Patent classifications
A63F3/0434
CHOOSE YOUR OWN PATH GAME
A game using cards or virtual cards that are used by players during game play to dynamically create a board representing a territorial expanse. Game play takes place within the context of a narrative or story line for the characters playing the game wherein the narrative develops and unfolds according to explicit choices the player makes at multiple opportunities to choose among several options. The player choices that direct the game play and narrative are intended to ultimately resolve a goal-oriented quest or attain an objective assigned to the player's character. The game play and the assembly of the cards or virtual cards to form the territory arise from the characters' exploration of territory represented by a plurality of numbered cards and by the characters' interaction with other features of the cards and with the features of non-numbered cards.
Choose your own path game
A game using cards or virtual cards that are used by players during game play to dynamically create a board representing a territorial expanse. Game play takes place within the context of a narrative or story line for the characters playing the game wherein the narrative develops and unfolds according to explicit choices the player makes at multiple opportunities to choose among several options. The player choices that direct the game play and narrative are intended to ultimately resolve a goal-oriented quest or attain an objective assigned to the player's character. The game play and the assembly of the cards or virtual cards to form the territory arise from the characters' exploration of territory represented by a plurality of numbered cards and by the characters' interaction with other features of the cards and with the features of non-numbered cards.
GEOGRAPHY GAME USING MAPS AND EDIBLE CHIPS
A geography game for learning geography and geographic information is disclosed that includes maps, scoresheets, lists of facts, and rules and instructions used to guide players on how to effectively use edible food items, such as chips, to learn geography through a fun and entertaining platform. The game provides marketing value to chip manufacturers and variations of the game add even more value by creating excitement and longevity. In one implementation, the edible chip is a triangular corn tortilla chip.
Family Game with Braille
The current invention is a family board gaming for everyone with Braille. The game involves obscura roadside oddities. It will allow users to take a road trip across the United States to visit all of the strange Roadside Oddities. The Game comes with two sided color cards with braille embossed cards on the reverse card side. Braille embossed on key points of the board itself including braille instructions and dice. The modest sized tactile card holders keep the playing area organized for easy play. They would come in variety of Oddity replicas ranging from an oversized Pistachio Nut, the World's Largest toilet and more. The game will come with Braille Die and Braille on the playing board.
NATIONAL-FLAGS JIGSAW PUZZLE GLOBE AND ITS JIGSAW PUZZLE STRUCTURE
A national-flags jigsaw puzzle globe and its jigsaw puzzle structure are provided. The globe includes a supporting frame and a rotatable cube structure connected thereof. Each surface plate of the cube structure includes a plurality of installing holes for the puzzle pieces. Each puzzle piece has a national flag picture to represent the country. The country's information, such as the country's name, may be displayed on the surface plates near to the installing hole. The backside of the puzzle piece has a protruding structure with unique profile, and the sidewall of the installing holes has the corresponding profile. Therefore, the puzzle piece only can be fitted to the corresponding installing hole. Thus, the relationship of the country's information and the national flag picture is enhanced with an entertaining and informative manner.
PRODUCTS AND PROCESSES FOR PROCESSING INFORMATION RELATED TO WEATHER AND OTHER EVENTS
According to an embodiment, a method includes receiving a plurality of bets, in which each bet defines a respective amounted wagered, a respective area, and a respective weather-related event. Data that represents the plurality of bets is displayed. An outcome of a weather-related event is determined and at least one winner is determined based on the bets and the outcome.
Products and processes for processing information related to weather and other events
According to an embodiment, a method includes receiving a plurality of bets, in which each bet defines a respective amounted wagered, a respective area, and a respective weather-related event. Data that represents the plurality of bets is displayed. An outcome of a weather-related event is determined and at least one winner is determined based on the bets and the outcome.
Board Game and Method of Playing
A board game and method of playing includes a game board having an upper surface. A plurality of sleeves is positioned on the upper surface and each has a category indicia positioned thereon. Each of a plurality of point markers represents a point value. Question cards include a question and answer thereon related to one of the category indicia such that each category indicia includes multiple ones of the question cards. The question cards are removably positioned in the sleeves having an associated one of the category indicia. A plurality of category selectors is included and each has indicia thereon relating to one of the category indicia. Each of the category selectors comprises a loose member. A shaker releasably holds the category selectors and randomly releases one of the category selectors. An order selector provides random number selection to determine an order of play.
Flag pin, flag pin kit, and methods of using the same
A flag pin is provided comprising a pin, a flag at the end of the pin, a sleeve positioned around the pin, and a flexible base receiving the tip of the pin therethrough and abutting the bottom of the sleeve. A user may insert the flag pin into the sleeve so that the tip of the pin extends from the bottom of the sleeve, and move the bottom of the pin through the flexible base so that the top of the base rests against the bottom of the cylindrical sleeve. The bottom end of the pin may then extend into a base on which the pin is to be placed, with the flexible base vertically supporting the cylindrical sleeve and the pin itself, and holding the pin in a generally vertical orientation. A kit for assembling flag pins and a related method are also provided.
CHOOSE YOUR OWN PATH GAME
A game using cards or virtual cards that are used by players during game play to dynamically create a board representing a territorial expanse. Game play takes place within the context of a narrative or story line for the characters playing the game wherein the narrative develops and unfolds according to explicit choices the player makes at multiple opportunities to choose among several options. The player choices that direct the game play and narrative are intended to ultimately resolve a goal-oriented quest or attain an objective assigned to the player's character. The game play and the assembly of the cards or virtual cards to form the territory arise from the characters' exploration of territory represented by a plurality of numbered cards and by the characters' interaction with other features of the cards and with the features of non-numbered cards.