Patent classifications
A63F3/00082
Cribbage board
A cribbage board having 2 skunk figures which are released when a cribbage player is skunked or double skunked.
HORSE RACING CASINO DERBY
A casino game having a horse-racing theme. The casino game encompasses a number of playable races. A horseshoe playing surface is provided, which has a plurality of horse positions and a roulette-styled betting area inscribed thereon.
Golf scoring card and systems and methods for using the same
A method for improving the experience of a participant of a sporting contest includes the steps of; offering to the participant a side bet in which there is a chance for the participant to receive a prize if the participant achieves or betters a target score In the sporting contest (Irrespective of the final Outcomeof the sporting contest), receiving acceptance of the offer by the participant who pays a wager for the side bet, assigning the participant a prize and a target score that needs to be achieved or bettered for the participant to be awarded the prize, and awarding the prize to the participant if the personal score Is equal to or better than the target score.
APPARATUS FOR A BOARD GAME
This invention provides apparatus for a board game relating to horse racing and to the racing industry in particular, simulating activities relating thereto, both on and off the track. The apparatus comprises a board, place markers, simulated bank notes and outcome generating means. The board has markings depicting first and second horse racing courses which represent respective lower and higher levels of racing. The courses are arranged as inner and outer rectangles surrounding an enclosed area. Each course comprises a plurality of discrete place marker landing zones defining for receiving player place markers according to outcomes generated by the throw of dice.
METHOD AND SYSTEM FOR CONTROLLING AUTO RACES
A method of conducting a racing competition among a plurality of race cars including conducting qualifying trials among the plurality race cars, arranging the race cars in qualifying order arrangement for the start of the race, altering at least one of time, distance or speed parameters of one or more of the plurality of race cars during the race, and determining the winner and order of race finish at the completion of the race based on the parameters
METHOD AND SYSTEM FOR CONTROLLING AUTO RACES
A method of conducting a racing competition among a plurality of race cars including conducting qualifying trials among the plurality race cars, arranging the race cars in qualifying order arrangement for the start of the race, altering at least one of time, distance or speed parameters of one or more of the plurality of race cars during the race, and determining the winner and order of race finish at the completion of the race based on the parameters
Method and system for controlling auto races
A method of conducting a racing competition among a plurality of race cars including conducting qualifying trials among the plurality race cars, arranging the race cars in qualifying order arrangement for the start of the race, altering at least one of time, distance or speed parameters of one or more of the plurality of race cars during the race, and determining the winner and order of race finish at the completion of the race based on the parameters.
RACING GAME
A racing game and a method for playing the game. The method includes providing the racing game, generating the at least two random numbers, wherein an at least one player uses the at least two random number generators to generate the at least two random numbers, and advancing the at least one game piece representing the at least one player that corresponds to the at least two random numbers generated. One of the random number generators is used to determine lane choice for at least one player, along which the at least one game piece is advanced during game play.
Automobile racing board game
A game and method for playing a game are provided which simulates car racing. The game is played by placing a number of position marking indicators onto a playing surface representing a race track having a pit row, a forward slide, a backward slide, a number of special instruction squares and a start/finish line. Each player takes turns moving their position marking indicators on the playing surface according to a roll of a pair of dice. Players landing on special instruction squares, slides, or card pickup locations will follow the instructions given the board or card. Gameplay is varied by allowing the players to draft other cars, and through special modifiers such as rubbing and roll cards. The game is won by the first player to complete the race by crossing the start/finish after a set number of laps and after visiting pit row at least one time.
Racing game
A racing game and a method for playing the game. The method includes providing the racing game, generating the at least two random numbers, wherein an at least one player uses the at least two random number generators to generate the at least two random numbers, and advancing the at least one game piece representing the at least one player that corresponds to the at least two random numbers generated. One of the random number generators is used to determine lane choice for at least one player, along which the at least one game piece is advanced during game play.