Patent classifications
F41H3/02
Manufacturing process and composition for multispectral camouflage
A process and composition is provided for preparing substrates with both visual and thermal camouflage. The substrate is metallized through a deposition process and polished or calendered to smooth the metal layer and lower the infrared emissivity of the layer deposited onto the substrate. The metallized substrate is then visually decorated by a tarnish and/or dying process that minimally impacts the infrared emissivity of the metallized substrate.
Electromagnetic-wave absorber and method
An electromagnetic-wave absorber having a body of porous material, including a first surface for receiving electromagnetic waves is described. Starting from the first surface, a first layer for scattering the electromagnetic waves includes pores which are coated with electrically conductive material. The electromagnetic-wave absorber also includes a second layer positioned after the first layer which is substantially transparent to the electromagnetic waves.
Camouflage material, for a hunting blind
Mesh material is presented for a hunting blind with a camouflage pattern printed on a first side and a second side with a color coating. The mesh material is partially transmissive such that a portion of incident radiation from an exterior of the hunting blind is reflected back into the exterior, a portion of incident radiation from an interior of the hunting blind is transmitted through the mesh material to the exterior and an intensity ratio of the reflected portion to the transmitted portion during daylight conditions is above a threshold value such that the exterior of the hunting blind is visible from the interior and the interior of the hunting blind is not visible from an exterior of the hunting blind. A hunting blind is also provided that includes a frame including frame members and panels of the mesh material attached to the frame members.
Camouflage material, for a hunting blind
Mesh material is presented for a hunting blind with a camouflage pattern printed on a first side and a second side with a color coating. The mesh material is partially transmissive such that a portion of incident radiation from an exterior of the hunting blind is reflected back into the exterior, a portion of incident radiation from an interior of the hunting blind is transmitted through the mesh material to the exterior and an intensity ratio of the reflected portion to the transmitted portion during daylight conditions is above a threshold value such that the exterior of the hunting blind is visible from the interior and the interior of the hunting blind is not visible from an exterior of the hunting blind. A hunting blind is also provided that includes a frame including frame members and panels of the mesh material attached to the frame members.
CAMOUFLAGE MATERIAL
The present invention relates to a camouflage material, in particular an artificial camouflage material intended for hunting and animal observation.
CAMOUFLAGE MATERIAL
The present invention relates to a camouflage material, in particular an artificial camouflage material intended for hunting and animal observation.
Camouflage patterns
Camouflage patterns on a substrate such as a fabric comprise in a first aspect a substrate having a camouflage pattern with a set of intermixed colored blotches thereon, the colors of the set of intermixed colored blotches being selected from a group of colors comprising an Olive 527 color, a Dark Green 528 color, a Tan 525 color, a Brown 529 color, a Bark Brown 561 color and a Dark Cream 559 color. In another aspect the colors of the set of intermixed colored blotches being selected from a group of colors comprising an Olive 527 color, a Dark Green 528 color, a Light Sage 560 color, a Tan 525 color, a Brown 529 color, a Bark Brown 561 color and a Dark Cream 559 color.
Camouflage patterns
Camouflage patterns on a substrate such as a fabric comprise in a first aspect a substrate having a camouflage pattern with a set of intermixed colored blotches thereon, the colors of the set of intermixed colored blotches being selected from a group of colors comprising an Olive 527 color, a Dark Green 528 color, a Tan 525 color, a Brown 529 color, a Bark Brown 561 color and a Dark Cream 559 color. In another aspect the colors of the set of intermixed colored blotches being selected from a group of colors comprising an Olive 527 color, a Dark Green 528 color, a Light Sage 560 color, a Tan 525 color, a Brown 529 color, a Bark Brown 561 color and a Dark Cream 559 color.
Clothing having one or more printed areas disguising a shape or a size of a biological feature
A custom clothing system operable on a computing device of a user. The custom clothing system can utilize input from the user and images of the user to generate an avatar which accurately depicts the anthropometry measurements of the user. The custom clothing system can modify clothing to include a non-repeating print which disguises a biological feature of the user. The custom clothing system can track the movements and location of the user by reading a machine-readable non-repeating print coupled to an article of clothing worn by the user. The custom clothing system can modify an article of clothing to include one or more support members configured to support a user's injury.
Clothing having one or more printed areas disguising a shape or a size of a biological feature
A custom clothing system operable on a computing device of a user. The custom clothing system can utilize input from the user and images of the user to generate an avatar which accurately depicts the anthropometry measurements of the user. The custom clothing system can modify clothing to include a non-repeating print which disguises a biological feature of the user. The custom clothing system can track the movements and location of the user by reading a machine-readable non-repeating print coupled to an article of clothing worn by the user. The custom clothing system can modify an article of clothing to include one or more support members configured to support a user's injury.