Patent classifications
A63H2200/00
INFORMATION PROCESSOR, INFORMATION PROCESSING METHOD, AND PROGRAM
An information processor including: an operation control unit that controls a motion of an autonomous mobile body acting on the basis of recognition processing, in a case where a target sound that is a target voice for voice recognition processing is detected, the operation control unit moving the autonomous mobile body to a position, around an approach target, where an input level of a non-target sound that is not the target voice becomes lower, the approach target being determined on the basis of the target sound.
SYSTEM AND METHOD FOR DYNAMIC SYNCHRONIZATION BETWEEN REAL AND VIRTUAL ENVIRONMENTS
The invention relates to a mixed reality system for dynamic synchronization between real and virtual environments, allowing a virtual stimulus superimposed on or near a real object in a real world location to create a physical reaction in the real world, as if the virtual stimulus were real. The system comprises reactive piece(s) and a mechanism for tracking the reactive piece(s), a stimulizing mechanism for translating user motions into virtual stimuli, and a virtuality-reality synchronizer to compute appropriate reaction parameters of reactive piece(s) to a virtual stimulus, as if the stimulus were really applied to the physical piece. Each reactive piece has a reaction mechanism, e.g. a moving or vibrating component, actuated by a signal comprising the reaction parameters. When the reaction mechanism is actuated it can, for example, destabilize the object in a predetermined manner. Destabilization can be varied to reflect the power or effectiveness of the virtual stimulus.
INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING PROGRAM
An information processing device (10) according to the present disclosure includes an operation controller (175) that controls a moving operation of an autonomous mobile body (10) that travels while maintaining an inverted state, and controls a posture operation of the autonomous mobile body that temporally changes from a reference posture in the inverted state. Furthermore, the information processing device (10) according to the present disclosure further includes an acquisition unit (174) that acquires motion data corresponding to a posture operation of the autonomous mobile body (10). The operation controller (175) controls a posture operation of the autonomous mobile body (10) based on the motion data acquired by the acquisition unit (174).
Toy systems and position systems
A toy system comprises a surface (1) provided with position encoding information; and a toy (2, 20) arranged to be movable across the surface (1), said toy (2, 20) comprising at least one sensor (4) for reading said position encoding information, and processing means (3) arranged to process the position encoding information read by the sensor (4) and to determine the position of the toy (2, 20) on said surface (1) on the basis of said position encoding information.
Wearable ring with action activated toy figure
Described is a toy figure with activated components that are activated by wearable accessories. For example, a wearable ring can be positioned onto a toy figure as a mask or helmet, such that upon positioning the wearable ring upon the toy figure, the toy figure is activated to perform a function. The function is an action, such as causing the toy figure to reveal or expose a toy weapon (e.g., sword, gun, etc.), thereby allowing a user to engage in a variety of game play.
APPARATUS AND SYSTEM FOR GROWTH TYPE SMART TOY
According to at least one aspect, the present disclosure provides a smart toy device that updates its growth stage based on the emotional state of the smart toy device and performs an expressive action corresponding to an interaction with a user in step with growth stages. According to another aspect, the present disclosure provides a smart toy system including a smart toy device, whose growth stage is updated based on the emotional state of the smart toy device, a terminal capable of transmitting and receiving messages in conjunction with the smart toy device, and a server that transmits, to the smart toy device, voice data and data related to a condition for changing the growth stage.
Gesture recognition device and method for sensing multi-factor assertion
A gesture-recognition (GR) device is disclosed that includes a capacitive touch sensor panel and a controller. The capacitive touch sensor panel comprises a plurality of sensing pads arranged in a cylindrical pattern inside a handle of the GR device and detects a multi-factor touch assertion at a set of sensing pads of the plurality of sensing pads. The controller transmits a driving signal to each of the plurality of sensing pads for the detection of the multi-factor touch assertion, generates an assertion signal, determines a signal sequence based on the assertion signal, and converts a current inactive state of the GR device to an active state based on a validation of the determined signal sequence corresponding to the multi-factor touch assertion and an inferred user intent.
Inflatable doll
Provided is an inflatable doll, including a body, at least one airbag and an air blower assembly. The body includes a primary portion having a first air inlet, and a secondary portion. Each airbag defines a second air inlet, the airbag is connected with the primary portion and/or the secondary portion. The air blower assembly includes a first air blower adjacent to the first air inlet, and at least one second air blower at least partially received in the second air inlet. The first air blower is configured to inflate the primary portion, the secondary portion and the airbag. The at least one second air blower is configured to deflate the primary portion and/or the secondary portion. The second air blower is intermittently actuated, so that the primary portion and/or the secondary portion is intermittently inflated or deflated, for bringing the primary portion and/or the secondary portion to move.
MULTI-FACED TOY EXPRESSING DIFFERENT EMOTIONS
An emotion communication device having a ball and socket configuration where a facial object is rotatable within a receptacle socket provided by a head-shaped portion. Spaced apart along an exterior surface of the facial object are a plurality of emotionally indicative representations. The head-shaped portion provides an opening communicating to the external environment so that a user of the present invention can selectively swivel the facial object so that one of the plurality of emotionally indicative representations is visible through the opening, thereby signaling a present emotional state, while enjoying the present invention as a toy.
MELODIMAN MUSICAL TOY FIGURINE
A combination of a set of musical instruments and accessories to form a musical toy figurine is disclosed. The musical toy figurine comprising a head part; a stomach part; a right-arm part; a left-arm part; a right-leg part and a left-leg part, wherein each part comprises of at least a musical instrument and accessories and is detachable to be used as a musical instrument individually or in combination with each other to create a new musical toy; and wherein each part is hollow having a plurality of apertures to make a plurality of combination of sounds to escape from each part, and wherein each part including at least an attachment means attachable to one another to create a new musical toy figurine configured to play as a new musical instrument with a new combination of sounds.