Patent classifications
F41A33/02
Modular Trigger Mechanism
As disclosed herein, the technology relates to firearms including a modular trigger mechanism designed with the capability to provide a practice pistol that accurately and realistically mimics various models of center fire pistols and firearms. In one embodiment, a trigger mechanism comprising a static sear, trigger, and sear bar. In another embodiment, the trigger mechanism provides the user of a practice pistol the realistic sense of a center fire pistol trigger in that its positional geometry, weight of pull, weight at break, and trigger position at disconnect reset point, will perform within a realistic range.
Firearm simulation and training system and method
Disclosed embodiments provide systems and methods for simulation of firearm discharge and training of armed forces and/or law enforcement personnel. A motion tracking system tracks motion of one or more users. In embodiments, the users wear one or more sensors on their bodies to allow tracking by the motion tracking system. A scenario management system utilizes position, orientation, and motion information provided by the motion tracking system to evaluate user performance during a scenario. A weapon simulator includes sensors that indicate position of the weapon and/or orientation of the weapon. The weapon simulator may further provide trigger activation indications to the scenario management system. In embodiments, the scenario management system generates, plays, reviews, and/or evaluates simulations. The evaluation can include scoring based on reaction times, posture, body position, body orientation, and/or other attributes.
Firearm simulation and training system and method
Disclosed embodiments provide systems and methods for simulation of firearm discharge and training of armed forces and/or law enforcement personnel. A motion tracking system tracks motion of one or more users. In embodiments, the users wear one or more sensors on their bodies to allow tracking by the motion tracking system. A scenario management system utilizes position, orientation, and motion information provided by the motion tracking system to evaluate user performance during a scenario. A weapon simulator includes sensors that indicate position of the weapon and/or orientation of the weapon. The weapon simulator may further provide trigger activation indications to the scenario management system. In embodiments, the scenario management system generates, plays, reviews, and/or evaluates simulations. The evaluation can include scoring based on reaction times, posture, body position, body orientation, and/or other attributes.
System and method of marksmanship training utilizing an optical system
A shooting simulation system and method. The system includes a plurality of firearms. Each firearm is associated with a separate soldier having a man-worn computer, a location device for determining a location of the soldier, an optical system for capturing an image where the captured image provides information on a trajectory of a virtual bullet fired from a shooting firearm, and an orientation device for obtaining the orientation of the firearm when shooting the firearm. The optical system is aligned with a sight of the shooting firearm and captures the image when shooting the firearm. The system also includes a shooter/target location resolution module for identifying a valid target and a target image recognition module for determining an impact location where a virtual bullet from the shooting firearm would impact within the captured image and determining if an identified target from the captured image is a hit or a miss.
MUZZLE FLASH SIMULATOR
A muzzle flash simulator for use in an airsoft gun, comprising an internal passage, a detector, a controller, and multiple illuminating components. In response to a projectile passing through and away from the internal passage, the simulator will be triggered and flash multi-color lights on a projectile passage in front of the simulator. When each color light is illuminated on the moving projectile at a specific intensity at specified time periods, because of an afterimage phenomenon of the human eye, the surface of the moving projectile reflects the corresponding color and leaves a multi-layered light-trail accordingly.
MUZZLE FLASH SIMULATOR
A muzzle flash simulator for use in an airsoft gun, comprising an internal passage, a detector, a controller, and multiple illuminating components. In response to a projectile passing through and away from the internal passage, the simulator will be triggered and flash multi-color lights on a projectile passage in front of the simulator. When each color light is illuminated on the moving projectile at a specific intensity at specified time periods, because of an afterimage phenomenon of the human eye, the surface of the moving projectile reflects the corresponding color and leaves a multi-layered light-trail accordingly.
WEIGHTED MAGAZINE SYSTEM FOR FIREARM TRAINING APPARATUS
A firearm training tool having a shot indicating system configured to provide a training rifle with a shot indicating laser activated by pressing a trigger rearward.
WEIGHTED MAGAZINE SYSTEM FOR FIREARM TRAINING APPARATUS
A firearm training tool having a shot indicating system configured to provide a training rifle with a shot indicating laser activated by pressing a trigger rearward.
LIGHT SHIELD DEVICE
A method of creating a visual impairment zone includes producing at least one beam of intense light having a bandwidth of less than 50 nm. The beam of intense light is modulated to produce a spatial array having a pattern of light beams illuminating the visual impairment zone. The pattern of light beams is altered as a function of time to form a varying spatial array, wherein the varying spatial array has the requisite irradiance to cause visual impairment.
LIGHT SHIELD DEVICE
A method of creating a visual impairment zone includes producing at least one beam of intense light having a bandwidth of less than 50 nm. The beam of intense light is modulated to produce a spatial array having a pattern of light beams illuminating the visual impairment zone. The pattern of light beams is altered as a function of time to form a varying spatial array, wherein the varying spatial array has the requisite irradiance to cause visual impairment.