Patent classifications
A63B2024/0096
FACTORY WORKOUT APPARATUS
The present disclosure provides novel exercise apparatuses and methods of using the same.
Rehabilitation device
A device for rehabilitating patients especially with peripheral nervous system paralysis. The rehabilitation device comprising a remote control terminal, a base, an arm mounted to a column with adjustable height containing an motor propelling the arm and at least two electrodes of the electromyography (EMG) sensor according to the disclosure is characterized in that the actuator (7) enables the extension (4) to move within the angular range of 360°, while the EMG signal from the sensor connected to the muscle or muscles of the patient is transmitted to the network of the motor controlling module (2) and then further by radio or cable connection to a remote control terminal (1).
Apparatus for natural torso and limbs tracking and feedback for electronic interaction
An apparatus for natural torso and limbs tracking and feedback for electronic interaction with fall safety support. The apparatus comprises a body harness worn on the body of a user, a support structure designed to bear the weight of the user in the event of a stumble, trip, or fall, and a plurality of tethers attached at one end to the harness and at the other end to the support structure. One or more sensors are integrated into the system to measure aspects of the user's movement and used as input to control a computer system. In the event of stumble, trip, or fall, all of, or a portion of, the user's body weight is borne by the tethers as a safety mechanism to prevent injury. The system is designed to be used with virtual reality systems wherein the user's vision is blocked or obscured by a virtual reality visor.
Interactive exercise and training system and method
A virtual reality (VR) system comprising a head-mounted display (HMD) and handheld controller set is enhanced to provide a more realistic end user VR experience, e.g., for boxing or other interactive training. In this approach, and in lieu of simply establishing a boundary area for the VR experience, the user also maps a position of a real-world object into a reference frame of the VR environment. This mapping is facilitated using the handheld controller itself, e.g., as positioned in a backwards-facing manner on the user's forearm. The real-world object is then simulated in the 3D VR environment as rendered by the VR HMD, and the user interacts with the real-world object (or its simulation) to provide a more enjoyable and useful interactive experience.
EXERCISE PLATFORM FOR REHABILITATION MANAGEMENT
Proposed is an exercise platform for rehabilitation management and, more particularly, an exercise platform for rehabilitation management that estimates maximal oxygen uptake (VO2max) through a sensor being able to acquire condition data of a user and that adjusts exercise intensity of the user in accordance with the estimated maximal oxygen uptake (VO2max).
METHOD AND SYSTEM FOR PROVIDING REAL-TIME VIRTUAL FEEDBACK
Accordingly, embodiments herein disclose a method for providing real-time virtual feedback using an electronic device. The method includes receiving, by the electronic device, motion data of each segment in a multi-segment body part of a first user. Further, the method includes determining, by the electronic device, a posture information of each of the segment in the multi-segment body part based on the motion data of each of the segment in the multi-segment body part of the first user. Further, the method includes determining, by the electronic device, a degree of similarity between the posture information of each of the segment in the multi-segment body part of the first user and a posture information of each segment in a multi-segment body part of a second user. Further, the method includes providing, by the electronic device, a virtual feedback to the first user based on the degree of similarity.
System and Method for Providing Real-Time Feedback Related to Fitness Training
A system and method including the steps of analyzing an expert training video; extracting reference data from the expert training video; storing the extracted reference data to a master database; loading a selected profile from the master database; communicating with a sensor implement placed on a predetermined landmark of a user's body; loading a selected workout, exercise or activity to perform after the sensor implement is calibrated; retrieving a reference data for the selected workout, exercise or activity, wherein said reference data comprises a pose estimation from the expert training video; recording user's movement based on data received from the sensor implement; rendering the user's movements on the GUI screen; comparing values collected from the sensor recording step with the retrieved reference data; and providing a user feedback based on the comparing step.
Systems and methods for coordinating musculoskeletal and cardiovascular or cerebrovascular hemodynamics
Described herein are methods for determining a target musculoskeletal activity cycle (MSKC) to cardiac cycle (CC) timing relationship. The method may include detecting a signal responsive to a cyclically-varying arterial blood flow at a location on a head of a user; providing a recurrent prompt at a frequency of the heart pump cycle using the signal, such that the signal correlates with a magnitude of blood flow adjacent to the location, and the recurrent prompt is provided to guide the user to time performance of a component of a rhythmic musculoskeletal activity with the recurrent prompt; and guiding the user to adjust a timing of the component of the rhythmic musculoskeletal activity to substantially maximize a magnitude of the signal. In some embodiments, the method further includes generating the recurrent prompt by amplifying the sound generated by the blood flow in or in proximity to an ear of the user.
Enhanced environment simulator for proxy robot handlers
An omnidirectional treadmill environment simulator is disclosed. The omnidirectional treadmill environment simulator includes a circular simulator stage area, a plurality of transport mechanisms that maintain an object at or near the center of a circular simulator stage area and at least one processor. The processor is configured to collect position data of the object and process the position data to control the transport mechanisms. Also included is a receiver for receiving data from a remote location and a terrain analysis computer for processing the data received from the remote location. The terrain analysis computer collects the data received from the remote location to form an accurate simulation of an upcoming condition at the remote location. The omnidirectional treadmill environment simulator includes a transmitter for transmitting the position data to a remote location.
Athletic training system and method
An athletic training system (200) has a data recording system (202) and a data engine (204). The data recording system (202) is configured to record an athletic competition event. The event may have a first team of players competing against a second team of players. The data engine (204) is configured to receive data associated with the recorded athletic competition event. The data engine (204) processes the data and displays the data as a replay of the event in animated form.