Patent classifications
F41J5/04
Method and apparatus for use of interactive targets
An interactive target system including a first target assembly having a first target base operationally engaged with a first anchoring component, a first target surface rotatably engaged with, or fixed to, the first target base, a first spring adapted to bias the first target surface into the open position, a first electronics component having a first target GPS operationally engaged with the first target assembly, a first target strike status detector adapted to generate a first target strike count, and a first target electromagnetic signal transmitter and receiver, a first cooperating signal device having a first cooperating signal device GPS operationally engaged with the first cooperating signal device, a first cooperating signal device electromagnetic signal transmitter and receiver, a clock, and a first sound generator adapted to selectably generate a first notification sound.
Method and apparatus for use of interactive targets
An interactive target system including a first target assembly having a first target base operationally engaged with a first anchoring component, a first target surface rotatably engaged with, or fixed to, the first target base, a first spring adapted to bias the first target surface into the open position, a first electronics component having a first target GPS operationally engaged with the first target assembly, a first target strike status detector adapted to generate a first target strike count, and a first target electromagnetic signal transmitter and receiver, a first cooperating signal device having a first cooperating signal device GPS operationally engaged with the first cooperating signal device, a first cooperating signal device electromagnetic signal transmitter and receiver, a clock, and a first sound generator adapted to selectably generate a first notification sound.
SYSTEMS FOR FACILITATING INTERACTIVE GAMING
Disclosed herein is a system for facilitating interactive gaming. Accordingly, the system may include an arena comprising a gaming area. Further, the system may include vehicles configured to be mobile. Further, each vehicle may include at least one of a propulsion assembly, a launch assembly, a vehicle sensor, a vehicle actuator, and a controller. Further, each vehicle may include an input device communicatively coupled to the controller. Further, each vehicle may include a processing device communicatively coupled with the at least one vehicle sensor. Further, the processing device may be configured for analyzing the vehicle sensor data associated with each vehicle. Further, the processing device may be configured for generating a score associated with each vehicle based on the analyzing and for determining winner based on the score. Further, each vehicle may include a communication device configured for transmitting the winner and the score to display device.
Systems and Methods for In-person Live Action Gaming
Various embodiments provide systems and methods for live action gaming. According to one embodiment, a method facilitates scoring for an in-person, live-action game, for example, a projectile-tag scoring game or the like, involving multiple players. A gaming outfit worn by a first player or a projectile launcher of a second player may determine a shot hit by the second player against the first player based at least in part on detection of an impact of a projectile fired by the projectile launcher with the gaming outfit. A score for the in-person, live-action game may then be updated based on the shot hit.
Systems and Methods for In-person Live Action Gaming
Various embodiments provide systems and methods for live action gaming. According to one embodiment, a method facilitates scoring for an in-person, live-action game, for example, a projectile-tag scoring game or the like, involving multiple players. A gaming outfit worn by a first player or a projectile launcher of a second player may determine a shot hit by the second player against the first player based at least in part on detection of an impact of a projectile fired by the projectile launcher with the gaming outfit. A score for the in-person, live-action game may then be updated based on the shot hit.
Systems and methods for electronic targeting or hit/touch detection
The present invention provides systems and methods for electronic targeting, and hit or touch detection of projectiles or objects, such as from some type of gun, bow (archery), ball, human touch, animal touch. Targets/nodes have hit/touch/contact detection implements and are in radio communication with a gateway, which may be standalone or integrated into a master target. The gateway is in radio communication with an app on a smart device and also includes the capability for data connectivity to the cloud. Electronic gaming and other touch event activities remote activities of geographically disparate groups of targeting-type or hit/touch/contact detection implements are provided.
IMPACT DETECTION SYSTEM
The presently disclosed subject matter concerns an impact detection system for detecting an event of impact of a threat on a target and determining at least one characteristic of the event. The system comprises a sensing array of sensing elements mountable to the target. Each sensing element being configured to change its state from an intact state to a damaged state upon impact of the threat. The system further comprises a measuring system operatively coupled to the sensing elements, and a processing system operatively coupled to the measuring system. The processing system being configured to identify changes in the state of the sensing elements, and upon identifying the changes of the states of at least two sensing elements during the event of impact, generate a data signal including a time-sequence of the corresponding changes, and to determine said at least one characteristic of the event of the impact accordingly.
ATTACHABLE INTERACTIVE MODULAR SHOOTING SYSTEM
A target shooting system is described. The system can include at least one target signal/sensor assembly, the target signal/sensor assembly including an active target signal, an active target signal actuator, at least one hit sensor, and a target signal/sensor transceiver. The system can also include a round counter configured to be attached to a weapon and to sense firing of a projectile from the weapon, the round counter including a projectile firing sensor, a round counter processor and a round counter transceiver. The system can further include a computing device configured to communicate with the at least one target signal/sensor assembly and the round counter.
ATTACHABLE INTERACTIVE MODULAR SHOOTING SYSTEM
A target shooting system is described. The system can include at least one target signal/sensor assembly, the target signal/sensor assembly including an active target signal, an active target signal actuator, at least one hit sensor, and a target signal/sensor transceiver. The system can also include a round counter configured to be attached to a weapon and to sense firing of a projectile from the weapon, the round counter including a projectile firing sensor, a round counter processor and a round counter transceiver. The system can further include a computing device configured to communicate with the at least one target signal/sensor assembly and the round counter.
Electronic dart machine
The present invention relates to an electronic dart machine for displaying a point of a corresponding part in an area hit by a dart, using an LED. The present invention provides an electronic dart machine including: a dart target part, which has the shape of a board having multiple divided target areas and includes a sensor means for detecting the location of a target area hit by a dart; an LED display part positioned at a location corresponding to each target area along the periphery of the dart target part; and a controller for controlling an output display of each LED module by preset control logic, recognizing the location of the target area hit by the dart, through the sensor means, and producing a dart hitting result by linking a content of the output display of the LED module with the location of the target area hit by the dart.