Patent classifications
H04N21/00
Receiving media content based on user media preferences
Embodiments are provided for receiving media content based on the user media preferences. An example implementation includes a one or more servers receiving data representing a guest list for an upcoming event corresponding to a first user account, the guest list indicating multiple guests corresponding to respective second user accounts of a second cloud service and querying one or more streaming media services for music preferences corresponding to the multiple guests. The one or more servers receive, from the one or more streaming media services, data representing respective music preferences corresponding to the multiple guests and generate a playlist of audio tracks based on the received respective music preferences corresponding to the multiple guests. During the event, the server(s) cause the playlist to be queued in a playback queue for playback by one or more playback devices of a particular media playback system registered with the first user account.
Receiving media content based on user media preferences
Embodiments are provided for receiving media content based on the user media preferences. An example implementation includes a one or more servers receiving data representing a guest list for an upcoming event corresponding to a first user account, the guest list indicating multiple guests corresponding to respective second user accounts of a second cloud service and querying one or more streaming media services for music preferences corresponding to the multiple guests. The one or more servers receive, from the one or more streaming media services, data representing respective music preferences corresponding to the multiple guests and generate a playlist of audio tracks based on the received respective music preferences corresponding to the multiple guests. During the event, the server(s) cause the playlist to be queued in a playback queue for playback by one or more playback devices of a particular media playback system registered with the first user account.
Apparatus for transmitting broadcast signal, apparatus for receiving broadcast signal, method for transmitting broadcast signal and method for receiving broadcast signal
A method for transmitting broadcast signals, includes encapsulating input packets including Internet Protocol (IP) packets or Transport Stream (TS) packets into link layer packets in a link layer, each header of the link layer packets including packet type information representing a type of the input packets in a payload of each link layer packet and payload configuration information representing a configuration of the payload of each link layer packet, wherein for a first link layer packet including a single packet, the payload configuration information of the header in the first link layer packet has a value representing that the first link layer packet carries the single packet, the header further includes header mode information representing a length related to the first link layer packet.
Apparatus for transmitting broadcast signal, apparatus for receiving broadcast signal, method for transmitting broadcast signal and method for receiving broadcast signal
A method for transmitting broadcast signals, includes encapsulating input packets including Internet Protocol (IP) packets or Transport Stream (TS) packets into link layer packets in a link layer, each header of the link layer packets including packet type information representing a type of the input packets in a payload of each link layer packet and payload configuration information representing a configuration of the payload of each link layer packet, wherein for a first link layer packet including a single packet, the payload configuration information of the header in the first link layer packet has a value representing that the first link layer packet carries the single packet, the header further includes header mode information representing a length related to the first link layer packet.
Device for transmitting broadcast signal, device for receiving broadcast signal, method for transmitting broadcast signal, and method for receiving broadcast signal
A method for transmitting a broadcast signal, includes receiving at least one input packet corresponding to at least one Movie Picture Experts Group-2 (MPEG-2) Transport Stream (TS) packet or at least one Internet Protocol (IP) packet in a link layer; and generating at least one link layer packet based on the at least one MPEG-2 TS packet or the at least one IP packet, wherein components for at least one service and service layer signaling information are carried in at least one Real time Object delivery over Unidirectional Transport (ROUTE) session, wherein the at least one ROUTE session includes at least one Layered Coding Transport (LCT) channel for each of the components and the service layer signaling information, and wherein the service layer signaling information includes a user service description fragment.
Device for transmitting broadcast signal, device for receiving broadcast signal, method for transmitting broadcast signal, and method for receiving broadcast signal
A method for transmitting a broadcast signal, includes receiving at least one input packet corresponding to at least one Movie Picture Experts Group-2 (MPEG-2) Transport Stream (TS) packet or at least one Internet Protocol (IP) packet in a link layer; and generating at least one link layer packet based on the at least one MPEG-2 TS packet or the at least one IP packet, wherein components for at least one service and service layer signaling information are carried in at least one Real time Object delivery over Unidirectional Transport (ROUTE) session, wherein the at least one ROUTE session includes at least one Layered Coding Transport (LCT) channel for each of the components and the service layer signaling information, and wherein the service layer signaling information includes a user service description fragment.
Unified, browser-based enterprise collaboration platform
A system for enterprise collaboration is associated with an overlay network, such as a content delivery network (CDN). The overlay network comprises machines capable of ingress, forwarding and broadcasting traffic, together with a mapping infrastructure. The system comprises a front-end application, a back-end application, and set of one or more APIs through which the front-end application interacts with the back-end application. The front-end application is a web or mobile application component that provides one or more collaboration functions. The back-end application comprises a signaling component that maintains state information about each participant in a collaboration, a connectivity component that manages connections routed through the overlay network, and a multiplexing component that manages a multi-peer collaboration session to enable an end user peer to access other peers' media streams through the overlay network rather than directly from another peer. Peers preferably communicate with the platform using WebRTC. A collaboration manager component enables users to configure, manage and control their collaboration sessions.
Unified, browser-based enterprise collaboration platform
A system for enterprise collaboration is associated with an overlay network, such as a content delivery network (CDN). The overlay network comprises machines capable of ingress, forwarding and broadcasting traffic, together with a mapping infrastructure. The system comprises a front-end application, a back-end application, and set of one or more APIs through which the front-end application interacts with the back-end application. The front-end application is a web or mobile application component that provides one or more collaboration functions. The back-end application comprises a signaling component that maintains state information about each participant in a collaboration, a connectivity component that manages connections routed through the overlay network, and a multiplexing component that manages a multi-peer collaboration session to enable an end user peer to access other peers' media streams through the overlay network rather than directly from another peer. Peers preferably communicate with the platform using WebRTC. A collaboration manager component enables users to configure, manage and control their collaboration sessions.
Individually interactive multi-view display system for non-stationary viewing locations and methods therefor
A multi-view display system that permits viewers to individually interact therewith to communicate commands or viewing preferences is disclosed. Methods in accordance with the present teachings enable a multi-view display to deliver a unique content stream to each of plural viewers, based on the viewers' interactions with the multi-view display system, wherein the viewers are not in fixed locations.
Individually interactive multi-view display system for non-stationary viewing locations and methods therefor
A multi-view display system that permits viewers to individually interact therewith to communicate commands or viewing preferences is disclosed. Methods in accordance with the present teachings enable a multi-view display to deliver a unique content stream to each of plural viewers, based on the viewers' interactions with the multi-view display system, wherein the viewers are not in fixed locations.