Patent classifications
A63B2022/0271
Handrail configuration for a treadmill
A treadmill is provided. The treadmill includes a frame; a first side support coupled to and extending substantially vertically upwards relative to the frame; a second side support coupled to and extending substantially vertically upwards relative to the frame; and a handrail assembly having a first side coupled to the first side support and a second side coupled to the second side support, each of the first and second sides of the handrail assembly comprising upper and lower members vertically spaced from one another and collectively providing a plurality of hand placement positions including at least two substantially horizontally aligned hand placement positions and at least one primarily vertically aligned hand placement position thereby allowing a plurality of exercises/uses of the treadmill.
IMMERSIVE MULTISENSORY SIMULATION SYSTEM
A Multisensory Simulation System comprises systems including: an Omni-Directional Treadmill (ODT), a Gravity Modification System (GMS), a Motion and gesture Tracking System (MTS), a Data Analytics System (DAS), a Visual Stimulation System (VSS), an Auditory Stimulation System (AUSS), an Operator Interface System (OIS), a User Harness System (UHS), a Tactile Stimulation System (TSS), an Atmospheric Simulation System (ATSS), a Neurological Stimulation System (NSS), an Olfactory Stimulation System (OSS), a Gustatory System Stimulation System (GSS), a User Monitoring System (UMS), a Controller, a Game Engine System (GES), database, a Communication Unit (CU), a User Safety System (USS), and a communication bus.
Immersive multisensory simulation system
A Multisensory Simulation System comprises systems including: an Omni-Directional Treadmill (ODT), a Gravity Modification System (GMS), a Motion and gesture Tracking System (MTS), a Data Analytics System (DAS), a Visual Stimulation System (VSS), an Auditory Stimulation System (AUSS), an Operator Interface System (OIS), a User Harness System (UHS), a Tactile Stimulation System (TSS), an Atmospheric Simulation System (ATSS), a Neurological Stimulation System (NSS), an Olfactory Stimulation System (OSS), a Gustatory System Stimulation System (GSS), a User Monitoring System (UMS), a Controller, a Game Engine System (GES), database, a Communication Unit (CU), a User Safety System (USS), and a communication bus.
Apparatus for omnidirectional locomotion
An apparatus, e.g. an omnidirectional treadmill, is configured to allow a user to move in an arbitrary direction. The apparatus comprises a platform (1) including a frame with a planar support surface for the user, and a continuous sheet (3) arranged to enclose the frame while extending along the planar support surface so as to define a moveable active surface (5). The apparatus further comprises a drive arrangement arranged in frictional contact with the sheet (3) to drive the sheet (3), and thus the active surface (5), in a given direction (D′) in relation to the planar support surface. The drive arrangement comprises at least three drive units (20) distributed around the frame, each drive unit (20) comprising a drive roller (21) arranged to rotatingly engage the sheet (3) in abutment to a circumferential edge surface (6) of the frame so as to establish the frictional contact with the sheet (3).
ROLLER-TYPE OMNIDIRECTIONAL PHYSICAL EXERCISE PLATFORM AND SPEED SYNTHESIS METHOD FOR SAME
The present invention discloses a roller-type omnidirectional physical exercise platform, mainly including a housing, a plurality of groups of alternately-placed spiral rollers disposed inside the housing, a motor configured to drive the spiral rollers. The spiral rollers include clockwise spiral rollers and counterclockwise spiral rollers. Roller bodies of the clockwise spiral rollers are obliquely embedded with rotatable wheels at particular angles. Two ends of the roller are mounted with gears and bearings providing a support function. The counterclockwise spiral roller is mirror-symmetrical with the clockwise spiral roller. The present invention presents an active omnidirectional physical exercise platform. Compared with a passive omnidirectional exercise platform, a human body does not need to be strapped, thereby providing more real movement experience, effectively resolving a problem that movements in a virtual space are limited by a real space, and achieving features such as low noise and a slim machine body.
Handrail configuration for a treadmill
A handrail assembly for a treadmill is provided. The handrail assembly includes: a base having a first side and a second side; a first portion extending from the first side of the base; a second portion extending from the second side of the base; and a member coupled to the first portion and the second portion, the member including at least one lower section and at least one upper section. The base defines at least one compartment. At least a part of the member is configured to receive a pushing force from a user during use of the treadmill.
VR walking mechanism and method for walking in VR scene
A VR walking mechanism includes a first pedal, a second pedal, a sensing device, a control device and a driving device. The first pedal and the second pedal are connected to the driving device, respectively. The sensing device is configured to obtain motion information of a first object and/or a second object and send the motion information to the control device. The control device determines a predicted landing point of the first object and/or the second object based on the motion information and controls the driving device according to the predicted landing point so as to drive the first pedal and/or the second pedal to move to the corresponding position. The first pedal and/or the second pedal resets after sensing that the first object and/or the second object has stepped thereon. A VR walking method corresponding to the VR walking mechanism is further provided.
Platform for enabling omnidirectional movement of an exercising machine
A platform for enabling omnidirectional movement of an exercising machine is disclosed. The platform may comprise a hemispherical inner body comprising a hollow cavity. The hollow cavity may be used for accommodating an exercising machine into the hollow cavity. The exercising machine may be one of a treadmill, treadclimber, and bicycle. The platform may further comprise an outer body. The outer body may be rotatably engaged with the hemispherical inner body. The rotatable engagement may allow an omnidirectional movement of the hemispherical inner body in a horizontal plane and an inclination and declination of the exercising machine. The platform further comprises a communication unit. The communication unit may be connected with the hemispherical inner body for receiving user's inputs for movement. At least one of the hemispherical inner body and the exercising machine may move based on the user's inputs for movement. The platform may also find use in virtual shopping environments to help a user in buying products.
VR WALKING MECHANISM AND METHOD FOR WALKING IN VR SCENE
A VR walking mechanism includes a first pedal, a second pedal, a sensing device, a control device and a driving device. The first pedal and the second pedal are connected to the driving device, respectively. The sensing device is configured to obtain motion information of a first object and/or a second object and send the motion information to the control device. The control device determines a predicted landing point of the first object and/or the second object based on the motion information and controls the driving device according to the predicted landing point so as to drive the first pedal and/or the second pedal to move to the corresponding position. The first pedal and/or the second pedal resets after sensing that the first object and/or the second object has stepped thereon. A VR walking method corresponding to the VR walking mechanism is further provided.
SPLICING FLOOR OMNIDIRECTIONAL TREADMILL PLATFORM
An omnidirectional treadmill platform includes a splicing floor, an omnidirectional driving base and a floor removing/splicing actuator. A plurality of omnidirectional wheels are arranged in the driving base. The splicing floor is placed on the omnidirectional wheels. A user moves on the splicing floor, and the omnidirectional wheels of the driving base cause the splicing floor to move in a direction opposite to the movement direction of the user thus enabling the user to experience unlimited free movement, while in reality remaining in place. The splicing floor is formed by splicing a plurality of splicing blocks. The floor removing/splicing actuator removes and splices the splicing blocks at right positions, recycling splicing blocks and achieving the unlimited extension of the splicing floor. The new platform provides unrestricted movement and variable ground surface simulation irrespective of turn radius with near-negligible inertia force without the use of special footwear.