A63B69/215

Multi-headed, multi-abdomen, multi-armed apparatus for use with a slip and counter fight simulation / workout machine or stand alone device for fight simulation
10493346 · 2019-12-03 ·

A free standing fight simulation workout machine has a fight simulation headed/multi-headed, with or without arms, member that is adapted to be used in conjunction with a slip and counter fight simulation apparatus or stand alone apparatus. The fight simulation headed member for a free standing fight simulation workout apparatus has at least one main support structure having a mounting means. The headed member comprises at least one head terminating at an elongated neck. When present, the arms are arranged to extend from or come out of different areas of said head, face and/or neck. Preferably, multiple heads are provided. The headed member includes a top mating mounting portion and the neck bottom includes a bottom mating mounting adapted to mount on bungee cords mounted through mounting means on the workout apparatus. The head or heads and protruding arms provide various angles adapted for a user to punch, knee, and/or do a flying knee.

Striking assembly
10427022 · 2019-10-01 · ·

A striking assembly for martial arts training is provided. The striking assembly includes a base plate configured to be secured to the ground, a support unit having a support plate and a post extending from the support plate, and a striking unit having a main body configured to receive a portion of the post and a striking pad covering at least a portion of the main body. The support plate and the base plate are connected by three or more resiliently deformable isolators. In response to striking impacts, the isolators resiliently deform to create a deflection angle between a normal to the support plate and a normal to the base plate, and resiliently return to their undeformed dimensions at the conclusion of the striking impact such that the normal to the support plate returns to being substantially parallel to the normal to the base plate.

Multi-head, multi-abdomen, multi-armed apparatus for use with a slip and counter fight simulation / workout machine or stand alone device for fight simulation
10398959 · 2019-09-03 ·

A free standing fight simulation workout machine with a fight simulation multi-headed, multi-abdomen, multi-armed apparatus is adapted to be used in conjunction with a slip and counter fight simulation apparatus or stand alone apparatus. The fight simulation multi-headed, multi-abdomen, multi-armed apparatus includes a multi-headed member having at least one head attached to at least one abdomen and at least one arm having a glove appending member. Preferably, multiple heads are attached to multiple abdomens with multiple arm pairs to provide different punch configurations for the user to strike at. The multi-headed, multi-abdomen, multi-armed provides various angles adapted for a user to punch, knee, and/or do a flying knee.

Novel Active Wooden Dummy
20190255411 · 2019-08-22 ·

The invention relates to the field of Wushu facilities and provides a novel active wooden dummy comprising a lower limb assembly, an upper body assembly and two arm assemblies. The lower limb assembly is provided with a driving device and a vertical spindle. The spindle is vertically arranged. The upper body assembly is rotatably arranged on the spindle. The driving device drives the upper body assembly to repeatedly swing leftwards or rightwards. Each arm assembly comprises a front arm rod, a rear arm rod, a turning rod and a connection rod. Kinetic energy generated when the upper body assembly swings is used to drive the arm assemblies to stretch or retreat, the whole wooden dummy can be driven by one driving device to move, and the arm assemblies stretch or retreat when the upper body assembly swings, so as to simulate attack motions from opponents in actual combat.

Training mannequin
10376764 · 2019-08-13 · ·

A rotatable training mannequin used for training fighters or contact sports athletes is constructed of materials that mimic or simulate the upper human body. A sensor embedded in the training mannequin's head senses, detects, and transmits signals containing data for computer analysis. The data is related to motion parameters, which include linear and angular accelerations and velocities, of the training mannequin as a result of impacts and power strikes made by trainee to the training mannequin. Analysis provides feedback to the trainee related to the motion parameters to help the trainee learn proper footwork and where and how to make effective strikes. The parameter values obtained from the training mannequin can be calibrated and/or correlated against current or future real human parameter values due to strikes or other forces that produce damaging effects, such as concussions, and the training mannequin can be used to avoid or learn about concussions.

STRIKING ASSEMBLY
20190224550 · 2019-07-25 ·

A striking assembly for martial arts training is provided. The striking assembly includes a base plate configured to be secured to the ground, a support unit having a support plate and a post extending from the support plate, and a striking unit having a main body configured to receive a portion of the post and a striking pad covering at least a portion of the main body. The support plate and the base plate are connected by three or more resiliently deformable isolators. In response to striking impacts, the isolators resiliently deform to create a deflection angle between a normal to the support plate and a normal to the base plate, and resiliently return to their undeformed dimensions at the conclusion of the striking impact such that the normal to the support plate returns to being substantially parallel to the normal to the base plate.

Training utilizing a target comprising strike sectors and/or a mat comprising position sectors indicated to the user
12005336 · 2024-06-11 · ·

Disclosed is a method, a device, a system and/or a manufacture of training utilizing a target comprising strike sectors and/or a mat comprising position sectors indicated to the user. In one embodiment, a method for combat training, athletic training, and workout includes determining a position sector ID from a training file associated with a position sector visually identified on a mat including a position detector. A strike sector ID is determined associated with a strike sector on a strike target capable comprising a strike detector and capable of receiving a strike from a human extremity. A first indicator signal is generated to communicate the foot placement to the user and a second indicator signal communicates the strike sector. A strike signal is received from the strike and/or a position signal is received from the foot placement on the mat. The user's strike and/or positioning performance may be assessed.

Defense and offense combat / football trainer
20190143189 · 2019-05-16 ·

A portable martial arts/football training device that has the ability to be removed and attached to a support structure such as a heavy punching bag. A boxing/football device that fights back in response to an attacker's strikers to simulate a boxing match or football game. It is equipped with padded arms each having a boxing glove or hand at its end and padded legs with a foot on each one at its end as well. These arms and legs are removable and connected to each its own Velcro belt. The arms and legs can be removed and the entire device can be transported by the practitioner with simple a duffle bag.

SYSTEMS AND METHODS FOR MARTIAL ARTS TRAINING DEVICES WITH ANATOMICALLY ACCURATE FORCE, PRESSURE AND OTHER RESPONSE
20190060732 · 2019-02-28 ·

A martial arts training device includes one or more anatomically correct simulated body parts (ACSBPs), including at least one of: head, neck, one or more legs, one or more arms and torso, at least one of said simulated body parts including at least one resettable, breakable or hyperextensible simulated anatomical element, the element simulating human joints, ligaments, tendons or bones. In embodiments, each of the ACBSPs includes a covering of simulated human skin, and wherein following a break or hyperextension of the resettable element, the element may be reset to its undamaged position or resting status to engage the device repeatedly.

MARTIAL ARTS TRAINING TECHNOLOGY
20190009160 · 2019-01-10 ·

The present invention relates to training devices of types commonly referred to as strike pads, strike mitts, focus mitts, strike dummies and double end bags, which are used in many forms of martial arts, self-defense, unarmed combat, fighting and fitness training. The strike head of the invention is a martial arts, fighting and fitness training device in the shape of an anatomically accurate human head that provides realistic size, surface features and yield characteristics for highly accurate, targeted and dynamic hand strikes, arm strikes and kicks. The device can be held in place for the training athlete through various means including; 1) an integrated internal handle oriented to afford the holder an ergonomically advantageous shape, contour and orientation, 2) a double end rope suspended from the floor and ceiling, and/or 3) a fixation attached to a floor, wall or overhead mounted post or armature.