Patent classifications
A63F9/0415
GAME TARGET, ENTERTAINMENT SYSTEM, AND METHOD OF USE
A game device including a target platform having a delineated scoring area. The game device includes a post extending upward from the target platform and a cup mounted on the post opposite the target platform. The cup has a hollow interior sized and shaped for receiving a plurality of game pieces and an opening configured to pass each game piece through when positioning the game piece in the hollow interior and removing the game piece from the hollow interior.
Modular electronic dice system
The proposed invention relates to a system for electronic dice, i.e., those devices which are in practice used for board games and parlour games with the support of electronic components. The invention comprises a hardware structure for the tracking and remote transmission of the result of the roll of a die adaptable and usable for various types of dice and, if necessary, transferable between different dice casings heterogeneous in shape, functions and mode of use; said structure being programmable to automatically recognize and adapt to the different shape and type of dice in which it is applied and being conveniently applicable for simultaneous and multiple rolls and for further processing of the results. The solution referred to in the patent is realized through a core containing an electronic board structurally similar to that integrated in common commercial electronic dice and comprises an accelerometer, a Radio Frequency transmitterpreferably but not necessarily of the Bluetooth typea CPU, a battery and a memory for information management and process control. The fact that the core hosting the electronic board can be inserted inside these dice in the form of polyhedral casings by means of a unique interlocking and, therefore, by means of a single possible orientation, allows to know a priori the relative orientation of the electronic board and, in particular, of the accelerometer with respect to the body of the dice or the host casing. Said relative orientation between the core and the possible host dice being predetermined and known, the invention is able to determine the result of the rolls simply knowing the type of die in which the core is housed (hence the number of faces in the case of regular polyhedra and the values which characterize said faces). For each type of dice (i.e., with the varying of the faces, the varying values represented on said faces and any rules of use), one or more tables or look-up-tables are provided, preloaded in the memory of the electronic board of the core so as to know the result of the relative orientation of the accelerometer gravity vector and therefore of the roll of the die upon the varying of the most varied types and areas of application.
Rollable Two-Sided Die
It is an object of one or more embodiments of the present disclosure to provide a rollable two-sided die. The rollable two-sided die is constructed of a first piece and a second piece, bonded, molded, or shaped together. The first and second pieces have a similar shape to one another and the first and second piece are created in parallel to one another, and overlap at least in part in a lengthwise direction.
Dice spinner
This disclosure relates generally to gaming equipment and/or accessories, such as dice and dice spinners. In various aspects, disclosed dice spinners include a housing having a top and a bottom, the top defining one or more windows, and a spinner housed within the housing, the spinner having a locking mechanism and at least one dice disk. Disclosed dice spinners may further include a crown in mechanical communication with the spinner such that applying pressure to the crown causes the spinner to spin and display one or more numbers through the one or more windows of the housing.
Basketball Dice Game
A basketball dice game is described. Embodiments of the basketball dice game can include a container, a first pair of dice, a first shot die, a second pair of dice, a second shot die, and instructions. The component can be kept in the container and the instructions can be included on an interior of a lid of the container for easy viewing while playing. The container can further include basketball court insignia on a bottom of the container for a playing surface. The dice can be implemented to play the game and determine when one player wins.
Tactile braille dice
A tactile die for playing a game, the die comprising a plurality of sides, wherein each side comprises a face having a braille character, each side comprises 3 or more raised border edges surrounding the face, and wherein one of the 3 or more raised border edges is an indicator edge configured to indicate an orientation of the face, the indicator edge comprising an indent along a length thereof.
Dice
Dice which have the exterior form of regular polyhedrons, but are not solid polyhedrons. Instead, the dice, when viewed externally, are in the form of skeletal polyhedrons with floating faces. The dice also include a solid core surrounding their center which can serve to improve tumbling behavior.
Low Probability Dice
This is a novel gaming dice invention that incorporates low probability results, called Low Probability Dice, invented by Benjamin M. Timp for the purposes of board games, role-playing games, or other dice playing games of chance. By combining different sizes of landing planes, some of the results have lower probabilities of landing face up.
Die for game
A 10-sided die (10) has an outer skin (14) and an insert (12). The outer skin (14) defines 10 faces wherein respective faces of the die (10) are numbered consecutively from 0 to 9. The outer skin (14) further defines an internal cavity (70) and a plurality of inner surfaces opposite the respective faces and facing the internal cavity. The insert (12) is positioned in the internal cavity (70). The insert (12) has a plurality of outer surfaces wherein the plurality of outer surfaces of the insert (12) are positioned respectively in confronting relation to the plurality of inner surfaces of the outer skin (14). The insert (12) resists compressive force applied to the outer skin (14).
Random Value Generating Device
A value generator device having a generating member with a plurality of variables positioned around a perimeter of the member. The value generator device further includes a housing. The housing further includes a base portion. The housing further includes a pair of side walls extending vertically from the base portion. The generating member further abutting against a planar surface of the base portion.