Patent classifications
F41J5/02
AUGMENTED REALITY GAMING SYSTEM
An augmented reality gaming system uses a gameplay device to removably secure a mobile device. The gameplay device has at least one user interface and a wireless transceiver for communicating with the mobile device. An augmented reality gaming app stored in the memory of the mobile device utilizes an image sensor of the mobile device to display a live image on a screen of the mobile device, and causes graphics corresponding to one or more virtual targets to be overlaid on the live image. Using information from a location sensor and an orientation sensor of the mobile device, together with information about a virtual location of the virtual target, the mobile device determines whether a virtual shot triggered by the at least one user interface causes virtual damage to the virtual target.
FIREARM TRAINING SYSTEM AND METHOD UTILIZING DISTRIBUTED STIMULUS PROJECTION
Systems and methods are disclosed herein to improve efficiency and effectiveness in firearms and tactical training, at least in part by selectively generating images onto external target elements. One or more portable devices are selectively mounted with respect to selected ones of the external target elements, which may be fixed in position or mobile as the application demands. Each device includes a housing accommodating and configured for optical projection of light from an array of laser sources and diffractive optical elements. A device controller directs the projection of light from one or more of the laser sources according to a programmed target stimulus arrangement. The device controller may be individually and manually programmed or commanded in some embodiments, but alternatively a master controller may be implemented to coordinate light projections from an array of devices to provide any number of desired scenarios for neurological and/or physiological stimulation of users.
FIREARM TRAINING SYSTEM AND METHOD UTILIZING DISTRIBUTED STIMULUS PROJECTION
Systems and methods are disclosed herein to improve efficiency and effectiveness in firearms and tactical training, at least in part by selectively generating images onto external target elements. One or more portable devices are selectively mounted with respect to selected ones of the external target elements, which may be fixed in position or mobile as the application demands. Each device includes a housing accommodating and configured for optical projection of light from an array of laser sources and diffractive optical elements. A device controller directs the projection of light from one or more of the laser sources according to a programmed target stimulus arrangement. The device controller may be individually and manually programmed or commanded in some embodiments, but alternatively a master controller may be implemented to coordinate light projections from an array of devices to provide any number of desired scenarios for neurological and/or physiological stimulation of users.
Laser tag gaming system and method of use
A laser tag gaming system is provided comprising a plurality of laser tag gaming apparatuses. Each laser tag gaming apparatus has a laser tag gun and a laser tag target, which can be wirelessly paired to one another. Gaming functionality can only be achieved upon receipt of a successful pair condition at a pairing circuit of each of the laser tag gun and laser tag target, which is lost if either of the laser tag gun and laser tag target is deactivated. This reduces the chances of players cheating by resetting their laser tag target.
Laser tag gaming system and method of use
A laser tag gaming system is provided comprising a plurality of laser tag gaming apparatuses. Each laser tag gaming apparatus has a laser tag gun and a laser tag target, which can be wirelessly paired to one another. Gaming functionality can only be achieved upon receipt of a successful pair condition at a pairing circuit of each of the laser tag gun and laser tag target, which is lost if either of the laser tag gun and laser tag target is deactivated. This reduces the chances of players cheating by resetting their laser tag target.
ELECTRONIC GAME SYSTEM WITH ROLE-PLAY AUGMENTED REALITY AND SIGNAL ACTIVATION WATER RELEASE
The present application describes liquid release of fluid, preferably water, onto the head or heads of a player or players of an electronic interactive game, which may incorporate virtual reality, mixed reality or augmented reality. In most embodiments, the gameset includes headgear that includes a liquid reservoir for dispensing a liquid on a player. The gameset may include toy “weapons” to simulate play-combat between players, wherein movements or impacts sensed by said weapons can send wireless signals to activate the release of water onto the head or heads of players. The gameset may also include an electronic display to visually present imagery to the player, and a receiver that transmits a signal to a receiver coupled to the headgear to dispense liquid from the liquid reservoir onto a player.
ELECTRONIC GAME SYSTEM WITH ROLE-PLAY AUGMENTED REALITY AND SIGNAL ACTIVATION WATER RELEASE
The present application describes liquid release of fluid, preferably water, onto the head or heads of a player or players of an electronic interactive game, which may incorporate virtual reality, mixed reality or augmented reality. In most embodiments, the gameset includes headgear that includes a liquid reservoir for dispensing a liquid on a player. The gameset may include toy “weapons” to simulate play-combat between players, wherein movements or impacts sensed by said weapons can send wireless signals to activate the release of water onto the head or heads of players. The gameset may also include an electronic display to visually present imagery to the player, and a receiver that transmits a signal to a receiver coupled to the headgear to dispense liquid from the liquid reservoir onto a player.
TARGET ACTUATOR SYSTEM
A target carrier system and a method of use are disclosed for controlling the presentation of a target during firearms training. The system and method may be used to improve decision making on whether or not to discharge a weapon when exposed to a potential threat.
TARGET ACTUATOR SYSTEM
A target carrier system and a method of use are disclosed for controlling the presentation of a target during firearms training. The system and method may be used to improve decision making on whether or not to discharge a weapon when exposed to a potential threat.
ASSEMBLY-TYPE PHYSICAL DART TARGET
An assembly-type physical dart target includes assembly plates, engagement strips, and a frame. Each assembly plate is formed by an arrow standing layer and a projection layer, and has surface gloss higher than that of the arrow standing layer. The arrow standing layer has two sliding slots disposed on two sides thereof, respectively, and each sliding slot has a retraction side disposed on a side edge thereof away from the projection layer. Each engagement strip has two protruding side edges and an assembly part disposed thereon, and each protruding side edge is engaged with the sliding slot. Therefore, the target can provide a good projection effect, and make image projection technology work well in physical throwing exercise, and has nice structural strength to form a large target, so that a user can quickly assemble the target or partially disassemble the target for replacing a damaged part.