A63F3/0645

Game of chance allowing user participation in outcome selection
10720025 · 2020-07-21 ·

A game of chance is disclosed allowing an outcome determined by the actions of a player. The game of chance comprising a layout defining plural cells. A player selects a number of winning indicia and a pre-determined winning order for the winning indicia to be revealed. A first portion of the cells each have a winning indicia contained therein, and a remaining portion of the cells each have a non-winning indicia contained therein. The winning and non-winning indicia are initially concealed to a player and are selectively revealable by the player. The player may select a limited number of cells to reveal indicia contained therein. An object of the game is to maximize a number of winning indicia revealed by the player.

CENTRALIZED MOBILE WAGERING AND VIDEO PRESENTATION
20200226885 · 2020-07-16 · ·

Disclosed herein is a system and method for operating a centralized promotional bingo tournament. The promotional bingo tournament is facilitated by a mobile gaming sub-system that communicates with a plurality of authorized mobile devices to provide each authorized mobile device access to participate in a promotional bingo tournament session based upon an association between each authorized mobile device and a ticket granting access to a venue. The system and method also include a video presentation sub-system communicatively coupled to the mobile gaming sub-system and a stationary monitor client. The video presentation sub-system receives bingo tournament results from the mobile gaming sub-system, and generates an integrated broadcast announcement. The integrated broadcast announcement includes the bingo tournament results and commentary about the bingo tournament session. The video presentation sub-system then communicates the integrated broadcast announcement to the stationary monitor client, which displays the integrated broadcast announcement.

Method And System For Mobile Device Users To Engage In Multiple Promotional Campaigns By Single Registration
20200193466 · 2020-06-18 · ·

A device for engaging users in an advertisement and promotions campaign and a method and system for mobile device users to engage in multiple promotional campaigns by a single registration.

Mobile gaming system for remote game play

A mobile support system for providing wagering game play to a plurality of mobile devices is provided. The system is configured to receive a play request for the wagering game from a mobile device, where the play request includes a wager amount and represents placement of a wager for an instance of game play of the wagering game. The system generates an instance of game source data for the wagering game and identifies a game play data set used for the play request. Prior to performing a withdrawal transaction of the wager amount for the play request, the system generate a wager outcome for the play request by comparing the game source data with the game play data set. After determining the wager outcome for the play request, the system causes the withdrawal transaction of the wager amount to be performed, thereby completing a placement of the wager amount.

SYSTEM AND METHOD FOR PRESENTING A GAME OF CHANCE WITH A PROGRESSIVE JACKPOT
20200061451 · 2020-02-27 ·

A gaming machine receives a first play input at a first gaming machine, determines a first quantity of play areas based on a first wager, generates at least one first play area based on the determined first quantity, and determines whether the at least one first play area satisfies a predetermined first threshold. At least a portion of the first wager associated with the first play input is allocated to a progressive jackpot. At least a first portion of the progressive jackpot is allocated to the first gaming machine when the at least one first play area satisfies the predetermined first threshold.

INSTANT GAME TICKET WITH STICKER ENHANCEMENT
20200054935 · 2020-02-20 ·

An instant lottery scratch ticket and method of playing a lottery instant scratch ticket game comprises a plurality of physical tickets, wherein each ticket provides a removable sticker that may provide wins or enhanced wins.

FEATURE NESTING
20200038741 · 2020-02-06 · ·

A gaming method and system are disclosed wherein the number of available bingo patterns that may be used in a class II game are significantly increased. When using a class II gaming engine to determine the results of a class II game play, a bingo card associated with a feature may award credit values and also one or more additional nested bingo cards, to all be played within the resolution of a single feature. This feature nesting increases the number of patterns available, thereby increasing the distribution of prizes in a class II game. By expanding the number of available patterns in this manner, it is possible to improve a player's experience when playing a class II game, and to better replicate the target prize distribution for all features of a class III game on a class II game.

Game machine, game control method, and computer readable storage medium

A game machine comprises: a lottery mechanism where a plurality of pockets, each being correlated to each choice, are provided so that at least one choice is selected from a plurality of choices, and a lottery that by making a ball enter any one of the plurality of pockets, the choice correlated to the pocket is selected is executed; and a discharging mechanism which discharges a ball to the lottery mechanism, wherein the discharging mechanism is controlled so that at least one ball is discharged to the lottery mechanism as one lottery unit, and further controlled so that the game body is discharged continuously to repeat the lottery by the lottery unit, as long as a predetermined end condition is not established.

METHOD AND SYSTEM FOR STRUCTURING AND DEPLOYING AN ELECTRONIC SKILL-BASED ACTIVITY
20240091628 · 2024-03-21 ·

Embodiments of the present disclosure enable system(s) and method(s) for creating and deploying an electronic skill-based activity, including implementing a matchup tool to determine a projected performance score for participants in real-world events based at least in part on historical performance data of each participant. The matchup tool creates suggested matchups for inclusion in a skill-based game by selecting, for each suggested matchup, at least two components, formed from one or more participants, expected to produce substantially similar scores in the skill-based game based on the projected performance score of each participant. The matchup tool renders for display to a game operator the suggested matchups to enable the game operator to interactively select suggested matchups for inclusion within the skill-based game. The matchup tool transmits the selected matchup to presentation devices of users to enable the users to interactively select components as predicted winning components of the skill-based game.

Platform generating games of Skill and Chance
20240082693 · 2024-03-14 ·

A system is disclosed for providing cube-based games reflecting the performance of participants in events. The cube-based games include skill-based games and event bingo games. In skill-based games users select projected winners that match actual winners based on real events. Winning cubes match randomized numbers with another set of randomized numbers forming a game ending patterns of matches. The system includes a server having a processor configured to execute machine-readable code. The processor causes the server to create and provide a set of cube-based games to the plurality of presentation devices of the users, which present the games on a respective display, each game of the set having an assigned fixed-odds payout. The server updates the event data pertinent to participants in the actual events associated with the cube-based games. The server uses the updated data to calculate and assign payoffs to the users based on the fixed payout odds.