H03G7/00

Linking audio amplification gain reduction per channel and across frequency ranges
11689169 · 2023-06-27 · ·

A method for reducing gain for audio amplification by an audio system having a tweeter channel, an optional midrange channel, and a woofer channel. Gain of the woofer channel is reduced simultaneously with reducing gain of the tweeter channel, both responsive to detecting the same instance of overloading (overdriving) the woofer channel. Other aspects are also described and claimed.

Linking audio amplification gain reduction per channel and across frequency ranges
11689169 · 2023-06-27 · ·

A method for reducing gain for audio amplification by an audio system having a tweeter channel, an optional midrange channel, and a woofer channel. Gain of the woofer channel is reduced simultaneously with reducing gain of the tweeter channel, both responsive to detecting the same instance of overloading (overdriving) the woofer channel. Other aspects are also described and claimed.

DYNAMIC AUDIO NORMALIZATION PROCESS
20230198487 · 2023-06-22 ·

Methods, systems, and apparatuses are described herein for improved processing audio in a video stream. A system may split audio in a frame of video content into multiple bands based on their audio levels. The system may then dynamically compress and dynamically normalize the audio level in each band. When dynamically compressing the bands, the system may determine, based on stored information, what audio level range is acceptable for an end user and may smooth and maintain the ranges of the audio to be within the acceptable range. The system may include the dynamically normalized and dynamically compressed frames as a second audio track in the video content. A computing device receiving the video content may select the second audio track during playback. If an end user selects the second audio track, the video is delivered with the modified sound of the second audio track.

METHOD AND UNIT FOR PERFORMING DYNAMIC RANGE CONTROL
20230198488 · 2023-06-22 · ·

The present document describes a dynamic range control unit (210) configured to apply dynamic range control, referred to as DRC, to an audio signal (211). The DRC unit (210) is configured to downsample a subband signal (212) derived from the audio signal (211), to provide a downsampled subband signal (321), to determine a DRC gain (329) based on the downsampled subband signal (321), and to apply the DRC gain (329) to the subband signal (212), to provide a compressed subband signal (213) of a compressed audio signal (214).

Volume Limit
20250231734 · 2025-07-17 ·

An example first playback device includes programming to perform functions including: (1) storing an active volume state variable in memory, wherein the active volume state variable corresponds to a current playback volume; (2) storing a volume limit state variable in memory, wherein the volume limit state variable corresponds to a playback volume limit of the first playback device; (3) detecting a command to begin playback of media at a proposed playback volume different from the current playback volume; (4) based on comparing (i) the playback volume limit and (ii) the proposed playback volume, selecting a startup playback volume; (5) playing back media at the startup playback volume; and (6) causing at least a second playback

SYSTEM AND METHOD FOR INCREASING ENERGY LEVEL OF SONGS

According to a first embodiment, there is presented herein a method of increasing the energy level of a user-selected song in a loop-based music generation system. In one embodiment the algorithm is integrated into a music generation/song construction process and comprises of three different approaches, with one of the three being a hybrid version of the remaining approaches.

SYSTEM AND METHOD FOR NON-DESTRUCTIVELY NORMALIZING LOUDNESS OF AUDIO SIGNALS WITHIN PORTABLE DEVICES

Many portable playback devices cannot decode and playback encoded audio content having wide bandwidth and wide dynamic range with consistent loudness and intelligibility unless the encoded audio content has been prepared specially for these devices. This problem can be overcome by including with the encoded content some metadata that specifies a suitable dynamic range compression profile by either absolute values or differential values relative to another known compression profile. A playback device may also adaptively apply gain and limiting to the playback audio. Implementations in encoders, in transcoders and in decoders are disclosed.

Systems and methods for limiter functions

Disclosed are systems and methods for processing an audio signal. In particular, there is provided a method for determining dynamic gain values to be applied on a digital input signal. The digital signal may be arranged in blocks. The dynamic gain values may be used for attenuating input signal values exceeding a clipping threshold. More particularly, the method comprising, for each signal block, passing backwards over the next signal block and the current signal block to produce a preliminary gain contour from the input signal; and passing forwards over the current signal block to produce a final gain contour for the current signal block based on the preliminary gain contour, wherein the gain contours are produced by applying an instant gain ascent and a smooth gain decay to the gain contours.

Apparatus and method for adapting audio signals

A system that incorporates teachings of the present disclosure may include, for example, an audio control apparatus having a game audio port for receiving a gaming audio signal generated by a gaming application, a chat port for receiving a chat signal comprising audio information generated by at least one gamer, and an audio system coupled to the game audio port and the chat port. The audio system can be operable to detect an energy level in the chat signal that exceeds a threshold, reduce a magnitude of the gaming audio signal to a desired audio energy level responsive to the aforementioned detection, generate a mixed audio signal comprising a combination of the gaming audio signal having the reduced magnitude and the chat signal, and transmit the mixed audio signal to a listening apparatus. Additional embodiments are disclosed.

System and method for leveling loudness variation in an audio signal

Systems and methods for leveling loudness variation in an audio signal are described. Embodiments use both a perceptual leveling algorithm and a standards-based loudness measure together to minimize audio process artifacts and ensure that the measured loudness of the processed audio is close to a required measure, according to a particular standard measurement of loudness. These systems and methods can be used either offline or in real-time.