Patent classifications
A63B2230/10
EXOSUIT SYSTEM SYSTEMS AND METHODS FOR ASSISTING, RESISTING AND ALIGNING CORE BIOMECHANICAL FUNCTIONS
Exosuit systems and methods according to various embodiments are described herein. The exosuit system can be a suit that is worn by a wearer on the outside of his or her body. It may be worn under the wearer's normal clothing, over their clothing, between layers of clothing, or may be the wearer's primary clothing itself. The exosuit may be assistive, as it physically assists the wearer in performing particular activities, or can provide other functionality such as communication to the wearer through physical expressions to the body, engagement of the environment, or capturing of information from the wearer.
SMART ELECTRONIC WRIST DEVICE WORN BY HUMAN SUBJECTS FOR WIRELESS HEART RATE MONITORING AND NETWORKING IN REAL-TIME
Embodiments herein describe a wristband for securing the smart electronic wrist device to the human subject. A heart rate sensor, coupled to the wristband of one embodiment, attaches to the human subject, and to generate electronic signals responsive to the heart rate of the human subject. An analog to digital signal converting circuit (ADC), electronically coupled to the heart rate sensor, to receive electrical signals generated by the heart rate sensor. A digital signal encoding circuit, electronically coupled to the ADC, to convert the electrical signals to data signals. A wireless communication interface to transmit the digital signals wirelessly to a handheld phone call device. The handheld cellular device is wirelessly coupled to the smart electronic wrist device to receive data concerning the human subject derived from the data hear rate signals, and is also coupled to the data communication network to transmit the data heart rate signal.
Human body enhanced training system
A human body enhanced training system including a smart garment, a control module, a plurality of electrodes and at least one sensor. The smart garment is suitable for being worn by a person. When the smart garment is worn by the person, the smart garment covers at least a portion of the person's body. The control module is mounted with respect to the smart garment. The plurality of electrodes is operably connected to the control module. The plurality of electrodes is capable of stimulating the person's muscles. The at least one sensor is operably connected to the control module. The at least one sensor is capable of collecting physiological data.
SPORTS COMPETITION SERVER HOSTING GAMES BETWEEN REMOTE OPPONENTS USING PHYSICAL SPORTS IMPLEMENTS IN REAL-TIME
Real-time sports competition is hosted by a server between remote opponents. The interactive sports game play involves sport specific tools simulating equipment used for in-person sports competition with projectiles. Opponents are paired for sports competition using the sport specific tools, including identifying opponents from the plurality of players to compete. A competitive sports game is hosted between the paired opponents by receiving input from each player sourced from a sport specific tool with sensors to determine motion of the specific sport tool caused by players, and wireless circuitry to transmit motion data to the user computers, wherein motion data includes at least velocity and impact force against a projectile. A winner of the competitive sports game can be determined.
AUGMENTED EXTENDED REALM SYSTEM
A machine implemented method for simulated sports training includes the steps displaying a simulated environment having one or more virtual objects of a sporting event; displaying to a user a moving object in the simulated environment in accordance with object path data representing an object path and conditions of motion of the moving object as a function of time; correlating soundscape data to the object path data, the soundscape data being dependent on both object path of the moving object in the object path and the conditions of motion; and outputting sound to the user based on the correlated soundscape data either before or during displaying to the user the moving object, thereby providing spatial auditory clues for assisting tracking eye movements of the user to train the user to anticipate or recognize a trajectory of the moving object.
THERAPY AND PHYSICAL TRAINING DEVICE
A therapy and physical training system, comprising one or more movement sensors each of which positioned on a corresponding body part of a user, a first computer on a processor of which an application is running and a head mounted housing which is configured with a display on which images generated by the first computer are visible to the user. The application is configured to receive inputs from each of the sensors or from a second computer in data communication with each of the sensors, the application also configured to generate, in response to a real-time disposition of each of the corresponding body parts during performance of an exercise related body movement, a virtual reality object viewable by the user, the object being indicative of an additional body movement to be made by the user in order to conform with a user-specific exercise program.
DEVICES AND METHODS FOR EXERCISING AN ANKLE, FOOT, AND/OR LEG
An exercise device includes a foot support portion pivotably connected to a leg support portion and having a neutral position relative to a pivot axis. The support portion is configured to rotate about the neutral pivot axis in a first direction away from the neutral position and in a second direction away from the neutral position. The second direction is opposite the first direction. The exercise device also includes a resistance mechanism configured to exert a force on the foot support portion about the pivot axis opposite to the respective first and second directions of rotation of the foot support portion about the pivot axis.
Augmented extended realm system
A machine implemented method for simulated sports training includes the steps displaying a simulated environment having one or more virtual objects of a sporting event; displaying to a user a moving object in the simulated environment in accordance with object path data representing an object path and conditions of motion of the moving object as a function of time; correlating soundscape data to the object path data, the soundscape data being dependent on both object path of the moving object in the object path and the conditions of motion; and outputting sound to the user based on the correlated soundscape data either before or during displaying to the user the moving object, thereby providing spatial auditory clues for assisting tracking eye movements of the user to train the user to anticipate or recognize a trajectory of the moving object.
Exosuit system systems and methods for assisting, resisting and aligning core biomechanical functions
Exosuit systems and methods according to various embodiments are described herein. The exosuit system can be a suit that is worn by a wearer on the outside of his or her body. It may be worn under the wearer's normal clothing, over their clothing, between layers of clothing, or may be the wearer's primary clothing itself. The exosuit may be assistive, as it physically assists the wearer in performing particular activities, or can provide other functionality such as communication to the wearer through physical expressions to the body, engagement of the environment, or capturing of information from the wearer.
Bioelectrical signal controlled exercise machine system
A bioelectrical signal controlled exercise machine system for allowing an exerciser to control the state of an exercise machine and exercise environment. The bioelectrical signal controlled exercise machine system generally includes an exercise machine, a bioelectrical sensor device and a control unit in communication with the bioelectrical sensor device and the exercise machine. The control unit is adapted to receive data from the bioelectrical sensor device relating to measured bioelectrical signals of the human exerciser, and wherein the control unit transmits a control signal to the exercise machine to change the state of the exercise machine based on the data from the bioelectrical sensor device.