Patent classifications
A63B2024/0025
Computer implemented American soccer training and evaluation method and system
A computer-implemented American soccer training and evaluation method that includes subjecting a drilling user to pre-defined drilling protocol(s) of a plurality of American soccer drilling assemblies and obtain, from each pre-defined drilling protocol(s) of the plurality of American soccer drilling assemblies and from at least one sensor on each of the assemblies, at least one user physical characteristic of the drilling user. The user physical characteristic is communicated to an administrative server over a network, where it is stored and used to create a drilling user performance profile having individualized performance comparisons with respect to the at least one user physical characteristic of the drilling user and a performance benchmark. Then, the drilling user performance profile is communicated to at least one of a plurality of electronic computing devices of a plurality of consuming users for evaluation and review.
Sport design, tracking, and community system
The present disclosure provides a new and innovative system for sport design, tracking, and sharing. The system includes a set of wireless components in communication with a computing system. The computing system may include a graphical user interface, and at least in some instances, communicates over a network with an external system such as a social media platform. Through the graphical interface, a user may program rules to a sport into the wireless components. The user or users may perform the sport with the programmed wireless components, which analyze the actions performed according to the programmed rules. The analysis and other data collected by the wireless components may be reviewed by the users after playing the sport. Furthermore, the data collected and the rules programmed into the wireless components may be shared online to the external system for rating and ranking by an online community.
TREADMILL WITH SAFETY MONITORING FUNCTION AND SAFETY MONITORING METHOD FOR TREADMILL
A treadmill with a safety monitoring function includes a running unit and a detection unit. The running unit includes a driving roller and a running belt for a runner to stand and run thereon. The detection unit includes a sensor for detecting whether the runner exists at a predefined height on the running belt. The detection unit can be moved to change the predefined height. A safety monitoring function for a treadmill includes adjusting a height of the sensor, detecting whether the runner exists at the predefined height above the running belt, and generating a first monitoring output. Through detecting whether the runner exists at the predefined height, it determines whether the driving roller can be driven by the driving unit to prevent accidental activation by a child. Since the detection unit can be moved to change the predefined height, it allows the use by runners of different body shapes.
Ground drone-based sports training aid
A ground traversing, electrically driven drone travels along a preprogrammed path that corresponds to pass catcher's travel path during a play, matching the pass catcher's speed and run cuts. The play is wirelessly communicated to the drone by a handheld electronic device located remote of the drone. A target is located on the drone so that a quarterback can throw a football at the target in order to refine the quarterback's timing and accuracy for the play. Sensors onboard the drone track both the football's and quarterback's speed and travel trajectories so that such data can be collected, along with the drone's travel path, and stored onboard the drone's control unit and eventually fed into 3-D reconstruction software for analysis by the quarterback and coaching staff. The target rotates so that the target either faces in a fixed direction or constantly faces the quarterback during execution of drone's maneuvers.
Athletic Performance Monitoring Systems and Methods in a Team Sports Environment
Systems and methods for sensing and monitoring various athletic performance metrics, e.g., during the course of a game, a practice, a training session, training drills, and the like, are described. These systems and methods can provide useful metrics for players and coaches relating to athletic performances in various sports, including various team sports.
Method of unlocking a control unit of an exercise machine and exercise machine implementing such method
A method for unlocking a control unit of an exercise machine includes providing the exercise machine, having at least one sensor for detecting presence of a user on the exercise machine, with at least one electrical signal representative of a detection carried out at the time of the occupation of the exercise machine by a user. The method further includes switching, by the exercise machine, the control unit of the exercise machine from a first locking condition to at least a second operating condition in which the user may issue commands to the exercise machine by the control unit, based on the at least one electrical signal provided by said at least one sensor for detecting the presence of the user on the exercise machine.
Monitoring and Tracking Athletic Activity
Tracking and monitoring athletic activity offers individuals with additional motivation to continue such behavior. An individual may track his or her athletic activity by completing goals. These goals may be represented by real-world objects such as food items, landmarks, buildings, statues, other physical structures, toys and the like. Each object may correspond to an athletic activity goal and require an amount of athletic activity to complete the goal. For example, a donut goal object may correspond to an athletic activity goal of burning 350 calories. The user may progress from goal object to goal object. Goal objects may increase in difficulty (e.g., amount of athletic activity required) and might only be available for selection upon completing an immediately previous goal object, a number of goal objects, an amount of athletic activity and the like.
System and method for tracking movement
A shoe includes: a heel portion; a toe portion; a sole portion; and an electrical assembly. The electrical assembly includes at least: a magnetometer configured to determine a direction of movement of the shoe; and an accelerometer configured to determine acceleration of the shoe. Direction and acceleration data are used to generate a display of a map indicating traversal of a route by a wearer of the shoe at user interface of a user device.
Ground drone-based sports training aid
A ground traversing, electrically driven drone travels along a programmed path that corresponds to pass catcher's travel path during a play, matching the pass catcher's speed and run cuts. The play is wirelessly communicated to the drone by a handheld electronic device located remote of the drone. A target is located on the drone so that a quarterback can throw a football at the target in order to refine the quarterback's timing and accuracy for the play. Sensors located remote of the drone track both the football's and quarterback's speed and travel trajectories so that such data can be collected, along with the drone's travel path, and transmitted to the computer and eventually fed into 3-D reconstruction software for analysis by the quarterback and coaching staff. The target rotates so that the target either faces in a fixed direction or constantly faces the quarterback during execution of drone's maneuvers.
SYSTEMS, DEVICES, AND METHODS EMPLOYING THE SAME FOR ENHANCING AUDIENCE ENGAGEMENT IN A COMPETITION OR PERFORMANCE
Presented herein is an interactive platform for judging an activity by a participant in an event. The platform includes a client application program downloadable to a mobile device. The program may include a database storing a mobile device identifier (ID), a user ID, user information, and location data of the device. The application may further be configured to display one or more events of the activity as well as an input for receiving a score of the activity from the user. The platform may additionally include a server system connected with the client application programs via a communication network. The server system may be configured for receiving the mobile device ID, the user ID, the user information, and the location data for the client program, and may further be configured to receive the scores from the users, and to adjust the scores according to determined bias of the associated user.