Patent classifications
H04S7/00
PROCESSING DEVICE AND PROCESSING METHOD
A processing device according to an embodiment includes: a frequency characteristics acquisition unit configured to acquire frequency characteristics of at least one sound pickup signal; a smoothing processing unit configured to perform smoothing processing so as to generate second spectral data smoother than first spectral data based on the frequency characteristics; a first compression unit configured to calculate a first difference value corresponding to a difference between the second spectral data and the first spectral data in a first band, and to compress the second spectral data based on the first difference value; and a filter generation unit configured to generate a filter, based on the second spectral data.
Discrete binaural spatialization of sound sources on two audio channels
Embodiments relate to binaural spatialization of more than two sound sources on two audio channels of an audio system. Sound signals each emitted from a corresponding sound source are collected, and a respective virtual position within an angular range of a sound scene is assigned to each sound source. Multi-source audio signals are generated by panning each sound signal according to the respective virtual position. A first multi-source audio signal is spatialized to a first direction to generate a first left signal and a first right signal. A second multi-source audio signal is spatialized to a second direction to generate a second left signal and a second right signal. A binaural signal is generated using the first left signal, the second left signal, the first right signal, and the second right signal. The binaural signal is such that each sound source appears to originate from its respective virtual position.
Spatial audio processing
An apparatus comprising at least one processor and at least one memory, the memory comprising machine-readable instructions, that when executed cause the apparatus to: store in a non-volatile memory multiple sets of predetermined spatial audio processing parameters for differently moving sound sources; provide in a man machine interface an option for a user to select one of the stored multiple sets of predetermined spatial audio processing parameters for differently moving sound sources; and in response to the user selecting one of the stored multiple sets of predetermined spatial audio processing parameters for differently moving sound sources, the apparatus is further caused to use the selected one of the stored multiple sets of predetermined spatial audio processing parameters to spatially process audio from one or more sound sources.
Controlling Audio Signal Parameters
A method and corresponding system for correcting for deviations in a performance that includes a plurality of audio sources, the method comprising detecting a parameter relating to an audio source, determining if the parameter deviates from a predetermined characteristic and in response to it being determined that the parameter deviates from the predetermined characteristic, causing display of a user interface configured to control the parameter, to allow a user to correct the deviation.
Audio Volume Handling
Apparatus is configured to associate each of one or more spatially-distributed audio sources in a virtual space, each audio source providing one or more audio signals representing audio for playback through a user device, with a respective fade-in profile which defines how audio volume for the audio source is gradually increased from a minimum level to a target volume level as a function of time. It is configured also to identify, based on user position, a current field-of-view within a virtual space and, in response to detecting that one or more new audio sources have a predetermined relationship with respect to the current field-of-view, fading-in the audio from the or each new audio source according to the fade-in profile for the respective audio source so as to increase their volume gradually towards the target volume level defined by the fade-in profile.
ACOUSTIC SIGNAL PROCESSING APPARATUS, ACOUSTIC SIGNAL PROCESSING METHOD, AND PROGRAM
The present technology relates to an acoustic signal processing apparatus, an acoustic signal processing method, and a program for expanding a range of listening positions in which an effect of a transaural reproduction system can be obtained. First and second output signals for localizing a sound image in front of or behind and on the left of a first position located on the left of a listening position are output from first and second speakers, respectively. Third and fourth output signals for localizing a sound image in front of or behind and on the right of a second position located on the right of the listening position are output from third and fourth speakers, respectively. The first speaker is disposed in a first direction in front of or behind the listening position and on the left of the listening position. The second speaker is disposed in the first direction and on the right of the listening position. The third speaker is disposed in the first direction and on the left of the listening position and on the right of the first speaker. The fourth speaker is disposed in the first direction of the listening position and on the right of the second speaker. The present technology can be applied, for example, to an acoustic processing system.
METHODS AND APPARATUSES RELATING TO AN ESTIMATED POSITION OF AN AUDIO CAPTURE DEVICE
This specification describes a method comprising determining whether an estimated position of an audio capture device which captures audio data is within boundaries of a predetermined area, and in response to a determination that the estimated position is not within the boundaries of the predetermined area, associating the captured audio data with an adjusted position.
ADAPTIVE AUDIO CONSTRUCTION
Described herein is a method for creating an object-based audio signal from an audio input, the audio input including one or more audio channels that are recorded to collectively define an audio scene. The one or more audio channels are captured from a respective one or more spatially separated microphones disposed in a stable spatial configuration. The method includes the steps of: a) receiving the audio input; b) performing spatial analysis on the one or more audio channels to identify one or more audio objects within the audio scene; c) determining contextual information relating to the one or more audio objects; d) defining respective audio streams including audio data relating to at least one of the identified one or more audio objects; and e) outputting an object-based audio signal including the audio streams and the contextual information.
ADAPTIVE AUDIO CONSTRUCTION
Described herein is a method for creating an object-based audio signal from an audio input, the audio input including one or more audio channels that are recorded to collectively define an audio scene. The one or more audio channels are captured from a respective one or more spatially separated microphones disposed in a stable spatial configuration. The method includes the steps of: a) receiving the audio input; b) performing spatial analysis on the one or more audio channels to identify one or more audio objects within the audio scene; c) determining contextual information relating to the one or more audio objects; d) defining respective audio streams including audio data relating to at least one of the identified one or more audio objects; and e) outputting an object-based audio signal including the audio streams and the contextual information.
Haptic providing device and method for converting sound signal to haptic signal
Provided is a haptic device including a medium for receiving a digital sound signal from a portable terminal, a digital-to-analog converter (DAC) for receiving the digital sound signal from the medium and converting the digital sound signal into an analog signal, a sound outputter for receiving the analog signal and outputting sound, and a haptic actuator driven by receiving the analog signal.