Patent classifications
A63F9/10
Intelligent location-based puzzle
Disclosed herein are systems and methods for dynamic generation of an intelligent and location-based puzzle. The method comprises locating a mobile device within a proximity zone associated with an establishment and generating a user dataset comprising a counter representing how many times the user has been identified within the proximity zone. The method further comprises querying, receiving, and displaying a first media element associated with a puzzle. Upon locating the mobile device within the proximity zone for the second time, the method comprises adjusting the counter value and querying, receiving, and displaying a second media element associated with the puzzle.
METHODS AND SYSTEMS FOR INTERACTIVE IMAGE SHARING
A method for interactive image sharing includes receiving, by an image sharing application executing on a first computing device, from a second computing device, a plurality of puzzle piece images and an image associated with the plurality of puzzle piece images. The method includes generating, by a puzzle generator executing on the first computing device, a puzzle assembly interface. The method includes confirming, by the puzzle generator, assembly of the plurality of puzzle piece images by a user of the first computing device. The method includes displaying, by the puzzle generator, the image associated with the plurality of puzzle piece images upon confirmation of assembly.
TOKEN FOR BOARD GAMES
The invention has as its scope a token for board games comprising a rigid body (11) of substantially planar shape and having a substantially hexagonal perimeter, where on the outer sides of the perimeter of the rigid body (11) there are, in an alternating manner, an interlocking seat (12) and a attachment element (14), where the attachment element (14) is complementary to the interlocking seat (12), so that each of the interlocking seats (12) is configured to accommodate a respective attachment element (14) belonging to a different hexagonal token. The invention further comprises a prefabricated block (100) comprising a plurality of game tokens.
MEDIA FILE PLAY GAME
Disclosed is a media file play game, the media files being advantageously audio and/or video files, the game including: at least two game theme baseplates, each including a radio-communicating chip that contains data including a first identifier intended to correspond to at least one game media file; and a game base including: at least one chip reader associated with at least one reading surface, a memory device in which are recorded game media files, audio and/or video player, adapted to play game media files, a human/machine interface; and a controller designed to play at least one of the game media files, via the audio and/or video player, which is associated with the first identifier collected by the at least one chip reader.
LITTLE GENIUS US62/521,729
The Little Genius Puzzles Concept constitutes a revolutionary educational invention. It consists 4-dimensional, single-or multi-layered sensory motor puzzle models. They form a series of educational puzzles which are designed to teach persons, and particularly children, basic and more complex facts pertaining to any educational subject matter, e.g. reading skills, biology, science, history, geography, math, the concept of numbers and groups of numbers, etc., in a fun and very easy to use way. They form an incomparable educational aid both versatile and very valuable in the cognitive development of a learner, and especially in remedial teaching situations. It can readily be used in a one: one teacher or parent: learner/child situation, in urban or rural areas, where there is no supply of electricity. Because children love doing puzzles repetitively, the successful assimilation of the educational aspects is assured.
LITTLE GENIUS US62/521,729
The Little Genius Puzzles Concept constitutes a revolutionary educational invention. It consists 4-dimensional, single-or multi-layered sensory motor puzzle models. They form a series of educational puzzles which are designed to teach persons, and particularly children, basic and more complex facts pertaining to any educational subject matter, e.g. reading skills, biology, science, history, geography, math, the concept of numbers and groups of numbers, etc., in a fun and very easy to use way. They form an incomparable educational aid both versatile and very valuable in the cognitive development of a learner, and especially in remedial teaching situations. It can readily be used in a one: one teacher or parent: learner/child situation, in urban or rural areas, where there is no supply of electricity. Because children love doing puzzles repetitively, the successful assimilation of the educational aspects is assured.
Mechanical display system and method of making
A display system having a housing, a plurality of panels rotatably mounted in the housing and configured to present first and second display faces, each panel having first and second opposing faces that meet at opposing longitudinal first and second edges, the plurality of panels including a first panel having a portion of a first character removed from the first edge of the first panel, a second panel having a remaining portion of the first character removed from the second edge of the second panel, the first and second panels cooperating so that when the first and second panels are rotated with the respective first and second edges adjacent each other, the portion of the first character on the first panel and the remaining portion of the first character on the second panel cooperate to form a visual display of the complete first character, and a mechanism coupled to the plurality of panels and configured to cause the plurality of panels to rotate in unison in the housing and change the display face.
Methods and systems for interactive image sharing
A method for interactive image sharing includes receiving, by an image sharing application executing on a first computing device, from a second computing device, a plurality of puzzle piece images and an image associated with the plurality of puzzle piece images. The method includes generating, by a puzzle generator executing on the first computing device, a puzzle assembly interface. The method includes confirming, by the puzzle generator, assembly of the plurality of puzzle piece images by a user of the first computing device. The method includes displaying, by the puzzle generator, the image associated with the plurality of puzzle piece images upon confirmation of assembly.
Movable Puzzle Platform
A movable puzzle platform includes a board assembly having a puzzle board with a puzzle plate and a fixing portion extending from the puzzle plate, a supplement arrangement having a supporting portion attached on a bottom surface of the puzzle board and having a first main supporting wall attached on the bottom surface of the puzzle board, and a restricting wall having a first extending wall upwardly extended from the fixing portion. The first extending wall is integral with a periphery of the first main supporting wall as a whole for forming a first receiving space for fixing the puzzle board. The puzzle platform allows the player to conveniently play puzzles.
Movable puzzle platform
A movable puzzle platform includes a movable puzzle platform having a puzzle board having a top surface and a board accessible unit having a first moving member, a second moving member, and a first bearing unit coupled between the first moving member and the second moving member. The first moving member is rotatably mounted to the second moving member by the first bearing unit. Wherein the first circumferential surface of the first moving member is engaged with the second circumferential surface of the second moving member via the first bearing unit to enable the second moving member to be coaxially rotated with respect to the first moving member. Therefore, a player is able to move the puzzle board on the playing surface at a desired orientation to assemble the puzzle pieces on the top surface of the puzzle board.