Patent classifications
A63B2102/065
TACTILE BIOFEEDBACK REFERENCE ATTACHMENT
A tactile reference attachment for providing a user with tactile biofeedback. The attachment includes a tactile reference feature that extends longitudinally along an exterior body surface and is formed with dimensions specifically tailored to harness the user's natural attributes of sensibility, proprioception, and neuromuscular memory to improve a user's performance.
Weighted Training Equipment
Training equipment includes a hollow shaft having a sidewall defining an internal cavity and at least one polymer material filling at least a portion of the internal cavity. The polymer material may fill the entire internal cavity of the hollow shaft. The polymer material may be a visco-elastic polymer material or polyurethane. A spacer or a filler may fill at least a portion of the internal cavity. A method of making weighted training equipment with a hollow shaft having a sidewall defining an internal cavity may include injecting a curable composition into at least a portion of the internal cavity. The method may further include curing the curable composition into a polymer material.
SPORTS TRAINING SYSTEM
Described herein are devices and systems relating to sports training equipment, for example, for baseball. These devices and systems can comprise a mat with markers identifying a plurality of positions on the mat. In some embodiments, the system can comprise removably attachable footpads to identify ideal foot positions for an athletic performance. In some embodiments, the footpads comprise one or more pressure sensors. The system can comprise one or more position sensors on a ball, and one or more position sensors removably attachable to a hand-held sports instrument. In some embodiments, the system can comprise a memory, communicatively coupled to a processor and a camera, with executable instructions to implement a set-up component, a user recognition component, a practice component, and instructional component, and a play component.
Ball throwing machine and method
A ball throwing machine can include a hopper for receiving one or more balls and a ball delivery device. The ball delivery device can be used to throw or pitch a ball from the hopper to a user of the machine. The ball delivery device can include wheels to impart speed to the ball and a direction system to control the projection angle of the ball. The direction system can control at least one of the up and down angle and the side to side angle of the ball as it is thrown, among possibly other throwing parameters. A controller may be provided for controlling operation of the ball throwing machine.
Racquet Flex Control Device
An improved racquet handle, such as for a tennis or racquetball racquet, comprised of a flex control device that enables a user to adjust the flexibility of the racquet handle. The increased flexibility of the racquet handle enables a user to impart greater force on a ball, such as a tennis ball, and also dampens or reduces the amount of vibration and/or shock otherwise imparted to the racquet user when the racquet strikes the ball. The flex control device of the present invention is comprised of a fixed insert portion and an interchangeable, removable insert that enables a user to control the amount of the flexibility of the racquet.
TENNIS TRAINING APPARATUS
A sports training/exercise apparatus attached to a swinging sports apparatus, typically a racquet and most specifically a tennis racquet. The apparatus includes a drag chute with a rigid member disposed therearound and a clamp secured to each side of the drag chute. A transverse support rod is positioned between the clamps and includes an aperture therein, The apparatus further includes brackets at the top and bottom of the racquet head. A longitudinal support rod is positioned between the brackets and extends through the aperture in the transverse support rod. Thus, the transverse support rod, the side clamps, and the drag chute are slidable along the longitudinal support rod to adjust resistance. A locking mechanism can be used to lock the transverse support rod in a position along the longitudinal support rod.
SYSTEM, APPARATUS AND METHOD FOR AN INTELLIGENT GOAL
A non-transitory storage medium having stored thereon logic is disclosed. The logic is executable by one or more processors to perform operations including receiving information associated with a selection of a first training drill, responsive to receiving the information associated with the selection of the first training drill and based on the first training drill, causing a first light to be placed in an activated state, wherein the first light is coupled to a first goal apparatus, and responsive to a triggering event, causing the first light to be placed in a deactivated state and causing a second light to be placed in an activated state. The goal apparatus includes posts that form a goal plane, wherein a first sensor pair is coupled to the goal, and wherein the triggering event is a detection of an object passing through the posts and across the goal plane.
Superelastic racket string
The present invention relates to a ball game racket with strings that comprise at least one string comprising a superelastic material.
HANDLE FOR SPORTS OR WORK EQUIPMENT AND EQUIPMENT COMPRISING THE HANDLE
A handle for sport equipment comprises a tubular body (7) which extends along a longitudinal axis (L) and has an outer peripheral surface (8) adapted to be grasped by a user and shaped with a plurality of longitudinal faces (9) placed side by side in correspondence of edges (10) adapted to facilitate the positioning of the finger joints of the gripping hand by the user. The edges (10) are arranged along at least one pair of helical or spiral paths that develop around said longitudinal axis (L) with mutually opposite sign to subdivide each of said longitudinal faces (9) into a plurality of areas or flat surfaces (11) sized to accommodate a corresponding phalanx of the gripping hand of the user, each of said areas or flat surfaces (11) being perimetrically delimited by at least one pair of edges (10, 10) of each of the helical or spiral paths.
Systems and Devices for a Game Utilizing a Projectile
The present disclosure provides generally for systems and devices for a game utilizing a projectile. According to the present disclosure, the projectile-based game system may comprise multiple components including a projectile, a plurality of contacting elements, a plurality of players, and a base structure comprising internal and external partitioning elements. The projectile-based game may include a base structure with various components and designs. Additionally, the present disclosure may include at least one exemplary process for utilizing a projectile-based game system.