An interactive and dynamic surgical simulation system may be used in the context of a computer-implemented interactive surgical system. The surgical simulation system may provide coordinated surgical imagining. A processor may be configured to execute a simulation of a surgical procedure. The surgical procedure may be simulated in a simulated surgical environment. The processor may generate a first visual representation and a second visual representation. The first visual representation may be of a first portion of the simulated surgical environment. The second visual representation may also be of the first portion of the simulated surgical environment. The processor may coordinate generation of the first visual representation and the second visual representation such that the first visual representation and the second visual representation correspond to a common event in the surgical procedure. And the processor may present the first visual representation and the second visual representation for user interaction within the simulated surgical environment.
Stick welding electrode holder systems and methods
Present embodiments include systems and methods for stick welding applications. In certain embodiments, simulation stick welding electrode holders may include stick electrode retraction assemblies configured to mechanically retract a simulation stick electrode toward the stick electrode retraction assembly to simulate consumption of the simulation stick electrode during a simulated stick welding process. In addition, in certain embodiments, stick welding electrode holders may include various input and output elements that enable, for example, control inputs to be input via the stick welding electrode holders, and operational statuses to be output via the stick welding electrode holders. Furthermore, in certain embodiments, a welding training system interface may be used to facilitate communication and cooperation of various stick welding electrode holders with a welding training system.
Stick welding electrode holder systems and methods
Present embodiments include systems and methods for stick welding applications. In certain embodiments, simulation stick welding electrode holders may include stick electrode retraction assemblies configured to mechanically retract a simulation stick electrode toward the stick electrode retraction assembly to simulate consumption of the simulation stick electrode during a simulated stick welding process. In addition, in certain embodiments, stick welding electrode holders may include various input and output elements that enable, for example, control inputs to be input via the stick welding electrode holders, and operational statuses to be output via the stick welding electrode holders. Furthermore, in certain embodiments, a welding training system interface may be used to facilitate communication and cooperation of various stick welding electrode holders with a welding training system.
Training and/or assistance platform for air management via air traffic management electronic system, associated method
A training and/or assistance platform for air traffic management is provided. The platform includes an air traffic management electronic system for obtaining input data representative of air traffic, to deliver, to an air traffic controller, information established as a function of the obtained input data, and to receive instructions from the air traffic controller The platform further includes a block for automatically determining instructions based on input data representative of at least the state of air traffic. The platform further includes an electronic processing module for collecting said input data and to provide it to the automatic determining block The platform further includes a neural network derived from learning on an input data history obtained by an electronic air traffic control system and received air traffic control instruction(s) received by the system.
Dry swim simulation system
A dry swim simulation system is described. A portion of the system includes a platform extending vertically from the base platform and a first and a second retractable pulley. Another portion of the system includes a first support assembly comprising a first movable cradle configured to receive thighs of the user and a second support assembly. The second support assembly includes a second movable cradle configured to receive a torso of the user, a computing device, and a headrest comprising an opening configured to receive a face of the user such that the user views the computing device. The computing device is configured to receive parameters associated with the user during use of the dry swim simulation system from numerous electrical and/or mechanical components. The computing device is configured to analyze the parameters and provide real-time feedback to the user to improve performance of swimming strokes.
Dry swim simulation system
A dry swim simulation system is described. A portion of the system includes a platform extending vertically from the base platform and a first and a second retractable pulley. Another portion of the system includes a first support assembly comprising a first movable cradle configured to receive thighs of the user and a second support assembly. The second support assembly includes a second movable cradle configured to receive a torso of the user, a computing device, and a headrest comprising an opening configured to receive a face of the user such that the user views the computing device. The computing device is configured to receive parameters associated with the user during use of the dry swim simulation system from numerous electrical and/or mechanical components. The computing device is configured to analyze the parameters and provide real-time feedback to the user to improve performance of swimming strokes.
Systems and methods for networked virtual reality training
Disclosed herein are embodiments for managing a virtual reality (VR) training exercise via a management server. The management server outputs a graphical dashboard including one or more skill nodes, and selects one or more software agents associated with the skill nodes. The management server provides the software agents to at least one host computing system communicatively coupled to a near-to-eye display device. The near-to-eye display device is configured to display a virtual three dimensional (3D) training environment including a plurality of interactive 3D virtual objects. The software agents are configured to collect VR observables data while the trainee performs actions within the virtual 3D training environment. Based on the VR observables data collected, the management server determines that one or more skills have been demonstrated during the training exercise, and updates the one or more skill nodes to graphically indicate the one or more skills demonstrated by the trainee.
Systems and methods for networked virtual reality training
Disclosed herein are embodiments for managing a virtual reality (VR) training exercise via a management server. The management server outputs a graphical dashboard including one or more skill nodes, and selects one or more software agents associated with the skill nodes. The management server provides the software agents to at least one host computing system communicatively coupled to a near-to-eye display device. The near-to-eye display device is configured to display a virtual three dimensional (3D) training environment including a plurality of interactive 3D virtual objects. The software agents are configured to collect VR observables data while the trainee performs actions within the virtual 3D training environment. Based on the VR observables data collected, the management server determines that one or more skills have been demonstrated during the training exercise, and updates the one or more skill nodes to graphically indicate the one or more skills demonstrated by the trainee.