A63F7/0672

ELECTROMECHANICAL HYBRID GAMING SYSTEM
20190005774 · 2019-01-03 ·

Systems in accordance with embodiments of the invention operate an electromechanical hybrid gaming system including a real world engine configured to provide a randomly generated payout for a gambling game; an electromechanical game system connected to an entertainment game user interface and constructed to manage the head-to-head competition electromechanical table game that changes a game state, wherein outcomes of the electromechanical table game are based upon actions performed by a plurality of players, and a game world engine connected to the electromechanical game system and the real world engine, the game world engine constructed to communicate gameplay gambling event occurrences based upon the sensed actions by one of the players during the skillful execution of the electromechanical table game.

GAMES TABLE, IN PARTICULAR FOR PLAYING BILLIARDS
20240269540 · 2024-08-15 ·

The invention relates to a games table including a base structure having an upper frame on which a table top is mounted via a mechanism for tilting about a longitudinal axis, the base structure including a floor support frame and a rolling carriage which are connected by an articulation mechanism, the table including at least one member connecting the table top and the articulation mechanism, the member being moved by the tilting of the table top while being designed to place the base structure in a stable configuration in which the support frame is arranged on the floor below the rolling carriage or in a movement configuration in which the rolling carriage is arranged on the floor below the support framewhen the table top is in a horizontal use positionor in a raised configuration for storage.

Modular Control System for Game Tables
20240261671 · 2024-08-08 ·

The modular control system is a semi-portable control system that is intended to elevate the playing experience of indoor table games. Accordingly, the control system may be attached to an existing game table, to enable a vast array of enhancements and features such as and such as automatic digital score keeping, multi-colored controllable lights, interactive crowd noises and announcer, stat tracking, game analysis, recording video, streaming video, and uploading of video etc. Further, players may interact with the system with their network connected devices or attached control pad or remote control. To accomplish this, a control board that is electrically and electronically connected to multiple audio-visual components and sensors are mounted around the game table. Furthermore, the control board may operate independently or may connect to a proprietary web server which maintains a database of world-wide teams and rankings, which players use to compete in ranked matches.

Electromechanical hybrid gaming system
10074242 · 2018-09-11 · ·

Systems in accordance with embodiments of the invention operate an electromechanical hybrid gaming system including a real world engine configured to provide a randomly generated payout for a gambling game; an electromechanical game system connected to an entertainment game user interface and constructed to manage the multi-player electromechanical table game that changes a game state, wherein outcomes of the electromechanical table game are based upon actions performed by a plurality of players; and a game world engine connected to the electromechanical game system and the real world engine, the game world engine constructed to communicate gameplay gambling event occurrences based upon the sensed actions by one of the players during the skillful execution of the electromechanical table game.

Foosball table safety accessory
10004977 · 2018-06-26 ·

A foosball table safety accessory is disclosed which includes a conical frustum shaped sleeve, a cylindrical nut and a cylindrical sleeve which forms a modified foosball rod bearing nut. The modified foosball rod bearing nut is attachable to and removable from side walls of the foosball table. The cylindrical nut has a through bore with internal threading throughout the length of the through bore. In the conical frustum shaped sleeve, one end is broader than the other side. The cylindrical nut is attached to the broad side of the conical frustum shaped sleeve. The cylindrical sleeve is attached to the narrow side of the conical frustum shaped sleeve. The accessory or protective sleeve would encapsulate the free end of a foosball rod and allows the foosball rod to freely move back and forth, yet provides for the sleeve to be fixed. Overall, a new type of bearing nut together with a polycarbonate tubing or sleeve enhance the safety of the foosball table during use. The accessory would enhance safety by preventing injuries by securing the rod within the sleeve so as the moving rod does not inadvertently hit a bystander. Safety is also enhanced since the rod is not protruding from the sleeve.

Game table
09962604 · 2018-05-08 · ·

A game table is illustrates as a combination of the game of table soccer (also called foosball) and air hockey. The game table can be easily converted between a soccer game configuration and an air hockey configuration. In one aspect, the sidewalls of the game table incorporate at least one bushing structure allowing each rod to be selectively disengaged. In certain aspects the game table can be used to play a game using soccer player rods and figures and using a playing piece which floats on an air cushion. In certain embodiments, an asymmetric game playing piece may be used.

Games tables and corner assemblies for same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play.

Games tables and corner assemblies for same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.

ELECTROMECHANICAL HYBRID GAMING SYSTEM
20170236380 · 2017-08-17 ·

Systems in accordance with embodiments of the invention operate an electromechanical hybrid gaming system including a real world engine configured to provide a randomly generated payout for a gambling game; an electromechanical game system connected to an entertainment game user interface and constructed to manage the multi-player electromechanical table game that changes a game state, wherein outcomes of the electromechanical table game are based upon actions performed by a plurality of players; and a game world engine connected to the electromechanical game system and the real world engine, the game world engine constructed to communicate gameplay gambling event occurrences based upon the sensed actions by one of the players during the skillful execution of the electromechanical table game.

Games Tables and Corner Assemblies for Same

A games table features a unique corner assembly in which upper and lower corner members respectively embrace about upper and lower edges of an elongated perimeter frame member of the table and are clamped together to secure the frame member in place around a primary gameplay panel. Matable male and female features on the corner assemblies also enable stacking of two table top units to enable convenient switching of a games table between two modes of game play. Invertible caps of the corner units feature braces capable of receiving a second horizontal gameplay panel in a position over the primary gameplay panel. The main gameplay panel is double sided, whereby Inversion of the entire tabletop unit enables a second mode of gameplay. Alternatively, support arms of an upright gameplay unit featuring a basketball backboard or other upright panel are insertable into the corner units.