A63F3/081

SYSTEMS, DEVICES AND METHODS FOR NETWORK MANAGEMENT OF REMOTE MODIFICATION OF CARDS
20240070407 · 2024-02-29 ·

The disclosure relates to devices, systems, methods and computer readable media for providing network management of remote card handling, and physical manipulation. More particularly, the disclosure is directed to networked devices, systems, methods and computer program methods for remotely, physically modifying a card while leaving a physical record of the modified card for inspection and validation and delivering the manipulation results to a user, and/or other third parties, for example, scratch lottery cards and ballot cards.

Gaming device with a secure interface
10504328 · 2019-12-10 · ·

A system for an electronic gambling device output has been developed. The system includes, a first computing device with slot machine game logic circuitry that generates an output signal that is content tested and approved by a gaming regulatory authority for output by the slot machine. It also includes a second computing device that is external to the slot machine. This device controls the tested output content and output content that has not been tested by the gaming regulatory authority. The untested output content replaces or supplements the tested output content.

Second chance lottery skill wagering interleaved game system

A lottery skill wagering interleaved game system. An entertainment game is provided. Responsive to a scanned code provided by an entertainment game module, a random number generation result is generated based on the scanned code. A wager outcome is determined based on the scanned code and the random result. The skill wagering interleaved game interleaves a gambling game with an interactive entertainment game. A second chance entertainment game is provided on a user device based on a wager outcome.

Real-time interactive wagering on event outcomes

Embodiments include opening a gaming account of a user. Embodiments include establishing an amount of consideration in the gaming account of the user. Embodiments include, after opening the gaming account and establishing the amount of consideration, authorizing the user to access the gaming account from a computing device by verifying credentials of the user received from the computing device. Embodiments include receiving a first request from the user to enter into a game. Embodiments include receiving a second request from another user to enter into an opposite side of the game. Embodiments include matching, by the computer system, the first request and the second request. Embodiments include forming one obligation with a gaming operator to pay the user for winning the game with the user and forming one other obligation with the gaming operator to pay the second user for winning the game with the other user.

SYSTEM FOR GAME PLAY IN AN ELECTRONIC ENVIRONMENT
20190333315 · 2019-10-31 · ·

A system controls access to games, such as Lottery games, over communication devices, including wireless devices. A ticket comprising a substrate identifies a game and indicates that it is a lottery electronic access ticket (LEAT). A participation number, typically obscured, is provided and communicated by typing or keying the number. In one aspect, the system placing a limit on the number of plays allowed, where the number is greater than one, and the system placing a time limit on game play. The use of the system is subject to limits on the number of plays allowed, and includes a time component. Game play proceeds once the system verifies that the number is valid. If valid, and a monetary amount remains available to the player, game play is permitted to proceed. The player is then provided with an indication of whether they have won, and if so, the amount.

System for game play in an electronic environment
10438453 · 2019-10-08 ·

A system controls access to games, such as Lottery games, over communication devices, including wireless devices. A ticket comprising a substrate identifies a game and indicates that it is a lottery electronic access ticket (LEAT). A participation number, typically obscured, is provided and communicated by typing or keying the number. In one aspect, the system placing a limit on the number of plays allowed, where the number is greater than one, and the system placing a time limit on game play. The use of the system is subject to limits on the number of plays allowed, and includes a time component. Game play proceeds once the system verifies that the number is valid. If valid, and a monetary amount remains available to the player, game play is permitted to proceed. The player is then provided with an indication of whether they have won, and if so, the amount.

System and method for monitored raffle contests
10384118 · 2019-08-20 ·

A raffle contest system that comprises a database, wherein tickets are sold electronically and information about every ticket is stored in said database. Said container is surveilled at all times by a camera, wherein the video-stream provided by the camera is accessible by users at all times and shows every ticket being printed and dropped into the container immediately after purchase. Purchased tickets comprise identification information to ensure authenticity and integrity of the process. Customers can verify the status of the container, their purchased tickets and interact with other customers at all times during the raffle process. Drawings of the winning tickets are also broadcast through the same video-stream to ensure that the container was not tampered with at any time.

Raffle device
10332330 · 2019-06-25 ·

A device used in marketing contests, particularly for the drawing of tickets which are put into a rotating raffle drum (G), and whose main purpose is to provide a dynamic and automated device that, advantageously, allows feeding of tickets even when the rotating drum is moving, enables constant and uniform shuffling of said tickets, thus ensuring randomness of the drawing with greater safety and ease and, at the same time, provides public entertainment. Said raffle device (E) comprises a rotating raffle drum (G), a stand (S), a rotation mechanism (R), a ticket feeding device (D), a compressed air power unit (C) and a power, command and control board (Q), including an electronic control unit (not depicted) such as a PLC. Device (E) may further comprise a ticket swirling mechanism (T) interconnected to a compressed air power unit (C) and a lighting system (not depicted) conveniently associated with the rotating drum (G).

Gaming Device with a Secure Interface
20190057578 · 2019-02-21 ·

A system for an electronic gambling device output has been developed. The system includes, a first computing device with slot machine game logic circuitry that generates an output signal that is content tested and approved by a gaming regulatory authority for output by the slot machine. It also includes a second computing device that is external to the slot machine. This device controls the tested output content and output content that has not been tested by the gaming regulatory authority. The untested output content replaces or supplements the tested output content.

LOTTERY SYSTEM WITH SKILL WAGERING INTERLEAVED GAME

A lottery system skill wagering interleaved game. Responsive to a scanned code provided by an entertainment game module, a random number generation result is generated based on the scanned code. The use of the scanned code is recorded in a player profile of a player associated with the entertainment game module and the scanned code. The skill wagering interleaved game interleaves a gambling game with an interactive entertainment game. The interactive entertainment game is modified as a result of the random number generation result during the play session of the player.