Patent classifications
A63F3/0645
GAME OF CHANCE ALLOWING USER PARTICIPATION IN OUTCOME SELECTION
A game of chance is disclosed allowing an outcome determined by the actions of a player. The game of chance comprising a layout defining plural cells. A player selects a number of winning indicia and a pre-determined winning order for the winning indicia to be revealed. A first portion of the cells each have a winning indicia contained therein, and a remaining portion of the cells each have a non-winning indicia contained therein. The winning and non-winning indicia are initially concealed to a player and are selectively revealable by the player. The player may select a limited number of cells to reveal indicia contained therein. An object of the game is to maximize a number of winning indicia revealed by the player.
METHODS AND SYSTEMS FOR CONDUCTING A GAME
In some embodiments, the instant invention provides a computer-implemented method to conduct a drawing game that at least includes: providing a first game piece, where the first game piece has a first game data of the drawing game; receiving the first game data of the drawing game; determining a second game data of the drawing game based at least in part on; the first game data, where the second data includes the first game data, and a predetermined rule; randomly generating a third game data of the drawing game; prodding a second game piece having the second game data and the third game data of the drawing game to a player, where the second game piece is capable of enabling the player to determine, by comparing the second game data and the third game data of the drawing game, whether the player wins a prize of the drawing game.
Ball delivery device, system, and method
A ball delivery device, system, and method housing a plurality of balls for a game session is presented. The ball delivery device includes a mixing chamber, at least one instruction to start the game session, an identifier, at least one arm, a ball holder, a reader and a tube. The mixing chamber receives the balls for the game session. After receiving an instruction to begin the game session, balls are singly drawn from the mixing chamber. The identifier disposed on each ball uniquely identifies each ball. The arm mixes the balls in the mixing chamber. The ball holder disposed on the arm holds a single ball that is randomly selected from the mixing chamber. The reader reads the identifier of the ball selected by the ball holder. The tube receives each selected ball and holds the selected balls after the identifier reads the ball and until completion of the game session.
MOBILE GAMING SYSTEM FOR REMOTE GAME PLAY
A mobile support system for providing wagering game play to a plurality of mobile devices is provided. The system is configured to receive a play request for the wagering game from a mobile device, where the play request includes a wager amount and represents placement of a wager for an instance of game play of the wagering game. The system generates an instance of game source data for the wagering game and identifies a game play data set used for the play request. Prior to performing a withdrawal transaction of the wager amount for the play request, the system generate a wager outcome for the play request by comparing the game source data with the game play data set. After determining the wager outcome for the play request, the system causes the withdrawal transaction of the wager amount to be performed, thereby completing a placement of the wager amount.
BINGO GAMING SYSTEM
An electronic bingo gaming system enables the entertainment mechanisms in Class II gaming machines to mimic the look and feel of the Class III games on which those entertainment mechanisms are based. The system is constructed to minimize any wait times by players that commence a bingo game or join a bingo game already in progress. To create consistency in what players are hoping to see on their bingo cards, the bingo game may use a single interim prize pattern required to win an interim prize that is the same for all players and is the same as a game ending pattern that ends the bingo game.
Platform generating games of skill and chance
A system is disclosed for providing array-based games reflecting the performance of participants in sporting events. The array-based games include skill-based games and event bingo games. The skill based games depend on selecting prospective winners that match actual winners based on real events. The event bingo games provide bingo cards with randomized numbers associated with each position on the card. Winning cards are the first cards that match the randomized numbers with another set of randomized numbers to form a game ending patterns of matches. The system includes at least one server having a processor configured to execute machine-readable code. The processor is configured to cause the server to create and provide a set of array-based games to the plurality of presentation devices of the users, which each present the set of games on a respective display, each game of the set having an assigned fixed odds payout. The server receives, over the wide area network, data from the presentation devices of the users. The server updates the event data pertinent to participants in the actual events associated with the array-based games. The server uses the updated data to calculate and assign payoffs to the users based on the fixed payoff odds.
Centralized mobile wagering and video presentation
Disclosed herein is a system and method for operating a centralized promotional bingo tournament. The promotional bingo tournament is facilitated by a mobile gaming sub-system that communicates with a plurality of authorized mobile devices to provide each authorized mobile device access to participate in a promotional bingo tournament session based upon an association between each authorized mobile device and a ticket granting access to a venue. The system and method also include a video presentation sub-system communicatively coupled to the mobile gaming sub-system and a stationary monitor client. The video presentation sub-system receives bingo tournament results from the mobile gaming sub-system, and generates an integrated broadcast announcement. The integrated broadcast announcement includes the bingo tournament results and commentary about the bingo tournament session. The video presentation sub-system then communicates the integrated broadcast announcement to the stationary monitor client, which displays the integrated broadcast announcement.
GAMING TERMINAL SUPPORTING SIMULTANEOUS PLAY OF MULTIPLE GAMES
To provide additional playing opportunities for users, a game console is configured to have multiple display devices which are capable of playing separate games. A controller will coordinate play of the games to insure they comply with the rules of the jurisdiction where the console is installed.
Systems and methods for using seeds to store outcomes and recreating outcomes using seeds with a random number generator
An electronic gaming machine and a method are provided which generates outcome presentations from a Class 2 or a central determination game outcome. A database stores RNG seeds that correspond to various presentations. To generate the outcome presentations, the RNG seeds are retrieved from the database and random numbers are generated from the RNG seeds. These random numbers are then used to generate the outcome presentations for the Class 2 or central determination game outcome. The RNG seeds may be stored as a series of RNG seeds which may be individually accessed to eliminate certain outcomes or sort certain outcomes prior to presentation.
Instant game ticket with sticker enhancement
An instant lottery scratch ticket and method of playing a lottery instant scratch ticket game comprises a plurality of physical tickets, wherein each ticket provides a removable sticker that may provide wins or enhanced wins.