A63F3/00157

THREE-CARD PLAY OF BACCARAT-TYPE GAME
20170294084 · 2017-10-12 ·

A wagering event is completed using virtual or physical playing card symbols to determine a random event outcome by: a) recognizing a wager on a player hand win, a banker hand win or a player hand-banker hand tie event; b) providing exactly three random standard playing cards face-up to a player position and a dealer position; c) discarding exactly one random standard playing cards from each of the banker hand and the player hand to form a two-card baccarat player hand and a two-card banker hand; d) completing the two-card baccarat player hand and the two-card banker hand according to standard baccarat requirements of staying and hitting on point counts to form a final player hand and a final banker hand; and e) determining outcomes in a comparison between the player hand and the banker hand according to standard baccarat count comparison.

Method and apparatus for increasing potential payout opportunities in card games
09786131 · 2017-10-10 ·

Systems, apparatuses and methods for increasing potential payout opportunities using multiple card indicia representing multiple cards. One embodiment involves determining whether any one or more of a plurality of cards of a poker game having multiple poker hands are to be randomly provided with multiple card indicia representing multiple cards, presenting the plurality of cards of the poker hands, including the one or more of the plurality of cards determined to be randomly provided with multiple card indicia, and identifying a plurality of resulting hands for each of the multiple poker hands that include a multiple card indicia, where each of the plurality of resulting hands includes a different subset of a total of the indicia of the other cards in the respective poker hand and any cards provided with multiple card indicia.

RFID system for facilitating selections at a table game apparatus
11666819 · 2023-06-06 · ·

Systems and methods for facilitating a card game on a table apparatus that comprises components (e.g., RFID antennas) for sensing wagering chips placed on the table provide for determining, based upon data from such components: (i) all losses to be collected by a dealer; (ii) all wins to be paid out by the dealer; and (iii) all commissions to be collected by the dealer. The systems and methods also facilitate outputting, on a dealer display device, an indication of one or more of the following for each player participating in the card game and based on the foregoing determinations: (i) a commission to be collected, if any; (ii) a losing wager to be collected, if any; and (iii) a win amount to be paid out, if any.

SEVEN-CARD GAMING METHODS WITH FLUSH RANKING
20170287285 · 2017-10-05 ·

A seven-card wagering game includes a player and a dealer each receiving a seven-card hand after the player places an ante wager. A specialty deck may be used, which specialty deck may include five wild cards and twelve value cards (e.g., three through ace) in each of four suits. Each seven-card hand is formed into a two-card hand and a five-card hand that has a higher “flush ranking” than the two-card hand. A player's and dealer's respective five-card hands are compared while their respective two-card hands are compared to resolve at least the ante wager. The comparison also use “flush ranking.” By the flush ranking, rankings are determined and then compared based on the length of the longest flush; then the higher, non-matching, high-card value of the longest flush; then the length of the second-longest flush; then the higher, non-matching, high-card value of the second-longest flush; and so on.

RFID SYSTEM FOR FACILITATING SELECTIONS AT A TABLE GAME APPARATUS
20220040562 · 2022-02-10 ·

Systems and methods for facilitating a card game on a table apparatus that comprises components (e.g., RFID antennas) for sensing wagering chips placed on the table provide for determining, based upon data from such components: (i) all losses to be collected by a dealer; (ii) all wins to be paid out by the dealer; and (iii) all commissions to be collected by the dealer. The systems and methods also facilitate outputting, on a dealer display device, an indication of one or more of the following for each player participating in the card game and based on the foregoing determinations: (i) a commission to be collected, if any; (ii) a losing wager to be collected, if any; and (iii) a win amount to be paid out, if any.

METHODS AND DEVICES FOR PLAYING A CARD GAME
20170249805 · 2017-08-31 ·

A method of playing and presenting a game offers player multiple betting options and card hand formation elections. In one embodiment, each player places an ante wager and may place one or more proposition bets. Each player and the dealer are dealt 5 playing cards. If a player does not fold, the player forms a player two card flush hand and a three card hand from their 5 cards. If a dealer's two card flush hand does not qualify, the player wins. Otherwise, the player's two card flush hand is compared to the dealer's two card flush hand. If the player wins, winnings may be paid at least in part based upon the player's three card hand. Winnings may also be paid for winning position bets, regardless of whether the player folded or not.

Apportionment of pay out of casino game with escrow
09741206 · 2017-08-22 · ·

A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.

TABLE GAME MANAGEMENT SYSTEM AND GAME TOKEN
20220036688 · 2022-02-03 ·

A detection system according to the present invention includes a control device that detects fraud conducted on a game table by using the image analysis result obtained by an image analysis device. In addition, each game token used in this detection system has a multilayer structure having plastic layers with a plurality of different colors stacked on each other, with a colored layer being provided at least intermediately, and white layers or light-colored layers (not illustrated, but may be any layers lighter in color than the colored layer) being stacked on two sides of the intermediate colored layer. As described above, this game token has a multi-layer structure including the colored layer, with the white layers or light-colored layers (not illustrated, but may be any layers lighter in color than the colored layer) being stacked on the two sides of the intermediate colored layer.

CASINO CRAPS WITH OPTIONAL ALL DICE ROLL COMBINATIONS SIDE BET
20170225064 · 2017-08-10 ·

An additional optional, side bet area is included on the standard casino craps table for additional betting during the regular play of craps. Players bet that every dice roll combination of 2 or more designated point numbers, 4, 5, 6, 8, 9, or 10, will be rolled on the dice before a 7 is rolled. Bets are placed in accordance with casino regulations before the come out roll. During the come out roll if a 7 rolls, all side bets are lost; if a 2, 3, 11, or 12, the bet is a push and can be removed or changed; if a 4, 5, 6, 8, 9, or 10, the bet stays until a 7 is rolled to end the round and cannot be removed or changed. If every dice roll combination of 2 or more of the designated point numbers has been rolled when the round ends, bets are paid according to a side bet payout table. If they are not rolled, the bet loses.

CASINO SYSTEM WITH CAMERA-BASED HUMAN FULL BODY SENSING AND PLAYER ACTION PREDICTION

A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.