Patent classifications
A63B2220/803
SMART TRAINING SYSTEM
A weight training device for a smart training system is described. The device may include a handle. The device also includes a resistance member coupled to the handle and configured to resist a motion of the handle. The device also includes a sensor coupled between the handle and the resistance member and configured to collect sensor data. The sensor data may include a degree of force applied to the handle. The device also includes a communication interface configured to transmit the sensor data to a remote computing device.
SMART TRAINING SYSTEM
Smart weight training systems and methods are described. An example method includes receiving sensor data from a sensor disposed in a weight lifting device, and determining, by a processing device, one or more exercise characteristics based on the sensor data. The one or more exercise characteristics can include a power exerted by a user of the weight lifting device. The exercise characteristics can be displayed on a user interface display or recorded to a storage device.
SMART MAT, TERMINAL, SYSTEM AND CONTROL METHOD THEREOF FOR INTERACTIVE TRAINING
The present disclosure relates to an interactive fitness system and a control method thereof for detecting an action of a user moving on a smart mat while wearing a wearable terminal, and providing feedback based on the detected result. More specifically, the present disclosure relates to a technology for transmitting and receiving data with at least one of a smart mat and a wearable terminal, and determining whether or not a user is performing training correctly based on the transmitted and received data.
PORTABLE SPORTS RACK AND DELIVERY SYSTEM
A portable sports rack and delivery system including an elongate rack enclosure, and a method of use thereof are provided. The elongate rack enclosure defines a storage space for accommodating balls stacked one above the other. A delivery opening, disposed at a first end of the elongate rack enclosure, receives, accommodates, and delivers an uppermost ball from the storage space. A base member, attached to a second end of the elongate rack enclosure, supports the stacked balls within the storage space. A release component including a compression spring, disposed on an upper surface of the base member, elastically compresses and expands to elevate and release the uppermost ball from the storage space for delivery through the delivery opening. A training component, operably and adjustably coupled to a rear section of the elongate rack enclosure, extends above the first end of the elongate rack enclosure to assist in training a sportsperson.
Guided Learning Systems, Devices, and Methods
Systems, devices, and methods are described for providing, among other things, a real-time feedback to novice dance associated spotting, center of gravity, timing, etc. The disclosed technologies and methodologies include a spotter unit configured to generate a time sequence of pixel images associate with a performance event and to generate position information, movement information, timing information, or the like associated with a performance event, In an embodiment, the disclosed technologies and methodologies include a trainer unit configured to compare the position, movement, timing information, or the like associated with the performance event to user-specific target position information, user-specific target movement information, or user-specific target timing position information, and to provide one or more instances of a fidelity status associated with the performance event.
SYSTEMS AND METHODS FOR REPOSITIONABLE MINIMALLY INTRUSIVE DISPLAYS
A system includes a minimally intrusive display system (MIDS) configured to be disposed on an eyewear. The MIDS includes a battery system configured to provide power for the MIDS, a display system, and a processor communicatively coupled to the display system and configured to display information to an eye of a wearer of the eyewear via the display system. The display system is disposed inside a space bounded by a first vertical line that bisects the eyewear and a right line or a left line that extends no more than 40 mm from the first vertical line.
INTERACTIVE AI COACHING-BASED MUSCULOSKELETAL EXERCISE AND REHABILITATION TRAINING SYSTEM AND METHOD
An interactive AI coaching-based musculoskeletal exercise and rehabilitation training system, includes: a user state information measurement unit connected to a cloud server through a wired or wireless network and measuring state information, the state information being information about a user's exercise posture or physical condition; a display panel displaying necessary information to a user during exercise based on the state information measured by the user state information measurement unit; an exercise unit allowing a user to perform a resistance exercise or a balance exercise; a coaching engine receiving and analyzing the state information measured by the user state information measurement unit during a user's exercise using the exercise unit and providing AI-based interactive coaching information to a user through the display panel; and an expert terminal providing rehabilitation service information to a user exercising using the exercise unit through the display panel in parallel with the coaching engine.
SYSTEM AND METHOD FOR TARGETED NEUROLOGICAL THERAPY USING BRAINWAVE ENTRAINMENT WITH PASSIVE TREATMENT
A system and method for targeted neurological treatment using brainwave entrainment therapy with passive treatment that allows for targeted treatment of particular areas of the brain, particular neurological functions, particular neurological states, and combinations of areas, functions, and states. The system and method receive gait parameters for an individual and compare those against a database of historical gait data to determine if an onset neurodegenerative condition is present, and applies a brainwave entrainment therapy responsive to the determination of the condition. The system and method receive a neurological assessment identifying areas of the brain or neurological functions to be treated, select one or more treatment modalities and frequencies, select a treatment regimen, and apply brainwave entrainment using a treatment regimen while the subject engages in dual-task activities selected to stimulate the areas of the brain, neurological functions, or neurological states to be treated, enhanced, or altered.
EXERCISE DEVICE AND PATIENT SUPPORT APPARATUS
An exercise device includes one or more connectors adapted to be releasably coupled to a patient support apparatus; a patient-contacting portion adapted to contact a portion of the patient's body and to be resistively moved between a first position and a second position; a first location transceiver; and a sensor adapted to automatically detect movement of the patient-contacting portion between the first and second positions. The exercise device may also include a wireless transceiver adapted to transmit movement data derived from the sensor to a recipient device. In some embodiments, the exercise device is part of a system that includes a patient support apparatus and a second location transceiver positioned thereon. The location transceivers allow a controller to determine if the exercise device is currently coupled to the patient support apparatus or not, and/or to automatically pair the exercise device to the patient support apparatus for wireless communication.
VARIABLE - RESISTANCE EXERCISE MACHINE WITH NETWORK COMMUNICATION FOR SMART DEVICE CONTROL AND BRAINWAVE ENTRAINMENT
A variable-resistance exercise machine with network communication for smart device control and brainwave entrainment, comprising an exercise machine with a plurality of moving surfaces, that each provide an independent degree of resistance to movement, a sensor that detects movement and provides output to a controller, a brainwave entrainment manager that selects a brainwave entrainment frequency based on the sensor output, and a controller that receives an input from a user device, changes the operation of the plurality of moving surfaces based on the input, and sends the brainwave entrainment frequency to the user device.