A63B71/0605

System and method for a user adaptive training and gaming platform

A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.

Method and system for determining ball positions and first downs in a football game
11202953 · 2021-12-21 ·

A method and system for use in the game of football to determine ball placement and position, as well as first down demarcations, is described, with various embodiments configured to track the location of a football to determine its position on the field and to determine and display the first down demarcation on the field. Certain embodiments employ software to assist in performing placement determinations, distance determinations, track movement of the ball, first down markers, as well as light emitting modules along a track that extends parallel to the field.

SYSTEM FOR PLANNING, MANAGING, AND ANALYZING SPORTS TEAMS AND EVENTS
20210387072 · 2021-12-16 · ·

A system for planning, managing, and analyzing sports teams and events. The system may include a content management function for storing data. The data can pertain to a plurality of sports-related statistics and a variety of identifying data. The system and method can also include an event management function for planning and evaluating sports-related events such as practices and games. The system and method can also include a report function which can provide a variety of statistical analyses.

METHOD AND APPARATUS FOR BASEBALL STRATEGY PLANNING BASED ON REINFORCEMENT LEARNING
20210387070 · 2021-12-16 · ·

A method and an apparatus for baseball strategy planning based on reinforcement learning are provided. The method includes steps below. Historical data of innings in past games of a team is collected. Multiple game states, multiple offensive and defensive actions, and multiple rewards corresponding to multiple offensive and defensive results are defined based on multiple offensive and defensive processes occurring during the game, and are used to establish a Q table. The Q table is updated according to multiple combinations of the game state, the offensive and defensive action, and the offensive and defensive result recorded in the historical data. According to a current game state, Q values of all offensive and defensive actions executable in the current game state recorded in the updated Q table are sorted, and the offensive and defensive action suitable for being executed in the current game state is recommended according to a sorting result.

Method and Apparatus for Leveling Metrics between Contestants in a Fitness Betting Challenge
20210387071 · 2021-12-16 ·

Tracking information is provided from one or more mobile communications devices indicating fitness activity recorded on personal fitness devices of multiple users over a predetermined baseline period of time. A mobile communications device of a challenging user communicates a fitness challenge that is to occur over a predetermined challenge period of time to one or more challenged users. Leveled challenged fitness metrics of the challenging user and of the challenged user is computed based on fitness activity of the challenging user and the challenged user that occurs during the challenge period of time and during the baseline period of time. The leveled challenged fitness metrics are communicated to the mobile communication devices upon completion of the challenge period of time to indicate a winner of the challenge.

Flag football system
11197535 · 2021-12-14 · ·

Systems and methods described herein may provide an adjustable magnetic attachment force for flag football and for determining a location in flag football. In some embodiments, a system comprises a flag and a wearable item, wherein the flag and the wearable item are configured such that a magnetic attachment force exerted between a first connector and a second connector attaches the flag to the wearable item. In some embodiments, a set comprises one or more flags and one or more wearable items, wherein an adjustable magnetic attachment force attaching the flags and wearable items is adjusted by replacing one or more magnetic components. In some embodiments, a system comprising a flag and a wearable item is configured to detect that contact between a first connector and a second connector has been broken and to automatically indicate a location associated with the contact being broken.

Batting Training Systems and Methods
20210379470 · 2021-12-09 ·

Batting practice systems and methods that allow a baseball batter to match the timing of the batter's swing to the pitch speed of a pitcher.

POSITION RECKONING SYSTEM UTILIZING A SPORTS BALL
20210370152 · 2021-12-02 ·

A sports ball and player position reckoning system, comprising instrumentation in either a sports ball on on a player's person that allows one or more players to be electronically located on a playing field or court each time a goal attempt is made. The instrumentation is configured to either fit through the opening of an inflation port of the ball when the fill valve is removed or attached to a player or a piece of player's clothing. The system works in conjunction with a performance monitor system that detects ball interactions with a goal and is used to trigger the system to analyze the ball flight path just prior to the goal interaction. Player position is ascertained through the localization of the initial position of the player at the start of a ball's flight path.

ENHANCED INFRARED HOCKEY PUCK AND GOAL DETECTION SYSTEM
20210370151 · 2021-12-02 ·

Methods, systems, and techniques for automatically detecting and tracking hockey goal events during hockey play are provided. Example embodiments provide an Automated Hockey Goal Detection System or goal detection system, which enables goal events during hockey play to be automatically and immediately detected and notifications generated therefor and for automatically tracking and communicating attributes of such events such as puck speed and location. Automated event information may be automatically recorded and/or communicated to other devices, such as a remote computing device, to analyze player or game effectiveness. An example goal detection system utilizes an infrared transmitting hockey puck and an infrared sensing goal frame with one or more sets of multiple infrared sensors arranged around the perimeter of the goal frame. The goal frame may include a control unit that determines the location and speed of the puck within the goal frame by evaluation of the active sensors.

Hockey puck and a method for manufacturing the same
11369852 · 2022-06-28 · ·

The present invention related to a hockey puck configured to transmit a radio signal, the hockey puck comprising: a cylindrical body, a radio Transmitter arranged in a cavity inside the cylindrical body, the cavity machined through a cylindrical surface of the cylindrical body, wherein the radio transmitter is positioned in the cavity with a casting material applied to the cavity. Further, the invention relates to a method for manufacturing the hockey puck.