Patent classifications
A63F9/0468
Projection of an interactive environment
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three-dimensional image, or it may be two-dimensional. An image is projected onto a surface to provide a visual environment representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual environment space may be detected and, in response to user interaction, the projected visualized representation may be changed.
SIDED GAME ACCESSORY DEVICE
A device that is an accessory for or a component of games, such as tabletop games, board games, card games and the like includes an actuator, a microprocessor and a power source, and one or more of a timer, sound sensor, light emitter, sound emitter, orientation sensor, motion sensor, optical sensor, communicator, charger and randomizer. The device is programmed through sound transmitted from an external source, such as a computer. The device responds to sounds such as voice commands, hand claps, or other types of sound by a series of programmed behaviors that include rolling, jumping, bouncing and/or displaying one or more lights. When embodied as a die or other sided object, the actuator is mounted at an angle with respect to the device sides. Alternate embodiments could be configured in the shape of a character, such as an animal, person, design of a fictional character or the like.
Electronic die shaker device
An electronic dice shaker device includes a housing defining an interior cavity, the housing including a transparent window between the interior cavity and an exterior of the housing. The electronic dice shaker device further includes a sensor that detects, in response to an electronic die coming to rest in the interior cavity, a visible face of the electronic die. The electronic dice shaker device further includes a first communication interface that, in response to detection of the visible face of the electronic die, provides an indication of the visible face of the electronic die to a gaming device.
Electronic die device
An electronic die includes a plurality of faces, each face of the plurality of faces including a display device, an inertial measurement device, a processor circuit, and a memory including machine-readable instructions. When executed by the processor circuit, the instructions cause the processor circuit to receive a movement signal from the inertial measurement device indicative of a die-shake movement of the electronic die. The instructions further cause the processor circuit to, in response to the movement signal, cause the display device of each face of the plurality of faces to display a graphical symbol.