Patent classifications
A63B2220/802
Mechanisms and methods for a recreational game
A recreational game including a throwable object, a plurality of reception mechanisms, and a deflection mechanism. The throwable object can be thrown by a player of the recreational game and received by a reception mechanism. The throwable object can be deflected by the deflection mechanism to change a direction of the throwable object when the throwable object contacts the deflection mechanism. The deflection mechanism can include a nonplanar surface.
System and method for object tracking in coordination with a ball-throwing machine
A system is disclosed that includes a ball-throwing machine included within a first housing, a controller communicatively coupled to the ball-throwing machine and included within a second housing different than the first housing, a camera, and a non-transitory storage medium having stored thereon logic, the logic being executable by one or more processors to perform operations including: receiving information associated with a selection of a first training drill from the controller, responsive to receiving the information associated with the selection of the first training drill, causing the ball-throwing machine to impart motion to one or more balls in accordance with the first training drill, receiving multimedia data of a player captured by the camera, and performing a player recognition procedure to locate the player within the multimedia data.
Methods and apparatus for body weight support system
A body weight support system includes a support track, a trolley, and a power rail. The support track has a first portion and a second portion. The trolley has a support assembly and a drive assembly. The support assembly is configured to support at least a portion of a body weight of a user. The drive assembly is configured to movably suspend the trolley from the first portion of the support track when the user moves along a first surface and is configured to movably suspend the trolley from the second portion of the support track when the user moves along a second surface separate from the first surface. The power rail is coupled to the support track and is configured to be in electrical contact with a portion of the trolley as the trolley moves along the first portion and the second portion of the support track.
Braking and Locking System for a Treadmill
A system for a treadmill with a tread that rotates on front wheels supported on a front axle and rear wheels supported on a rear axle includes a locking mechanism. The locking mechanism comprises a first device associated with one of the front axle or the rear axle and configured to prevent rotation of respective front wheels or rear wheels in a first direction and a second device associated with another of the front axle or the rear axle and configured to prevent rotation of the respective front wheels or rear wheels in a second direction opposite the first direction. The system also includes a controller and a sensor configured to detect a user on the tread. The controller is configured to, in response to the sensor detecting no user on the manual treadmill, engage the locking mechanism to prevent movement of the front wheels and the rear wheels.
METHOD AND APPARATUS FOR DETECTING PHYSICAL PERFORMANCE
A device for sensing a passing athlete. The device has one or more signal sources for irradiating distinct segments of space about the device. One or more sensors are associated with the segments of space, and are arranged to sense a signal reflected off an athlete. The sensor(s) output a sensor signal indicating whether an athlete is present in each segment based on whether a reflected signal is detected from that segment. The segments are angularly positioned about the device so that the sensor(s) signals may be assessed to determine angular progression of the athlete relative to the device.
User interface system for an interactive exercise machine
A user interface for an interactive exercise system includes a display module held by a mechanical support system, with the display module able to display a video of a trainer. The trainer can be presented in full body view against a black background and a mirror element attached to at least partially cover the display module.
WIRELESS ELECTRONIC TABLE GAME SCOREBOARD
A wireless electronic table game scoreboard is disclosed. An example scoreboard apparatus includes a data transmission module in wireless communication with a user device and configured to wirelessly receive a plurality of game parameters from the user device. The apparatus also includes a score sensor configured to detect a ball passing through a basketball hoop. The apparatus further includes a game execution module configured to operate a basketball game based upon the plurality of received game parameters and record a score of the basketball game based on signals received from the score sensor indicative of the ball passing through the hoop. Additionally, the apparatus includes a camera configured to record video of the basketball game. The data transmission module is configured to transmit the recorded video of the basketball game to the user device in connection with the recorded score.
Carrying devices with built-in security system
A carrying device with a built-in security system including a security unit 10 having components housed in an integral unit, where the components include a camera 1 with a light sensor 2; with a shatter proof clear cover 3 over the camera lens 16; a speed sensor 4; a distance sensor 9; a GPS tracker 8; a transponder 7 for sending and accepting digital data; a microcontroller 15, and a rechargeable power supply 5 in electrical communication with the microcontroller 15, the camera 1, the speed sensor 4, the distance sensor 9, the GPS tracker 8 and the transponder 7; to monitor the location and contents of the carrying device and to provide real time feedback to the user.
Method of Providing Feedback for a Piece of Cue Sport Equipment During Game Play
A method of providing feedback for a piece of cue-sport equipment, a cue ball or cue stick, during a game play first collect spatial positioning and orientation data from a plurality of measurement sensors that is integrated into the cue-sport equipment. Then, the collected data is analyzed to generate a virtual movement model of the cue-sport equipment as the virtual movement model includes a calculated impact force diagram, an animated travel path, and a calculated absolute orientation for the cue-sport equipment. Then, the player can view the virtual movement model through an external computing device to improve their cue-sport skills effectively and efficiently.
System and method for identifying and correcting muscular and skeletal disbalances through exercise
A method for identifying and correcting muscular and skeletal disbalances through exercise includes recording, by a processor, using at least one sensor coupled to the processor, an exercise motion performed by a user, identifying, by the processor, a motion deficiency of the user based on the detected exercise motion, formulating, by the processor, a corrective motion based on the detected motion deficiency, and providing, by the processor, the corrective motion to the user, which also includes identifying motion deficiencies as far as range of motion, balance, symmetry, smoothness, strength, stamina and other motion characteristics, formulating corrective exercise program that involves multiple training machines, formulating exercises in terms of number of repetitions, cadence (frequency) or motion, range of motion, added resistance levels, communicating the corrective exercise program via the screen embedded on each machine, and guiding the user through each exercise, directing user to change exercise machines.