E04B2/7425

PRE-ASSEMBLED INTERNAL FRAME FOR MODULAR WALL SECTION

A pre-assembled internal frame for a modular wall comprises a pair of vertical frame members. Each first flange of the vertical frame member has a pair of series of vertically arranged mounting openings, and each second flange has a single series. The vertical frame members are oriented to enable the frame to be arranged in an end to end junction with another frame with adjacent vertical frame members thereof abutting. This provides three of the series of vertically arranged openings on each side of the modular wall at the end to end junction. A fastener is positioned in a fastener receiving portion for fastening the horizontal frame member to the vertical frame members. The fastener receiving portions are recessed laterally inwardly from the first and second web sections for avoiding interference between adjacent fasteners when the frame is arranged in the end to end junction with another such frame.

METHOD FOR PREVENTING USER COLLISION WHILE PLAYING IN A VIRTUAL REALITY ENVIRONMENT
20230154119 · 2023-05-18 ·

A system for generating a virtual reality environment includes a mocap suit having a plurality of sensors for generating at least one mocap suit output responsive to movement of an individual within the mocap suit within the virtual reality environment. At least one virtual reality player headset generates at least one virtual reality headset output responsive to actions of a player within the virtual reality environment. A virtual reality controller receives the at least one mocap suit output and the at least one virtual reality headset output and generates the virtual reality environment for display in the at least one virtual reality player headset. The virtual reality controller selectively generates an avatar associated with the mocap suit responsive to the at least one mocap suit output. The avatar being selectively inserted into the virtual reality world responsive to a first input and selectively removed from the virtual reality environment responsive to a second input.

Mobile wall including an alignment mechanism

A mobile wall comprising an alignment pin moveably supported on a crossbar adjacent a vertical support. The alignment pin is selectively moveable between a retracted position, in which the alignment pin is retracted into a first aperture, and an extended position, in which at least a portion of the alignment pin extends outwardly from the first aperture. The alignment pin is selectively receivable in an aperture of another mobile wall while in the extended position to align the mobile wall with the another mobile wall.

Building panels and method of building construction
11814842 · 2023-11-14 ·

A set of structurally insulated panels and method of building construction, the set of panels having an indexing system that allows for any one panel to be easily attached to any other panel via indexing pins placed in pre-arranged openings. The indexing system enables essentially any number of panels to be assembled in essentially any reasonable manner to construct a building structure.

SYSTEM AND METHOD FOR MOUNTING A PANEL TO AN INTERNAL FRAME OF A MODULAR WALL

A clip for mounting a panel to an internal frame of a modular wall is provided. The frame comprises vertical frame members with a plurality of vertically arranged mounting openings. The clip comprises a mounting portion for attaching the clip to the panel, a mounting insert extending in an insertion direction for insertion into one of the mounting openings on one of the vertical frame members with a longitudinal direction of the clip aligned in the vertical direction of the vertical frame member, and an alignment member offset from the mounting insert in a lateral direction of the clip. The alignment member may extend further in the insertion direction than the mounting insert and being configured such that contact of the alignment member with a vertical edge of the vertical frame member aligns the mounting insert in the lateral direction with the corresponding mounting opening for insertion therein.

METHOD FOR PREVENTING USER COLLISION WHILE PLAYING IN A VIRTUAL REALITY ENVIRONMENT
20230154118 · 2023-05-18 ·

A method for preventing collisions in a physical environment for multiple players playing in a virtual reality environment comprises creating a plurality of virtual reality areas with respect to a physical environment. Each of the plurality of players are established as an active player in one of the plurality of virtual reality areas. Each of the plurality of players have an active player avatar mapped into a single virtual reality area of the plurality of virtual reality areas. Each of the plurality of players have a non-active player avatar mapped into each of the plurality of virtual reality areas where the user does not have an active player avatar. The active player avatars and the non-active player avatars are displayed in each of the plurality of virtual reality areas. A single avatar is present in each of the plurality of virtual reality areas for each of the plurality of players.

Magnetic attraction connection structure
11527344 · 2022-12-13 ·

A magnetic attraction connection structure includes a main body. The main body has a peripheral edge on which at least one connection surface is defined. The main body is provided with at least one movement space in an interior of the peripheral edge at one side of the connection surface. The movement space is provided with a magnet arranged in an interior thereof. The movement space is of a size that is sufficient to allow the magnet to move in a direction toward the connection surface or to rotate by an angle. In use, the connection surface of the main body is placed in direct contact with another main body at the location corresponding to the magnets, such that the magnets arranged in the two movement spaces automatically move or rotate due to magnetic attraction of opposite magnetic polarities, so as to securely fix the main bodies together.

SYSTEM AND METHOD FOR CONTROLLING MULTIPLE USER GROUPS WITHIN A SINGLE VIRTUAL REALITY PLAY AREA
20220406022 · 2022-12-22 ·

A system for controlling player movement within a fixed virtual reality play area includes a plurality of panels defining an X by Y virtual reality play area, a transport area associated with the X by Y virtual reality play area and a virtual reality system. The virtual reality system displays a virtual reality environment to players. The virtual reality system divides the X by Y virtual reality play area defined by the plurality of panels into a plurality of virtual reality environment play areas. Each of the plurality of virtual reality environment areas comprises a portion of the virtual reality play area. The virtual reality system associates a first virtual reality player group with a first virtual reality environment play area of the plurality of virtual reality environment play areas and associates a second virtual reality player group with a second virtual reality environment play area of the plurality of virtual reality environment play areas. The first and second virtual reality player groups include at least one player member. The virtual reality system determines if the second virtual reality environment play area has been vacated by the second virtual reality player group. If the second virtual reality player group has not vacated the second virtual reality environment play area, the virtual reality system prevents entry of the first virtual reality player group into the second virtual reality environment play area from the first virtual reality environment play area. If the second virtual reality player group has vacated the second virtual reality environment play area, the virtual reality system enables entry of the first virtual reality player group into the second virtual reality environment play area from the first virtual reality environment play area.

SYSTEM AND METHOD FOR CONTROLLING PLAYER MOVEMENT WITHIN A VIRTUAL REALITY ENVIRONMENT
20220406023 · 2022-12-22 ·

A method for controlling player movement within a virtual reality environment involves locating a position of a player within the virtual reality environment. It is then determined if the player is in a desired position within the virtual reality environment. A positive visual indicator is generated to the player if the player is located in the desired position. A negative visual indicator is generated to the player if the player is not located in the desired position.

SYSTEM AND METHOD FOR CREATING A VIRTUAL REALITY ENVIRONMENT USING MULTIPLE VIRTUAL REALITY SEGMENTS
20220392177 · 2022-12-08 ·

A system for providing a virtual reality experience includes a plurality of wall panels at a plurality of wall panel locations defining an X by Y area within the interior of the plurality of wall panels. At least one haptic feedback device associated with at least one of the plurality of wall panels for providing haptic feedback to a user. A transition area is associated with the X by Y area. A virtual reality system displays a first virtual reality environment to the user within at least a portion of the X by Y area. The first virtual reality environment defines a first virtual reality pathway for the user within the X by Y area to the at least one haptic feedback device. The virtual reality system displays a second virtual reality environment different from the first virtual reality environment within at least a portion of the X by Y area. The second virtual reality path defining a second virtual pathway for the user within the X by Y area to the at least one haptic feedback device that is different from the first virtual pathway responsive to the user entering the transition area while in the first virtual reality environment.