Patent classifications
A63F9/0406
Compact multi-user gaming system
The present invention generally relates to a compact multi-user gaming system, and specifically to a multi-user gaming system in the form of a gaming table, provided with an integrated automated mechanical gaming machine visibly viewable by the users during a gaming operation. The invention also relates to a corresponding control method and a computer program product.
Dice game system, method and apparatus
A dice game method and game apparatus comprising a game table surface having a generally semicircular peripheral edge about which a plurality of player positions are located, the game table surface having designated thereon a plurality of wagering receiving areas corresponding to each of the player positions in a repetitive pattern along a peripheral portion of the game table surface, the wager receiving areas designating the only place on which the players may place a wager and the wager is received; a set of at least two dice having six faces with numerical representations thereon; and a tumbler, comprising: a base; an axial tube having a curved wall, a first end and a second end defining an inner volume, the first end of the axial tube being removably connected with the base; and a transverse tube having a curved wall, an open first end and an open second end, the second end of the transverse tube being securely connected to the second end of the axial tube and extending into the inner volume of the axial tube at a transverse angle relative to the axial tube, wherein the second end and a portion of the curved wall of the transverse tube are adjacent to an inner portion of the curved wall of the axial tube.
METHODS FOR SELECTING DICE FOR A GAMING SYSTEM
Methods, systems, and devices are described herein for providing a selection of dice to use in a dice gaming system. In one aspect, a method for providing a selection of dice may include providing X selection items corresponding to Y separate dice systems, where each of the Y separate dice systems are configured to throw at least one dice in an enclosed space. The method may further include receiving a selection of the X selection items corresponding to the Y separate dice systems. The method may additionally include visually indicating the selection of the X selection items.
CASINO TABLE GAME APPARATUS AND METHOD
A dice cup used for rolling dice and randomizing the markings shown on the upper side of dice. The dice cup has a flat base and a circumferential side wall that forms a hollow annular shape with a top aperture and that attaches to the base to form a closed bottom. The diameter of the bottom is greater than the diameter of the aperture, whereby the circumferential side wall tapers outward from the aperture to the closed end. Rolling and randomization of the markings on the upper side of the dice is caused by interaction between the dice and (1) protrusions extending upward from the upper surface of the base that have a predetermined size that cause the one or more cubic dice placed inside the dice cup to rest on the corners of each dice, and/or (2) raised surface features on the tapered interior of the side wall.
Dice selection system for gaming system
Methods, systems, and devices are described herein for providing a selection of dice to use in a dice gaming system. In one aspect, a method for providing a selection of dice may include providing X selection items corresponding to Y separate dice systems, where each of the Y separate dice systems are configured to throw at least one dice in an enclosed space. The method may further include receiving a selection of the X selection items corresponding to the Y separate dice systems. The method may additionally include visually indicating the selection of the X selection items.
RFID TAG DETECTION AND POSITION DIFFERENTIATION FOR DICE GAMING SYSTEM
Methods, systems, and devices are described herein for reading at least one dice. In one aspect, a method may include transmitting an RFID signal proximate to at least one dice, for example, which is contained within a dice gaming system. The method may also include receiving at least two RFID responses, with each of the RFID responses associated with different faces of at least one dice. A first RFID response may be associated with a first signal strength and the second RFID response associated with a second signal strength. The method may further include determining which side of the dice is facing upwards based on the first signal strength and the second signal strength using machine learning.
Dice Game Device
The present invention relates to a novel dice game device. The device is a modified dice game in which players roll different combinations of dice to enter into different areas of a scoresheet. Players earn points based on the combinations they roll to try and win the game. The game introduces the concept that five-of-a-kind numbers, (i.e., 2 thru 5), can be five-of-a-kind and/or a player can split the difference to achieve five-of-a-kind. The game introduces the concept that four-of-a-kind numbers (2 thru 6) with three of the same number can add the two remaining dice together to equal the same number as the three-of-a-kind number already scored to equal four-of-a kind. The game introduces the concept of wild cards that can be entered in any available score area for the maximum point available in that score area.
Gaming system
A gaming system that offers players many more betting options than conventional gaming, the system comprising multiple aspects, including six dice with colored faces and dots from 1 to 6, the winning faces of which determine the outcome of the game. In another aspect, there are 86 different betting options. In yet another, players are offered various levels of control of the rolling and stopping of the dice, to increase player engagement and satisfaction.
Random mechanical generator with feedback adjustment for dice gaming system
Methods, systems, and devices are described herein for calibrating displacement of a platform for throwing dice in a dice gaming system. In one aspect, a method may include obtaining a configured platform displacement during a throw of one or more dice by the dice gaming system. The throw of the dice may be associated with at least one dice throw parameter. The method may also include measuring an actual platform displacement during the throw of dice by the dice gaming system, and comparing the configured platform displacement with the measured actual platform displacement to determine a displacement delta. The method may additionally include adjusting at least one dice throw parameter based on the comparison to decrease the displacement delta for future throws of the one or more dice.
BOARD AND COMPONENTS KIT
A board and components kit including a board with a wagering section and a numeric display section, and components including dice, and a marking chip is provided. The wagering section includes an ante area, a horns bonus area, a doubles bonus area, an under area, and an over area segregated and separately marked thereon for placing an ante and wagers by one or more players. The wagering section includes predefined rules and criteria for winning, losing, and placing wagers. The numeric display section is marked with numeric indicia. The marking chip indicates a numeric total on the numeric display section after each roll of the dice. One or more actions are performed for determining winners or losers based on a numeric total of numeric indicia on exposed faces of the dice rolled for a first time and on or more subsequent times respectively.