Patent classifications
A63F7/30
MARBLE RACING TRACK
A marble racing game including marbles, a racetrack having vertical loading slots, a release mechanism, vertical lanes, a plurality of diverters, and one or more dowels located at the bottom portion of the racetrack which serve to efficiently order each marble in the position in which they reach the bottom of the racetrack.
Dice Throwing Accuracy Game
A simple but engrossing game based on accurately tossing ordinary cubical dice is presented. The game comes with two board pieces which can be positioned on any flat surface to make a playing surface or optionally a pre-made complete game surface. The game is played in turns with players attempting to maximize their scores by landing their dice on a target scoring zone.
Dice Throwing Accuracy Game
A simple but engrossing game based on accurately tossing ordinary cubical dice is presented. The game comes with two board pieces which can be positioned on any flat surface to make a playing surface or optionally a pre-made complete game surface. The game is played in turns with players attempting to maximize their scores by landing their dice on a target scoring zone.
GAME SYSTEM
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
GAME SYSTEM
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.
GAMES PLAYED WITH ROBOTS
A robotic gaming system is provided that includes a plurality of modular wall sections placed on playing surface. At least one robot is controlled by a player to navigate on the playing surface and interact with a plurality of scoring elements on the walls. A sensor associated with a scoring elements identifies when the robot successfully interacts with the scoring element to score a point.
Multiplayer Party Gameboard
A multiplayer party gameboard having the ability to be assembled and disassembled for traveling while also having the ability to be played with multiple players. A planar member including one or more walls dividing a central portion and a peripheral portion. The central portion includes a plurality of concentric rings and one or more apertures within the plurality of concentric rings. The peripheral portion includes one or more ends and one or more apertures. One or more apertures are for supporting a cup therein.
Multiplayer Party Gameboard
A multiplayer party gameboard having the ability to be assembled and disassembled for traveling while also having the ability to be played with multiple players. A planar member including one or more walls dividing a central portion and a peripheral portion. The central portion includes a plurality of concentric rings and one or more apertures within the plurality of concentric rings. The peripheral portion includes one or more ends and one or more apertures. One or more apertures are for supporting a cup therein.
TRAIN-TYPE GAMING APPARATUS
Disclosed is the game apparatus using a train device constituted by cars of different sizes. The play ball lowered along the lane assembly may enter any one of the cars. Depending on the car into which the play ball enters, a predetermined reward may be provided to the player. The play ball entering the car deviates through the opening and rises through the elevating device. The raised play ball may be waited to descend again through the lane assembly.
Game system
A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.