A63F1/18

Integrated Sports Trading Card with Near Field Communication
20230144115 · 2023-05-11 ·

Disclosed in the present invention is a Near Field Communication (NFC) technology in which a sports trading card is integrated with near field communication for con tactless communication and transmission of information to smart phone via a browser after the registration. Also disclosed is a method of integrating near field communication tag in the middle of the back of a sport trading card. The said comprises steps of tagging NFC to the middle back of NFL sports card, programming the tag of a player to their NFL.com site, laying the card face down and tag up, spraying the back of the card with white spray paint, letting the paint to dry, adding an NFL logo sticker to the back to cover up the NFC tag, scanning users phone to pull up the website to see information highlights of the player, pulling up the specific players statistics, news and highlights.

Tracking playing cards during game play using RFID tags

A system having a radio-frequency-identification (RFID) tag reader and a camera to map playing cards to RFID tag values. Each card is inserted into a sleeve that has an RFID tag. During or after insertion of a card into a sleeve, the camera captures an image of the card and the RFID reader captures an RFID tag value for the sleeve. The identity of the card is then determined from the captured image and mapped to the RFID tag value. This mapping information is generated for each card-sleeve pair in a card deck and utilized to track the movement of the cards during game play. The RFID tag value of each card-sleeve pair in the card deck is captured before and after a player draws a card from the deck. The missing RFID tag values are compared to the mapping information to identify which cards where drawn by the player.

AUTOMATED PLAYING CARD RETRIEVAL SYSTEM
20170361208 · 2017-12-21 ·

An automated playing card retrieval system is used with a physical gaming table that hosts live wager-based games. The system includes a movable receiving component that receives dealt physical playing cards and an automated card removal component that removes the cards to a discard region after the game. The movable receiving component can be a mechanized tray, can display card(s) to player(s) seated away from the table during game play, and can receive cards at a first position, move to a second position where cards are removed, and move to a third position where cards are displayed at a position elevated from and at a substantially non-parallel angle to the table surface. Additional system components can include an automated card return component that returns cards to another location for a future game, a robotic dealer, an automated card shuffler, a card shoe, and/or the table itself.

AUTOMATED PLAYING CARD RETRIEVAL SYSTEM
20170361208 · 2017-12-21 ·

An automated playing card retrieval system is used with a physical gaming table that hosts live wager-based games. The system includes a movable receiving component that receives dealt physical playing cards and an automated card removal component that removes the cards to a discard region after the game. The movable receiving component can be a mechanized tray, can display card(s) to player(s) seated away from the table during game play, and can receive cards at a first position, move to a second position where cards are removed, and move to a third position where cards are displayed at a position elevated from and at a substantially non-parallel angle to the table surface. Additional system components can include an automated card return component that returns cards to another location for a future game, a robotic dealer, an automated card shuffler, a card shoe, and/or the table itself.

Systems and methods for utilizing RFID technology to facilitate a gaming system

In accordance with some embodiments, an RFID-enabled table game system provides for determining whether there is a variance between an expected balance of inventory and an actual balance of inventory in a game element container. If a variance is detected, the RFID-enabled game system may identify at least one characteristic associated with an RFID-enabled game element that is determined to be a source of the variance (e.g., a player position at which the RFID-enabled game element had last been detected, a denomination or value of the game element, and/or an identifier associated with the game element). In some embodiments, an alert may be output to game provider personnel (e.g., a dealer of a card game) at the end of a game play when such a variance is detected, thus allowing the variance to be corrected in an efficient and timely manner.

Systems and methods for utilizing RFID technology to facilitate a gaming system

In accordance with some embodiments, an RFID-enabled table game system provides for determining whether there is a variance between an expected balance of inventory and an actual balance of inventory in a game element container. If a variance is detected, the RFID-enabled game system may identify at least one characteristic associated with an RFID-enabled game element that is determined to be a source of the variance (e.g., a player position at which the RFID-enabled game element had last been detected, a denomination or value of the game element, and/or an identifier associated with the game element). In some embodiments, an alert may be output to game provider personnel (e.g., a dealer of a card game) at the end of a game play when such a variance is detected, thus allowing the variance to be corrected in an efficient and timely manner.

GAME SYSTEM AND IMAGE DISPLAY METHOD
20170340953 · 2017-11-30 ·

A game system comprises a game progress control unit which allows a plurality of games to progress, a win and loss history managing unit which manages a win and loss history of each of the plurality of games, and an image generating unit which generates a game image comprising a win and loss history image representing the win and loss history. The win and loss history managing unit determines whether the win and loss history meets a predetermined highlight condition, and allows highlighting to be performed on the win and loss history image corresponding to the win and loss history determined to meet the highlight condition. This allows intuitive recognition of any of a plurality of games that has enhanced expectation.

GAME SYSTEM AND IMAGE DISPLAY METHOD
20170340953 · 2017-11-30 ·

A game system comprises a game progress control unit which allows a plurality of games to progress, a win and loss history managing unit which manages a win and loss history of each of the plurality of games, and an image generating unit which generates a game image comprising a win and loss history image representing the win and loss history. The win and loss history managing unit determines whether the win and loss history meets a predetermined highlight condition, and allows highlighting to be performed on the win and loss history image corresponding to the win and loss history determined to meet the highlight condition. This allows intuitive recognition of any of a plurality of games that has enhanced expectation.

Card game system and a method of a table game
09827484 · 2017-11-28 · ·

A table game system capable of providing a table game to provide a chance to bet more higher paid off odds and additional wagering opportunities during the play in a way that is not complicated is provided. The set of shuffled decks of playing cards 1s has a different card arrangement orders due to shuffling, and thus, each set is unique. Therefore, in order to identify each set, an ID code is used in the form of a bar code 5 or a QR (quick response) code. The set of shuffled decks of playing cards 1s has a special card 1a which has been packaged together with other normal cards 1 of the shuffled decks of playing cards 1s in one package in a factory (see FIG. 1(b)). FIG. 1(b) shows a state in which the packing box 4 is exposed partially and contains a special card 1a.

Card game system and a method of a table game
09827484 · 2017-11-28 · ·

A table game system capable of providing a table game to provide a chance to bet more higher paid off odds and additional wagering opportunities during the play in a way that is not complicated is provided. The set of shuffled decks of playing cards 1s has a different card arrangement orders due to shuffling, and thus, each set is unique. Therefore, in order to identify each set, an ID code is used in the form of a bar code 5 or a QR (quick response) code. The set of shuffled decks of playing cards 1s has a special card 1a which has been packaged together with other normal cards 1 of the shuffled decks of playing cards 1s in one package in a factory (see FIG. 1(b)). FIG. 1(b) shows a state in which the packing box 4 is exposed partially and contains a special card 1a.