A63B2220/803

ROWING TELEMETRICS SYSTEM
20180272218 · 2018-09-27 ·

A rowing telemetries system (10) for measuring the performance of a rower (12) is provided, and the system (10) comprises an oar sensor (16) arranged to measure rowing data relating to an oar (18) with which the oar sensor (16) is coupled, and a transmitter (20) which is releasably engagable with the oar sensor (16) and arranged to receive and transmit the rowing data from the oar sensor (16). A display unit (22) is also provided which is remote from the oar sensor (16), the display unit (22) including a receiver which is communicable with the transmitter (20). A smart oar (18) and a method of measuring the performance of a rower (12) are also provided.

METHODS OF RESISTANCE TRAINING TO ARM AND LEG MOVEMENTS WHILE RUNNING
20180272174 · 2018-09-27 ·

A method for resistance training to arm and leg movement can include connecting a horizontally oriented raised weight base secured to a moveable sled in a spaced apart relationship, mounting a agility box, threading a first flexible and extendable one piece stretch cord through a plurality of aligned first upper rollers, securing a static non-extending stretch cord between the moveable sled and a subject, pulling on the first flexible and extendable one piece stretch cord connected to the moveable sled by the subject to receive a first load of resistance causing a physiological change to a targeted part of the subject and simultaneously receiving a second load of resistance to a targeted part of the subject while pulling the moveable sled with the static non-extendable stretch cord.

SYSTEM AND METHOD FOR A GAME PLAYED WITH A RAQUET AND A BALL
20180272217 · 2018-09-27 ·

An equipment for playing a game using a racquet and ball. The equipment has a substantially horizontal playing surface, having a first and second ends and a plurality of playing walls disposed at the first end of the horizontal playing surface, extending perpendicularly away from the playing surface, wherein a first playing wall among the plurality of playing walls is disposed centrally between a second and a third playing wall among the plurality of playing walls. The second playing wall and the third playing wall are angled relative to the first playing wall during the game. The racquets employed with the game are racquets with embedded sensors, where the equipment has motion capture module configured to collect information on the movement of the racquet.

APPARATUS AND METHOD FOR BREATHING AND CORE MUSCLE TRAINING
20180272189 · 2018-09-27 ·

Systems and methods for breathing and core muscle training with sensors and multi-sensory output are disclosed. A particular embodiment includes: an input unit including a plurality of sensors; an output unit including a plurality of multi-sensory output devices; and a processing unit, in data communication with the input unit and the output unit, the processing unit being configured to: determine a prompted movement of a training program and use the output unit to prompt the user to perform the prompted movement; receive sensor data from the input unit, the sensor data corresponding to the user's physical movements and biomedical condition; configure the output unit to render a simulation of the user's physical movements in a virtual environment; score the user's physical movements relative to the prompted movement; and determine a next prompted movement of the training program and use the output unit to prompt the user to perform the next prompted movement until the training program is complete.

Device for Displaying in Response to a Sensed Motion
20180272196 · 2018-09-27 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Monitoring and Tracking Athletic Activity
20240316407 · 2024-09-26 ·

Tracking and monitoring athletic activity offers individuals with additional motivation to continue such behavior. An individual may track his or her athletic activity by completing goals. These goals may be represented by real-world objects such as food items, landmarks, buildings, statues, other physical structures, toys and the like. Each object may correspond to an athletic activity goal and require an amount of athletic activity to complete the goal. For example, a donut goal object may correspond to an athletic activity goal of burning 350 calories. The user may progress from goal object to goal object. Goal objects may increase in difficulty (e.g., amount of athletic activity required) and might only be available for selection upon completing an immediately previous goal object, a number of goal objects, an amount of athletic activity and the like.

SYSTEMS AND METHODS FOR ESTIMATING AND PREDICTING EMOTIONAL STATES AND AFFECTS AND PROVIDING REAL TIME FEEDBACK
20240315626 · 2024-09-26 ·

Systems and methods for estimating emotional states, moods, affects of an individual and providing feedback to the individual or others are disclosed. Systems and methods that provide real time detection and monitoring of physical aspects of an individual and/or aspects of the individual's activity and means of estimating that person's emotional state or affect and change to those are also disclosed. Real time feedback to the individual about the person's emotional change, change or potential change is provided to the user, helping the user cope, adjust or appropriately act on their emotions.

Athletic training system and method
12097422 · 2024-09-24 · ·

An athletic training system has a data recording system and a data engine. The data recording system is configured to record an athletic competition event. The event may have a first team of players competing against a second team of players. The data engine is configured to receive data associated with the recorded athletic competition event. The data engine processes the data and displays the data as a replay of the event in animated form.

Method and system for treating patients via telemedicine using sensor data from rehabilitation or exercise equipment

A system includes a treatment device configured to be manipulated by a user while the user performs a treatment plan and a patient interface associated with the treatment device. The system also includes a computing device configured to: receive treatment data pertaining to the user who uses the treatment device to perform the treatment plan; write to an associated memory, for access at a computing device of a healthcare provider, treatment information; communicate with an interface, at the computing device of the healthcare provider; and modify at least one of the at least one aspect and any other aspect of the treatment plan in response to receiving treatment plan input including at least one modification to the at least one of the at least one aspect and any other aspect of the treatment plan.

Interactive basketball system

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for a basketball backboard. The basketball backboard includes a display screen, a plurality of sensors configured to generate sensor data regarding a shot attempt of a user, imaging devices configured to generate image data of the shot attempt, a speaker, and a control unit. The control unit can receive (i) the sensor data from the plurality of sensors and (ii) the image data from the imaging devices. Based on the received sensor data, the control unit can determine whether the shot attempt was successful. Based on the received image data and whether the shot attempt was successful, the control unit can generate analytics that indicate characteristics of the user and the shot attempt and recommendations for improving the shot attempt for subsequent shot attempts. The control unit can provide output data representing the analytics.