G10L99/00

System and method for audio scene understanding of physical object sound sources
09668073 · 2017-05-30 · ·

A method of operating an audio monitoring system includes generating with a sound sensor audio data corresponding to a sound event generated by an object in a scene around the sound sensor, identifying with a processor a type and action of the object in the scene that generated the sound with reference to the audio data, generating with the processor a timestamp corresponding to a time of the detection of the sound event, and updating a scene state model corresponding to sound events generated by a plurality of objects in the scene with reference to the identified type of object, action taken by the object, and the timestamp. The method further includes identifying a sound event in the scene with reference to the scene state model and a predetermined scene grammar stored in a memory, and generating with the processor an output corresponding to the sound event.

Mix buffers and command queues for audio blocks

The subject disclosure is directed towards a technology that may be used in an audio processing environment. Nodes of an audio flow graph are associated with virtual mix buffers. As the flow graph is processed, commands and virtual mix buffer data are provided to audio fixed-function processing blocks. Each virtual mix buffer is mapped to a physical mix buffer, and the associated command is executed with respect to the physical mix buffer. One physical mix buffer mix buffer may be used as an input data buffer for the audio fixed-function processing block, and another physical mix buffer as an output data buffer, for example.

Mix buffers and command queues for audio blocks

The subject disclosure is directed towards a technology that may be used in an audio processing environment. Nodes of an audio flow graph are associated with virtual mix buffers. As the flow graph is processed, commands and virtual mix buffer data are provided to audio fixed-function processing blocks. Each virtual mix buffer is mapped to a physical mix buffer, and the associated command is executed with respect to the physical mix buffer. One physical mix buffer mix buffer may be used as an input data buffer for the audio fixed-function processing block, and another physical mix buffer as an output data buffer, for example.

System and Method for Audio Scene Understanding of Physical Object Sound Sources
20170105080 · 2017-04-13 ·

A method of operating an audio monitoring system includes generating with a sound sensor audio data corresponding to a sound event generated by an object in a scene around the sound sensor, identifying with a processor a type and action of the object in the scene that generated the sound with reference to the audio data, generating with the processor a timestamp corresponding to a time of the detection of the sound event, and updating a scene state model corresponding to sound events generated by a plurality of objects in the scene with reference to the identified type of object, action taken by the object, and the timestamp. The method further includes identifying a sound event in the scene with reference to the scene state model and a predetermined scene grammar stored in a memory, and generating with the processor an output corresponding to the sound event.