Patent classifications
A63F9/0666
Educational Toy Having Multiple Drawers
An educational toy and systems, methods, and components thereof can include a body, a plurality of drawers at a front side of the body, and a plurality of puzzle pieces. The drawers can be vertically aligned with each other. Each of the drawers can be movable between a fully open position and a fully closed position. Each drawer can include: a puzzle surface having a set of receptacles to receive a predefined set of the plurality of puzzle pieces, and a handle extending from a front face of the drawer.
Multi-purpose three-dimensional puzzle system
The present invention relates to a multi-purpose pairable puzzle system with hanging 3-dimensional puzzle element 100. In the preferred embodiment 100, the system includes a three-dimensional wooden board 146 with a shape or a plurality of shapes 144 cut through and then separated, thus forming a hole through the board 128 having a defined shape 148 through which the complementary three-dimensional shape 102 that was cut out and separated can be fitted to form a completed puzzle. The removable complementary three-dimensional shape 102 will have a small opening 124a, at the top surface through which a ribbon 124 is inserted for the purpose of hanging the removable three-dimensional shape 102. In another embodiment, the entire rear surface 108 of the wooden board 146 will have a paper element 220 fitted. The paper element will have slit lines 216 shaped as the removable wooden three-dimensional element 102 with small attachment points 208 to retain the shape created 212 with the rest of the paper until punched out by the user. When punched out the paper retain the same shape as the removable three-dimensional wooden puzzle element 102.
PUZZLE WITH CHANGEABLE SHAPES BOARD AND COVER
The present disclosure provides a puzzle apparatus which is a combination of a main board having shaped indents, a plurality of corresponding puzzle pieces, and a deformable and detachable cover with a grip tab. The puzzle pieces can be held in place against the main board by placing the cover over, regardless of whether they are inserted in the indents or not, due to the length of the cover side walls, allowing for easy storage and transportation without risking the pieces falling out. When a user wishes to use the puzzle the cover can be quickly and ergonomically removed via the grip tab. As the cover piece and main board are provided as a set, any number of puzzle board profiles and puzzle shapes can be achieved.
SPINNING PARTY AND PUZZLE GAME
A spinning party and puzzle game designed to challenge puzzle players with matching pieces to the correct sized indention while the puzzle may be moving. The game may spin, tilt, or shake to increase player challenge. The puzzle game may be a drinking game that challenges players to drink and match a cup or glass to spaces in a tray and replace the cup before a time runs out or faster than another player or team. For further challenge faux plugs may be inserted into indentions/spaces so some spaces may not be available for play. A timer may increase challenge of play and lights or sounds and other additions such as a blindfold or faux spaces may increase challenge and/or enjoyment of game. The game tray may be modified to connect to a water source to create a water game with ports in the tray where water exits. These ports may have valves or other opening and closing mechanisms controlled by pressure or weight sensors or other means.
Apparatus for evaluating and improving manual dexterity
A manual dexterity device has a base and a lid. The base includes a bottom and three side walls that form an open top. The lid is received on said base at the top opening and is movable between a closed position in which the lid closes the top opening and an opened position in which the top opening is open. A plurality of slots are arranged on the lid in rows and columns. The slots are configured to receive test or control objects that test the manual dexterity of a user. Test objects passing through any of said one or more slots are received in the base.
Amusement Game Station
An amusement game station enables a user to operate complex machinery to pick up and position selectively shaped objects to promote complex machinery-based object placement skills. The amusement game station includes a complex machine component and at least one object-receiver station. The complex machine includes a user position station, a user-to-machine interface, a moveable member, and a pick-up mechanism. The moveable member is maneuvered relative to the user position station by way of manual operation of the user-to-machine interface. Each object-receiver station includes at least one object-receiving structure. The pick-up mechanism and moveable member are directable for picking up and conveying selectively shaped objects toward the object-receiving structure(s) for positioned placement. The amusement game station contemplates any number of shapes and sizes of the object-receiving stations and selectively shaped objects, including basically shaped objects and stations as well as irregularly shaped objects and stations.
Shape sorting activity device
An activity device is provided that comprises a sorting substrate including multiple cavities, multiple toy blocks shaped and sized for insertion into respective ones of the cavities, and detection circuitry. The detection circuitry includes multiple sensors disposed on the sidewall of each toy block, including a first sensor disposed adjacent to the distal end of the toy block and a second sensor disposed proximally relative to the first sensor. The detection circuitry also includes at least one activator disposed on a side wall of each cavity and configured to (i) activate the first sensor of the corresponding toy block as the toy block is being inserted into the cavity to produce a first stimulus from the toy block and (ii) activate the second sensor of the corresponding toy block when the toy block is seated within the cavity to produce a second stimulus from the toy block.
Multi-portion removable cover apparatus and related methods
Apparatus and methods are disclosed for sealing openings on containers and other structures, permitting selective removal of portions of the seal structure, and for similar selective removal of portions of adhesive elements such as bandages.
ACTIVITY BOX
An activity box includes two pairs of wheels having blind holes, two axles having two ends releasably insertable into the blind holes, and a box defining a space having a defined volume sufficiently large to fit the axles. The wheels include a first magnetically attractable component. The axles include a second magnetically attractable component secured at each end of each axle. The axles have a length spanning a width of the box, which has two pairs of through holes on two opposing sides to accommodate the axles, such that the axles are threaded through the through holes. The two pairs of wheels are rotatably attached to the box by magnetically coupling the first magnetically attractable component to the second magnetically attractable component, such that the activity box is configured to be used as a cart that can be rolled over a surface.
Shape Sorting Activity Device
An activity device is provided that comprises a sorting substrate including multiple cavities, multiple toy blocks shaped and sized for insertion into respective ones of the cavities, and detection circuitry. The detection circuitry includes multiple sensors disposed on the sidewall of each toy block, including a first sensor disposed adjacent to the distal end of the toy block and a second sensor disposed proximally relative to the first sensor. The detection circuitry also includes at least one activator disposed on a side wall of each cavity and configured to (i) activate the first sensor of the corresponding toy block as the toy block is being inserted into the cavity to produce a first stimulus from the toy block and (ii) activate the second sensor of the corresponding toy block when the toy block is seated within the cavity to produce a second stimulus from the toy block.