A63B71/0616

Immersive interactive sports management system and method thereof

Described herein are computerized methods and systems for enabling remote participation in sporting event decision-making. A current game situation in a sporting event is received by a server from a remote device. The server retrieves plays applicable to the current game situation from a playbook. The server generates a playcall UI comprising the retrieved play categories and plays and transmits the playcall UI to fan computing devices. The server receives a vote for one of the plays from the fan computing devices. The server determines a selected play based on the received votes. The server transmits the selected play to player computing devices associated with players involved in the sporting event, wherein the players execute the selected play. The current game situation is updated at the remote device based upon an outcome of the selected play.

Race time reporting system
11640727 · 2023-05-02 · ·

An event administration system is disclosed with a server connected to the internet to present a registration webpage to a remote event participant desiring to attend an event; a database connected to the server, the database stores information about the event participant and the event; an administrator module operated by an administrator of the system, the administrator can create and edit the event. The system allows registration register until the event starts and after the start of the event and can also provide a profile for participants that keeps track of their event statistics.

SYSTEM AND METHOD FOR GENERATING EQUITABLE ELECTRONIC CONTESTS BASED ON NUMBER OF ENTRIES PER USER
20170361161 · 2017-12-21 ·

The disclosure includes generating a plurality of contests having the same number of contest entries per contest by: sorting a plurality of contest entries into a plurality of subsets based on number of entries per user account; and iteratively generating contests starting with a subset of the plurality of subsets based on number of contest entries per user account having the greatest number of contest entries and successively progressing to a subset of the plurality of subsets based on number of contest entries per user account having the smallest number of contest entries.

Method and System for Interactive, Interpretable, and Improved Match and Player Performance Predictions in Team Sports
20230191229 · 2023-06-22 · ·

A method of generating an outcome for a sporting event is disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a predictive model using a deep neural network. The one or more neural networks of the deep neural network generates one or more embeddings comprising team-specific information and agent-specific information based on the tracking data. The computing system selects, from the tracking data, one or more features related to a current context of the sporting event. The computing system learns, by the deep neural network, one or more likely outcomes of one or more sporting events. The computing system receives a pre-match lineup for the sporting event. The computing system generates, via the predictive model, a likely outcome of the sporting event based on historical information of each agent for the home team, each agent for the away team, and team-specific features.

SPORTS TRAINING MAT
20220370874 · 2022-11-24 ·

Described herein are devices and systems relating to sports training equipment, for example, for baseball. These devices and systems can comprise a mat with markers identifying a plurality of positions on the mat. In some embodiments, the system can comprise removably attachable footpads to identify ideal foot positions for an athletic performance. In some embodiments, the footpads comprise one or more pressure sensors. The system can comprise one or more position sensors on a ball, and one or more position sensors removably attachable to a hand-held sports instrument. In some embodiments, the system can comprise a memory, communicatively coupled to a processor and a camera, with executable instructions to implement a set-up component, a user recognition component, a practice component, and instructional component, and a play component.

MULTIPLAYER, MULTISPORT INDOOR GAME SYSTEM AND METHOD
20220370884 · 2022-11-24 · ·

The invention relates to social activities typically based on physical manipulation of objects to achieve an objective common to the participants or to allow participants to engage in distinct activities on a shared field of play, part of which is physical and part of which is virtual and rendered on one or more displays. The invention provides a system and method to enable multiple participants (users) to engage in the activity sequentially or simultaneously, based on the context and objectives of the game. The activity includes one or many shared physical environments modeled on a computing system and displayed, in high fidelity, by one or more projectors or screens.

Athletic performance sensing and/or tracking systems and methods

Athletic performance sensing and/or tracking systems include components for measuring or sensing athletic performance data and/or for storing and/or displaying desired information associated with the athletic performance to the user (or others). Such systems can allow users a wide variety of options in creating workouts, selecting and presenting media content during the athletic performance, etc., e.g., to help keep users entertained and motivated. In some instances, user feedback may be used, optionally in combination with objective data relating to a workout, to control features of the workout routine, to control the music or other media content selected and/or presented, and/or to control features of future workout routines and/or the presented media content.

EXERCISE SYSTEM AND METHOD

A treadmill includes a deck having a continuous track, and a plurality of slats fixedly connected to the track. The treadmill also includes a first post extending from the deck, a second post extending from the deck opposite the first post, and a first arm supported by the first post and including a first rotary control. The treadmill further includes a second arm opposite the first arm and supported by the second post. The second arm includes a second rotary control separate from the first rotary control. The first rotary control is configured to control a first function of the treadmill and the second rotary control is configured to control a second function of the treadmill different from the first function.

Basketball training system

A basketball training system includes a ball delivery system in which a basketball is delivered to a ball ready holder located in front of a ball launch mechanism. A launch arm is grabbed and pulled backward against a spring force, and then is released to pivot forward and strike the basketball from the ball ready holder.

Internet sports computer cellular device
09802129 · 2017-10-31 ·

A system that wirelessly integrates actual sports equipment with a computer and the internet to allow players remotely located from one another to play a competitive simulated sports game. An individual player may opt to play solo or practice to improve basic techniques. The system includes motion sensors connected to the player and a motion sensing device, all containing circuits and contact or motion sensors coupled with signal processing and radio frequency transmitter circuitry, thereby wirelessly communicate game performance information to a remote receiver-computer. The computer displays player information and visually simulates and controls a game between two players via the internet, having similar equipment and remotely located from each other. Standard sports equipment may be retrofitted with the sensors and associated circuitry to convert such equipment into “smart equipment” for use with the system. The system employs specially developed computer software to process player performance data, control game play, communicate game information between players, generate and control visual simulations and display player performance information.